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Lua
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2019-08-09 22:28:19 -04:00
-- LUALOCALS < ---------------------------------------------------------
local ItemStack, math, minetest, nodecore, pairs, type
= ItemStack, math, minetest, nodecore, pairs, type
local math_exp, math_floor, math_log, math_random
= math.exp, math.floor, math.log, math.random
-- LUALOCALS > ---------------------------------------------------------
local modname = minetest.get_current_modname()
nodecore.register_lode("Bar", {
type = "node",
description = "## Lode Bar",
drawtype = "nodebox",
node_box = nodecore.fixedbox(-1/16, -0.5, -1/16, 1/16, 0, 1/16),
tiles = { modname .. "_#.png" },
light_source = 1,
crush_damage = 1,
paramtype = "light",
sunlight_propagates = true,
groups = {
falling_repose = 1
}
})
nodecore.register_craft({
label = "anvil making lode bar",
priority = -1,
action = "pummel",
toolgroups = {thumpy = 3},
nodes = {
{
match = modname .. ":prill_annealed",
replace = "air"
},
{
y = -1,
match = modname .. ":block_tempered"
}
},
items = {
modname .. ":bar_annealed"
}
})
nodecore.register_craft({
label = "anvil recycle lode bar",
priority = -1,
action = "pummel",
toolgroups = {thumpy = 3},
normal = {y = 1},
nodes = {
{
match = modname .. ":bar_annealed",
replace = "air"
},
{
y = -1,
match = modname .. ":block_tempered"
}
},
items = {
modname .. ":prill_annealed"
}
})
nodecore.register_lode("Rod", {
type = "node",
description = "## Lode Rod",
drawtype = "nodebox",
node_box = nodecore.fixedbox(-1/16, -0.5, -1/16, 1/16, 0.5, 1/16),
tiles = { modname .. "_#.png" },
light_source = 2,
crush_damage = 2,
paramtype = "light",
sunlight_propagates = true,
groups = {
falling_repose = 2
}
})
nodecore.register_craft({
label = "anvil making lode rod",
action = "pummel",
toolgroups = {thumpy = 3},
nodes = {
{
match = { name = modname .. ":bar_annealed", count = 2 },
replace = "air"
},
{
y = -1,
match = modname .. ":block_tempered"
}
},
items = {
modname .. ":rod_annealed"
}
})
nodecore.register_craft({
label = "recycle lode rod",
action = "pummel",
toolgroups = {choppy = 3},
nodes = {
{
match = modname .. ":rod_annealed",
replace = "air"
}
},
items = {
{ name = modname .. ":bar_annealed", count = 2 }
}
})