55 lines
1.5 KiB
Lua
55 lines
1.5 KiB
Lua
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-- LUALOCALS < ---------------------------------------------------------
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local math, minetest, nodecore, pairs
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= math, minetest, nodecore, pairs
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local math_random
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= math.random
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-- LUALOCALS > ---------------------------------------------------------
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local harden_to = {}
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local harden_idx = {}
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minetest.after(0, function()
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for _, v in pairs(minetest.registered_nodes) do
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if v.strata then
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for i, n in pairs(v.strata) do
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harden_to[n] = v.strata[i + 1]
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harden_idx[n] = i
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end
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end
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end
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end)
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local queue = {}
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local function process(pos)
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local node = minetest.get_node(pos)
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node.name = harden_to[node.name]
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if not node.name then return end
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local water = #nodecore.find_nodes_around(pos, "group:water")
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local lava = #nodecore.find_nodes_around(pos, "group:lava")
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if water < 1 or lava < 1 then return end
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local chance = harden_idx[node.name] - (water > lava and water or lava) / 8
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if (chance > 0) and (math_random() > 0.5 ^ chance) then return end
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return nodecore.set_loud(pos, node)
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end
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minetest.register_globalstep(function()
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for _, p in pairs(queue) do process(p) end
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queue = {}
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end)
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nodecore.register_limited_abm({
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nodenames = {"group:lava"},
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neighbors = {"group:stone"},
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interval = 10,
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chance = 10,
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action = function(pos)
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if not minetest.find_node_near(pos, 2, "group:water") then return end
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for _, p in pairs(nodecore.find_nodes_around(pos, "group:stone")) do
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queue[minetest.hash_node_position(p)] = p
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end
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end
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})
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