82 lines
2.4 KiB
Lua
Raw Normal View History

2019-10-29 23:20:09 -04:00
-- LUALOCALS < ---------------------------------------------------------
local minetest, nodecore, pairs
= minetest, nodecore, pairs
-- LUALOCALS > ---------------------------------------------------------
local modname = minetest.get_current_modname()
local raked = {}
local rakelock = {}
local wearrate = 65536 / 150
minetest.register_tool(modname .. ":rake", {
description = "Rake",
inventory_image = modname .. "_rake.png",
tool_capabilities = nodecore.toolcaps({
snappy = 1,
}),
sounds = nodecore.sounds("nc_tree_sticky"),
after_use = function(stack, user, node, digparams)
local def = node and node.name and minetest.registered_nodes[node.name]
if not (def and def.groups and def.groups.snappy) then return end
2019-10-29 23:20:09 -04:00
local pname = user and user:is_player() and user:get_player_name()
if pname then raked[pname] = digparams end
stack:add_wear(wearrate)
if stack:get_count() < 1 then
minetest.sound_play("nc_api_toolbreak",
{object = user, gain = 0.5})
end
return stack
end
})
local function dorake(pname, pos, node, user, ...)
local stack = user:get_wielded_item()
if stack:get_name() ~= modname .. ":rake" then return end
local digparams = raked[pname]
if not digparams then return end
2019-11-30 10:28:35 -05:00
for _, npos in pairs(nodecore.find_nodes_around(pos, node.name, {2, 1, 2})) do
2019-10-29 23:20:09 -04:00
minetest.node_dig(npos, node, user, ...)
for _, obj in pairs(minetest.get_objects_inside_radius(npos, 0.5)) do
local lua = obj and obj.get_luaentity and obj:get_luaentity()
if lua and lua.name == "__builtin:item" then
obj:set_pos(pos)
end
end
2019-10-29 23:20:09 -04:00
end
end
minetest.register_on_dignode(function(pos, node, user, ...)
local def = minetest.registered_items[node.name]
if not (def and def.groups and def.groups.falling_node) then return end
local pname = user and user:is_player() and user:get_player_name()
if not pname then return end
if rakelock[pname] then return end
rakelock[pname] = true
dorake(pname, pos, node, user, ...)
rakelock[pname] = nil
raked[pname] = nil
end)
local adze = {name = modname .. ":adze", wear = 0.05}
nodecore.register_craft({
label = "assemble rake",
norotate = true,
nodes = {
{match = "nc_tree:stick", replace = "air"},
{x = 0, z = -1, match = adze, replace = "air"},
{x = 0, z = 1, match = adze, replace = "air"},
{x = -1, z = 0, match = adze, replace = "air"},
{x = 1, z = 0, match = adze, replace = "air"},
},
items = {
modname .. ":rake"
}
})