58b8bd417a
We've settled on "EP3x twice" as the algorithm choice that gives the best overall results across the variety of artwork present. Name the package after this and explicitly document the algorithm choice. We could still conceivably explore other options, like the HQX or xBR families, in other branches, using the same infrastructure, but to be published to CDB, they'd require different naming/branding.
29 lines
751 B
Lua
29 lines
751 B
Lua
-- LUALOCALS < ---------------------------------------------------------
|
|
local math, tonumber
|
|
= math, tonumber
|
|
local math_floor
|
|
= math.floor
|
|
-- LUALOCALS > ---------------------------------------------------------
|
|
|
|
-- luacheck: push
|
|
-- luacheck: globals config readtext readbinary
|
|
|
|
readtext = readtext or function() end
|
|
readbinary = readbinary or function() end
|
|
|
|
local stamp = tonumber("$Format:%at$")
|
|
if not stamp then return end
|
|
stamp = math_floor((stamp - 1540612800) / 60)
|
|
stamp = ("00000000" .. stamp):sub(-8)
|
|
|
|
return {
|
|
user = "Warr1024",
|
|
pkg = "ncep9x",
|
|
dev_state = "ACTIVELY_DEVELOPED",
|
|
version = stamp .. "-$Format:%h$",
|
|
long_description = readtext("README.md"),
|
|
screenshots = {readbinary('.cdbscreen.webp')}
|
|
}
|
|
|
|
-- luacheck: pop
|