Fix falling node crash on return
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@ -176,7 +176,7 @@ function api.return_falling(pos, ipos)
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obj:get_luaentity():set_node(pt[i].n, pt[i].m)
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nodecore.log("action", string_format(
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"skyrealm %s node %q arrived at %s",
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api.islandhash(ipos), pt[i],
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api.islandhash(ipos), pt[i].n.name,
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minetest.pos_to_string(p)))
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pt[i] = nil
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else
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