2ba34c454e
- Currently all skins must be pre-loaded into the mod texture folder at startup time; server restart required to change a player skin. - Currently has partial support for the wieldhand (uninjured only) - Some configuration added (adjustable rescaling, optional priv)
10 lines
303 B
Plaintext
10 lines
303 B
Plaintext
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Switch to dynamic media for all skins?
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Optionally detect and apply new skins periodically at runtime
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Optional HTTP fetch API for new players and updates
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