- Currently all skins must be pre-loaded into the mod texture folder at startup time; server restart required to change a player skin. - Currently has partial support for the wieldhand (uninjured only) - Some configuration added (adjustable rescaling, optional priv)
4 lines
122 B
Lua
4 lines
122 B
Lua
globals = {"minetest", "ItemStack", "VoxelArea", "vector", "nodecore", "include", "SecureRandom"}
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color = false
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quiet = 1
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