2021-09-06 21:16:21 -04:00
2021-09-06 21:16:21 -04:00
2021-09-06 13:58:13 -04:00
2021-09-06 13:58:13 -04:00
2021-09-06 13:58:13 -04:00
2021-09-06 13:58:13 -04:00
2021-09-06 13:58:13 -04:00
2021-09-06 13:58:13 -04:00
2021-08-30 21:07:12 -04:00
2021-08-30 21:07:12 -04:00
2021-09-06 17:52:38 -04:00
2021-09-06 18:25:51 -04:00
2021-09-06 18:25:51 -04:00
2021-09-06 17:53:38 -04:00
2021-09-06 21:16:21 -04:00
2021-09-06 18:25:51 -04:00
2021-09-06 18:25:51 -04:00
2021-09-06 17:52:38 -04:00
2021-08-30 21:12:31 -04:00
2021-09-06 10:00:02 -04:00
2021-09-06 14:11:52 -04:00
2021-09-06 13:58:13 -04:00
2021-09-06 14:11:52 -04:00

Based on the original NodeCore Nature by WintersKnight94

This is an updated and revised version of the original NodeCore Nature mod, which fixes some issues, and merges some content with versions that have been migrated into the base game.

This mod can be used as a drop-in replacement for the original nature mod for existing worlds, however upgrading to this edition is only supported one way and may not be reversible. Make a backup of your world before switching to this edition, and test the migrated world before committing to it for continued play.

Features

All features from WintersKnight's original NodeCore Nature mod, plus...

  • Some features migrated to vanilla NodeCore
    • Replacements
      • Tall Grass -> Sedges
      • Flowers (N.B some colors were changed to maintain balance)
      • Reeds -> Rushes (added dormant state)
    • Recipe to grind vanilla dry flora into plant fibers
  • Bug fixes
    • Bamboo lighting (may require recalc)
    • Moss spreading reworked
    • Reed/rush mesh shape consistency
Description
No description provided
Readme GPL-3.0 2 MiB
Languages
Lua 100%