- Open up room for potential for more config
options (which properties to export, additional
indirectly-depended media, etc).
- Restructure API to use items as well. For now,
I am assuming there are no legacy applications
that need to be supported so the old methods
are immediately removed; may be re-added
if compat turns out to be needed.
Refactor out the single "rip radius now"
command, and add one that works
constantly while the player is walking, so
e.g. a player can explore an existing map
or load schematics and rip their nodes
automatically.
A somewhat more optimized and cleaned up version of what I used
to rip the node appearances for Klots.
Added:
- Custom dumper with more compact format support
- Detecting reused tables and extracting into local vars
- Actually handling the media files instead of handing a list to
the user to go find via shell script
- Documentation, more chatcommands