2015-12-10 10:48:25 +01:00
|
|
|
-- SYS4 Achievements
|
|
|
|
-- by Sys4
|
|
|
|
|
2015-12-10 21:11:09 +01:00
|
|
|
local S = sys4_achievements.intllib
|
2015-12-10 10:48:25 +01:00
|
|
|
|
2015-12-10 21:11:09 +01:00
|
|
|
-- api
|
2015-12-10 10:48:25 +01:00
|
|
|
|
|
|
|
-- New Waste Node
|
|
|
|
minetest.register_node("sys4_achievements:waste",
|
|
|
|
{
|
|
|
|
description = "Déchet",
|
|
|
|
tiles = {"waste.png"},
|
|
|
|
is_ground_content = false,
|
|
|
|
groups = {crumbly=2, flammable=2},
|
|
|
|
})
|
|
|
|
|
|
|
|
function sys4_achievements.write_book(items, prizes)
|
|
|
|
local text = ""
|
|
|
|
|
|
|
|
if prizes and prizes ~= nil then
|
|
|
|
text = text.."Félicitations ! Vous gagnez :\n"
|
|
|
|
|
|
|
|
local tt = ""
|
|
|
|
for i=1, #prizes do
|
|
|
|
local itemstack = ItemStack(prizes[i])
|
|
|
|
tt = tt..itemstack:get_count().." "..itemstack:get_name().."\n"
|
|
|
|
end
|
|
|
|
text = text..tt.."\n\n"
|
|
|
|
end
|
|
|
|
|
|
|
|
if items and items ~= nil then
|
|
|
|
text = text.."Vous débloquez les crafts de ces objets :\n"
|
|
|
|
|
|
|
|
local tt = ""
|
|
|
|
for i=1, #items do
|
|
|
|
tt = tt..items[i].."\n"
|
|
|
|
end
|
|
|
|
text = text..tt.."\n\n"
|
|
|
|
end
|
|
|
|
|
|
|
|
return text
|
|
|
|
end
|
|
|
|
|
|
|
|
-- AWARDS redefinitions
|
|
|
|
|
|
|
|
-- add new trigger 'craft'
|
|
|
|
awards.onCraft = {}
|
|
|
|
|
|
|
|
local add_trig = awards._additional_triggers
|
|
|
|
awards._additional_triggers = function(name, data_table)
|
|
|
|
if data_table.trigger.type == "craft" then
|
|
|
|
local tmp = {
|
|
|
|
award = name,
|
|
|
|
node = data_table.trigger.node,
|
|
|
|
target = data_table.trigger.target,
|
|
|
|
}
|
|
|
|
table.insert(awards.onCraft, tmp)
|
|
|
|
else
|
|
|
|
add_trig(name, data_table)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
minetest.register_on_craft(
|
|
|
|
function(itemstack, player, old_craft_grid, craft_inv)
|
|
|
|
-- Par défaut tout craft qui doit donner quelque chose retournera des déchets inutilisables.
|
|
|
|
local wasteItem = "sys4_achievements:waste"
|
|
|
|
|
|
|
|
local nodeName = itemstack:get_name()
|
|
|
|
local nodeCrafted = string.split(nodeName, ":")
|
|
|
|
if #nodeCrafted ~= 2 then
|
|
|
|
--minetest.log("error","Awards mod: "..oldnode.name.." is in wrong format!")
|
|
|
|
return
|
|
|
|
end
|
|
|
|
|
|
|
|
local mod = nodeCrafted[1]
|
|
|
|
local item = nodeCrafted[2]
|
|
|
|
local playern = player:get_player_name()
|
|
|
|
|
|
|
|
if (not playern or not nodeCrafted or not mod or not item) then
|
|
|
|
return
|
|
|
|
end
|
|
|
|
awards.assertPlayer(playern)
|
|
|
|
awards.tbv(awards.players[playern].count, mod)
|
|
|
|
awards.tbv(awards.players[playern].count[mod], item, 0)
|
|
|
|
|
|
|
|
|
|
|
|
-- Si des awards ont été débloqués, ont les parcours pour en extraire les items qu'ils débloquent
|
|
|
|
if awards.player(playern) ~= nil then
|
|
|
|
local data = awards.players[playern]
|
|
|
|
for _, str in pairs(data.unlocked) do
|
|
|
|
local def = awards.def[str]
|
|
|
|
if def and def.items then
|
|
|
|
local items = def.items
|
|
|
|
for i=1, #items do
|
|
|
|
-- Si un item débloqué correspond à l'item demandé par l'utilisateur alors on le prend en compte et on retournera l'item (en retournant nil)
|
|
|
|
if items[i] == nodeName then
|
|
|
|
-- Increment counter
|
|
|
|
awards.players[playern].count[mod][item] = awards.players[playern].count[mod][item] + itemstack:get_count()
|
|
|
|
|
|
|
|
-- Run callbacks and triggers
|
|
|
|
local crafter = player
|
|
|
|
|
|
|
|
for i=1, #awards.onCraft do
|
|
|
|
local res = nil
|
|
|
|
if type(awards.onCraft[i]) == "function" then
|
|
|
|
-- Run trigger callback
|
|
|
|
res = awards.onCraft[i](crafter, data)
|
|
|
|
elseif type(awards.onCraft[i]) == "table" then
|
|
|
|
-- Handle table trigger
|
|
|
|
if not awards.onCraft[i].node or not awards.onCraft[i].target or not awards.onCraft[i].award then
|
|
|
|
-- table running failed !
|
|
|
|
print("[ERROR] awards - onCraft trigger "..i.." is invalid !")
|
|
|
|
else
|
|
|
|
-- run the table
|
|
|
|
local tnodeCrafted = string.split(awards.onCraft[i].node, ":")
|
|
|
|
local tmod = tnodeCrafted[1]
|
|
|
|
local titem = tnodeCrafted[2]
|
|
|
|
if tmod == nil or titem == nil or not data.count[tmod] or not data.count[tmod][titem] then
|
|
|
|
-- table running failed
|
|
|
|
elseif data.count[tmod][titem] > awards.onCraft[i].target - 1 then
|
|
|
|
res = awards.onCraft[i].award
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
if res then
|
|
|
|
awards.give_achievement(playern,res)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
return nil
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
return wasteItem
|
|
|
|
|
|
|
|
|
|
|
|
end)
|
|
|
|
|
|
|
|
local awards_give_achievement = awards.give_achievement
|
|
|
|
awards.give_achievement = function (name, award)
|
|
|
|
-- Access Player Data
|
|
|
|
local data = awards.players[name]
|
|
|
|
|
|
|
|
-- Perform checks
|
|
|
|
if not data then
|
|
|
|
return
|
|
|
|
end
|
|
|
|
if not awards.def[award] then
|
|
|
|
return
|
|
|
|
end
|
|
|
|
awards.tbv(data,"unlocked")
|
|
|
|
|
|
|
|
-- check to see if the player does not already have that achievement
|
|
|
|
if not data.unlocked[award] or data.unlocked[award]~=award then
|
|
|
|
-- Set award flag
|
|
|
|
data.unlocked[award]=award
|
|
|
|
|
|
|
|
-- Give Prizes
|
|
|
|
if awards.def[award] and awards.def[award].prizes then
|
|
|
|
for i = 1, #awards.def[award].prizes do
|
|
|
|
local itemstack = ItemStack(awards.def[award].prizes[i])
|
|
|
|
if itemstack:is_empty() or not itemstack:is_known() then
|
|
|
|
return
|
|
|
|
end
|
|
|
|
local receiverref = core.get_player_by_name(name)
|
|
|
|
if receiverref == nil then
|
|
|
|
return
|
|
|
|
end
|
|
|
|
receiverref:get_inventory():add_item("main", itemstack)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Give book
|
|
|
|
if awards.def[award] and awards.def[award].book then
|
|
|
|
|
|
|
|
local itemstack = ItemStack('default:book_written')
|
|
|
|
local book_data = {}
|
|
|
|
book_data.title = awards.def[award].book.title
|
|
|
|
book_data.text = awards.def[award].book.text
|
|
|
|
book_data.owner = name
|
|
|
|
local data_str = minetest.serialize(book_data)
|
|
|
|
itemstack:set_metadata(data_str)
|
|
|
|
local receiverref = core.get_player_by_name(name)
|
|
|
|
if receiverref == nil then return end
|
|
|
|
receiverref:get_inventory():add_item("main", itemstack)
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
-- Get data from definition tables
|
|
|
|
local title = award
|
|
|
|
local desc = ""
|
|
|
|
local background = ""
|
|
|
|
local icon = ""
|
|
|
|
local custom_announce = ""
|
|
|
|
if awards.def[award].title then
|
|
|
|
title = awards.def[award].title
|
|
|
|
end
|
|
|
|
if awards.def[award].custom_announce then
|
|
|
|
custom_announce = awards.def[award].custom_announce
|
|
|
|
end
|
|
|
|
if awards.def[award].background then
|
|
|
|
background = awards.def[award].background
|
|
|
|
end
|
|
|
|
if awards.def[award].icon then
|
|
|
|
icon = awards.def[award].icon
|
|
|
|
end
|
|
|
|
if awards.def[award] and awards.def[award].description then
|
|
|
|
desc = awards.def[award].description
|
|
|
|
end
|
|
|
|
|
|
|
|
-- send the won award message to the player
|
|
|
|
if awards.show_mode == "formspec" then
|
|
|
|
-- use a formspec to send it
|
|
|
|
minetest.show_formspec(name, "achievements:unlocked", "size[4,2]"..
|
|
|
|
"image_button_exit[0,0;4,2;"..background..";close1; ]"..
|
|
|
|
"image_button_exit[0.2,0.8;1,1;"..icon..";close2; ]"..
|
|
|
|
"label[1.1,1;"..title.."]"..
|
|
|
|
"label[0.3,0.1;"..custom_announce.."]")
|
|
|
|
elseif awards.show_mode == "chat" then
|
|
|
|
-- use the chat console to send it
|
|
|
|
minetest.chat_send_player(name, "Achievement Unlocked: "..title)
|
|
|
|
if desc~="" then
|
|
|
|
minetest.chat_send_player(name, desc)
|
|
|
|
end
|
|
|
|
else
|
|
|
|
local player = minetest.get_player_by_name(name)
|
|
|
|
local one = player:hud_add({
|
|
|
|
hud_elem_type = "image",
|
|
|
|
name = "award_bg",
|
|
|
|
scale = {x = 1, y = 1},
|
|
|
|
text = background,
|
|
|
|
position = {x = 0.5, y = 0},
|
|
|
|
offset = {x = 0, y = 138},
|
|
|
|
alignment = {x = 0, y = -1}
|
|
|
|
})
|
|
|
|
local two = player:hud_add({
|
|
|
|
hud_elem_type = "text",
|
|
|
|
name = "award_au",
|
|
|
|
number = 0xFFFFFF,
|
|
|
|
scale = {x = 100, y = 20},
|
|
|
|
text = "Achievement Unlocked!",
|
|
|
|
position = {x = 0.5, y = 0},
|
|
|
|
offset = {x = 0, y = 40},
|
|
|
|
alignment = {x = 0, y = -1}
|
|
|
|
})
|
|
|
|
local three = player:hud_add({
|
|
|
|
hud_elem_type = "text",
|
|
|
|
name = "award_title",
|
|
|
|
number = 0xFFFFFF,
|
|
|
|
scale = {x = 100, y = 20},
|
|
|
|
text = title,
|
|
|
|
position = {x = 0.5, y = 0},
|
|
|
|
offset = {x = 30, y = 100},
|
|
|
|
alignment = {x = 0, y = -1}
|
|
|
|
})
|
|
|
|
local four = player:hud_add({
|
|
|
|
hud_elem_type = "image",
|
|
|
|
name = "award_icon",
|
|
|
|
scale = {x = 4, y = 4},
|
|
|
|
text = icon,
|
|
|
|
position = {x = 0.5, y = 0},
|
|
|
|
offset = {x = -81.5, y = 126},
|
|
|
|
alignment = {x = 0, y = -1}
|
|
|
|
})
|
|
|
|
minetest.after(3, function()
|
|
|
|
player:hud_remove(one)
|
|
|
|
player:hud_remove(two)
|
|
|
|
player:hud_remove(three)
|
|
|
|
player:hud_remove(four)
|
|
|
|
end)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- record this in the log
|
|
|
|
minetest.log("action", name.." has unlocked award "..title)
|
|
|
|
|
|
|
|
-- save playertable
|
|
|
|
awards.save()
|
|
|
|
end
|
|
|
|
end
|
2015-12-11 01:53:42 +01:00
|
|
|
|
|
|
|
minetest.register_chatcommand("gawd", {
|
|
|
|
params = "award name",
|
|
|
|
description = "gawd: give award to self",
|
|
|
|
func = function(name, param)
|
|
|
|
awards.give_achievement(name,param)
|
|
|
|
end
|
|
|
|
})
|