Add trapdoors

hightime
Thomas--S 2016-07-23 08:28:02 +02:00
parent 5ac679bc57
commit 2d63ed31ba
5 changed files with 110 additions and 6 deletions

116
init.lua
View File

@ -1,6 +1,32 @@
ts_doors = {}
local function copytable(orig)
local orig_type = type(orig)
local copy
if orig_type == 'table' then
copy = {}
for orig_key, orig_value in next, orig, nil do
copy[copytable(orig_key)] = copytable(orig_value)
end
setmetatable(copy, copytable(getmetatable(orig)))
else
copy = orig
end
return copy
end
local function register_alias(name, convert_to)
minetest.register_alias(name , convert_to )
minetest.register_alias(name .. "_a", convert_to .. "_a")
minetest.register_alias(name .. "_b", convert_to .. "_b")
end
function ts_doors.register_door(recipe, description, texture)
register_alias("doors:ts_door_" .. recipe:gsub(":", "_"), "ts_doors:door_" .. recipe:gsub(":", "_"))
register_alias("doors:ts_door_full_" .. recipe:gsub(":", "_"), "ts_doors:door_full_" .. recipe:gsub(":", "_"))
register_alias("doors:ts_door_locked_" .. recipe:gsub(":", "_"), "ts_doors:door_locked_" .. recipe:gsub(":", "_"))
register_alias("doors:ts_door_full_locked_" .. recipe:gsub(":", "_"), "ts_doors:door_full_locked_" .. recipe:gsub(":", "_"))
local groups = minetest.registered_nodes[recipe].groups
local door_groups = {}
for k,v in pairs(groups) do
@ -8,7 +34,10 @@ function ts_doors.register_door(recipe, description, texture)
door_groups[k] = v
end
end
doors.register("ts_door_" .. recipe:gsub(":", "_"), {
trapdoor_groups = copytable(door_groups)
doors.register("ts_doors:door_" .. recipe:gsub(":", "_"), {
tiles = {{ name = "[combine:32x38:0,0=" .. texture .. ":0,16=" .. texture .. ":0,32=" .. texture .. ":16,0=" .. texture .. ":16,16=" .. texture .. ":16,32=" .. texture .. "^[transformR270^[colorize:#fff:30^ts_doors_base.png^[noalpha^[makealpha:0,255,0", backface_culling = true }},
description = description .. " Door",
inventory_image = "[combine:32x38:0,0=" .. texture .. ":0,16=" .. texture .. ":16,0=" .. texture .. ":16,16=" .. texture .. "^[transformR270^[colorize:#fff:30^ts_doors_base_inv.png^[noalpha^[makealpha:0,255,0",
@ -20,22 +49,55 @@ function ts_doors.register_door(recipe, description, texture)
}
})
doors.register("ts_door_full_" .. recipe:gsub(":", "_"), {
doors.register("ts_doors:door_full_" .. recipe:gsub(":", "_"), {
tiles = {{ name = "[combine:32x38:0,0=" .. texture .. ":0,16=" .. texture .. ":0,32=" .. texture .. ":16,0=" .. texture .. ":16,16=" .. texture .. ":16,32=" .. texture .. "^[transformR270^[colorize:#fff:30^ts_doors_base_full.png^[noalpha", backface_culling = true }},
description = description .. " Door",
inventory_image = "[combine:32x38:0,0=" .. texture .. ":0,16=" .. texture .. ":16,0=" .. texture .. ":16,16=" .. texture .. "^[transformR270^[colorize:#fff:30^ts_doors_base_full_inv.png^[noalpha^[makealpha:0,255,0",
groups = door_groups,
recipe = {
{recipe},
{"doors:ts_door_" .. recipe:gsub(":", "_")},
{"ts_doors:door_" .. recipe:gsub(":", "_")},
}
})
doors.register_trapdoor("ts_doors:trapdoor_" .. recipe:gsub(":", "_"), {
description = description .. " Trapdoor",
inventory_image = texture .. "^[transformR270^[colorize:#fff:30^ts_doors_base_trapdoor.png^[noalpha^[makealpha:0,255,0",
wield_image = texture .. "^[transformR270^[colorize:#fff:30^ts_doors_base_trapdoor.png^[noalpha^[makealpha:0,255,0",
tile_front = texture .. "^[transformR270^[colorize:#fff:30^ts_doors_base_trapdoor.png^[noalpha^[makealpha:0,255,0",
tile_side = texture .. "^[colorize:#fff:30",
groups = trapdoor_groups,
})
doors.register_trapdoor("ts_doors:trapdoor_full_" .. recipe:gsub(":", "_"), {
description = description .. " Trapdoor",
inventory_image = texture .. "^[transformR270^[colorize:#fff:30^ts_doors_base_trapdoor_full.png^[noalpha",
wield_image = texture .. "^[transformR270^[colorize:#fff:30^ts_doors_base_trapdoor_full.png^[noalpha",
tile_front = texture .. "^[transformR270^[colorize:#fff:30^ts_doors_base_trapdoor_full.png^[noalpha",
tile_side = texture .. "^[colorize:#fff:30",
groups = trapdoor_groups,
})
minetest.register_craft({
output = "ts_doors:trapdoor_" .. recipe:gsub(":", "_"),
recipe = {
{recipe, recipe},
{recipe, recipe},
}
})
minetest.register_craft({
output = "ts_doors:trapdoor_full_" .. recipe:gsub(":", "_"),
recipe = {
{recipe},
{"ts_doors:trapdoor_" .. recipe:gsub(":", "_")},
}
})
door_groups.level = 2
trapdoor_groups.level = 2
doors.register("ts_door_locked_" .. recipe:gsub(":", "_"), {
doors.register("ts_doors:door_locked_" .. recipe:gsub(":", "_"), {
tiles = {{ name = "[combine:32x38:0,0=" .. texture .. ":0,16=" .. texture .. ":0,32=" .. texture .. ":16,0=" .. texture .. ":16,16=" .. texture .. ":16,32=" .. texture .. "^[transformR270^[colorize:#fff:30^ts_doors_base_locked.png^[noalpha^[makealpha:0,255,0", backface_culling = true }},
description = description .. " Locked Door",
inventory_image = "[combine:32x38:0,0=" .. texture .. ":0,16=" .. texture .. ":16,0=" .. texture .. ":16,16=" .. texture .. "^[transformR270^[colorize:#fff:30^ts_doors_base_locked_inv.png^[noalpha^[makealpha:0,255,0",
@ -50,7 +112,7 @@ function ts_doors.register_door(recipe, description, texture)
}
})
doors.register("ts_door_full_locked_" .. recipe:gsub(":", "_"), {
doors.register("ts_doors:door_full_locked_" .. recipe:gsub(":", "_"), {
tiles = {{ name = "[combine:32x38:0,0=" .. texture .. ":0,16=" .. texture .. ":0,32=" .. texture .. ":16,0=" .. texture .. ":16,16=" .. texture .. ":16,32=" .. texture .. "^[transformR270^[colorize:#fff:30^ts_doors_base_full_locked.png^[noalpha", backface_culling = true }},
description = description .. " Locked Door",
inventory_image = "[combine:32x38:0,0=" .. texture .. ":0,16=" .. texture .. ":16,0=" .. texture .. ":16,16=" .. texture .. "^[transformR270^[colorize:#fff:30^ts_doors_base_full_locked_inv.png^[noalpha^[makealpha:0,255,0",
@ -60,7 +122,49 @@ function ts_doors.register_door(recipe, description, texture)
sound_close = "doors_steel_door_close",
recipe = {
{recipe},
{"doors:ts_door_locked_" .. recipe:gsub(":", "_")},
{"ts_doors:door_locked_" .. recipe:gsub(":", "_")},
}
})
doors.register_trapdoor("ts_doors:trapdoor_locked_" .. recipe:gsub(":", "_"), {
description = description .. " Locked Trapdoor",
inventory_image = texture .. "^[transformR270^[colorize:#fff:30^ts_doors_base_trapdoor_locked.png^[noalpha^[makealpha:0,255,0",
wield_image = texture .. "^[transformR270^[colorize:#fff:30^ts_doors_base_trapdoor_locked.png^[noalpha^[makealpha:0,255,0",
tile_front = texture .. "^[transformR270^[colorize:#fff:30^ts_doors_base_trapdoor_locked.png^[noalpha^[makealpha:0,255,0",
tile_side = texture .. "^[colorize:#fff:30",
protected = true,
sounds = default.node_sound_stone_defaults(),
sound_open = "doors_steel_door_open",
sound_close = "doors_steel_door_close",
groups = trapdoor_groups
})
doors.register_trapdoor("ts_doors:trapdoor_full_locked_" .. recipe:gsub(":", "_"), {
description = description .. " Locked Trapdoor",
inventory_image = texture .. "^[transformR270^[colorize:#fff:30^ts_doors_base_trapdoor_full_locked.png^[noalpha",
wield_image = texture .. "^[transformR270^[colorize:#fff:30^ts_doors_base_trapdoor_full_locked.png^[noalpha",
tile_front = texture .. "^[transformR270^[colorize:#fff:30^ts_doors_base_trapdoor_full_locked.png^[noalpha",
tile_side = texture .. "^[colorize:#fff:30",
protected = true,
sounds = default.node_sound_stone_defaults(),
sound_open = "doors_steel_door_open",
sound_close = "doors_steel_door_close",
groups = trapdoor_groups
})
minetest.register_craft({
output = "ts_doors:trapdoor_locked_" .. recipe:gsub(":", "_"),
recipe = {
{"default:steel_ingot"},
{"ts_doors:trapdoor_" .. recipe:gsub(":", "_")},
}
})
minetest.register_craft({
output = "ts_doors:trapdoor_full_locked_" .. recipe:gsub(":", "_"),
recipe = {
{recipe},
{"ts_doors:trapdoor_locked_" .. recipe:gsub(":", "_")},
}
})
end

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