disable debug messages

This commit is contained in:
Alexander Weber 2017-01-19 08:46:01 +01:00
parent 88adddaf34
commit cf69529a55

View File

@ -202,7 +202,6 @@ function control_proto:_do_control_step(dtime)
self._npc.object:setacceleration(self.acceleration)
elseif minetest.registered_nodes[node[-1].name].walkable ~= false and
minetest.registered_nodes[node[0].name].walkable ~= false then
print("up!")
-- jump if in catched in walkable node
self.velocity.y = 3
else
@ -266,9 +265,9 @@ function functions.get_path(control, pos)
if not path and control.walk_param.find_path_fallback == true then
path = { destpos, pos }
control._path_used = false
print("fallback path to", minetest.pos_to_string(pos))
--print("fallback path to "..minetest.pos_to_string(pos))
elseif path then
print("calculated path to", minetest.pos_to_string(destpos), minetest.pos_to_string(pos))
--print("calculated path to "..minetest.pos_to_string(destpos).."for destination"..minetest.pos_to_string(pos))
control._path_used = true
table.insert(path, pos)
end
@ -289,7 +288,7 @@ function functions.check_for_stuck(control)
control.pos = teleport_dest
control._npc.object:setpos(control.pos)
control:stay()
print("big-jump teleport to", minetest.pos_to_string(teleport_dest), "for", minetest.pos_to_string(control.target_pos))
--print("big-jump teleport to "..minetest.pos_to_string(teleport_dest).." for target "..minetest.pos_to_string(control.target_pos))
end
end
@ -302,7 +301,7 @@ function functions.check_for_stuck(control)
control._last_distance -0.01 <= vector.distance(control.pos, control.target_pos)) or
( control._walk_started ~= true and control.speed > 0 and
math.sqrt( math.pow(control.velocity.x,2) + math.pow(control.velocity.z,2)) < (control.speed/3)) then
print("Stuck")
--print("Stuck")
if control.walk_param.teleport_on_stuck == true then
local teleport_dest
if vector.distance(control.pos, control.target_pos) > 5 then