Check for each node's existence
If the specified node does not exist, the air node is used instead. Grows on's default is changed to air node. Update README.
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@ -14,9 +14,11 @@ MIT License (code) and CC BY-SA 3.0 (media) (see LICENSE file)
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2. Change `sflat.Y_ORIGIN` to adjust first layer's pos (default: 1).
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2. Change `sflat.Y_ORIGIN` to adjust first layer's pos (default: 1).
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3. Change `sflat.BLOCKS` to adjust the composition of the world (code: layers from bottom to top;biome,decoration) (examples available).
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3. Change `sflat.BLOCKS` to adjust the composition of the world (code: layers from bottom to top;biome,decoration) (examples available).
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Note: If the specified node does not exist, the air node will be used.
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## Modify existing world
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## Modify existing world
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1. Open `superflat.txt` file in your world's folder.
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1. Open `superflat.txt` file in your world's folder.
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2. Do like opening `parameter.lua` file.
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2. Do like editing `parameter.lua` file.
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## List of biomes
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## List of biomes
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- Frozen River
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- Frozen River
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@ -14,9 +14,11 @@ MIT License (code) and CC BY-SA 3.0 (media) (see LICENSE file)
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2. Change sflat.Y_ORIGIN to adjust first layer's pos (default: 1).
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2. Change sflat.Y_ORIGIN to adjust first layer's pos (default: 1).
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3. Change sflat.BLOCKS to adjust the composition of the world (code: layers from bottom to top;biome,decoration) (examples available).
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3. Change sflat.BLOCKS to adjust the composition of the world (code: layers from bottom to top;biome,decoration) (examples available).
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Note: If the specified node does not exist, the air node will be used.
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## Modify existing world
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## Modify existing world
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1. Open superflat.txt file in your world's folder.
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1. Open superflat.txt file in your world's folder.
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2. Do like opening parameter.lua file.
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2. Do like editing parameter.lua file.
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## List of biomes
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## List of biomes
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- Frozen River
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- Frozen River
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@ -14,6 +14,7 @@ sflat.decoration = sflat.decoration or {}
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sflat.decoration.list = {}
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sflat.decoration.list = {}
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local c_air = minetest.get_content_id("air")
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local c_air = minetest.get_content_id("air")
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local c_ignore = minetest.get_content_id("ignore")
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function sflat.decoration.generate(minp, maxp, LAYERS, data, area, seed, pr)
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function sflat.decoration.generate(minp, maxp, LAYERS, data, area, seed, pr)
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local biome = sflat.biome.list[sflat.options.biome]
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local biome = sflat.biome.list[sflat.options.biome]
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@ -41,7 +42,7 @@ end
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function sflat.decoration.register(param)
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function sflat.decoration.register(param)
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sflat.decoration.list[param.name] = {
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sflat.decoration.list[param.name] = {
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chance = param.chance or 1024,
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chance = param.chance or 1024,
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grows_on = param.grows_on or "default:dirt_with_grass",
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grows_on = param.grows_on or "air",
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grow = param.grow or function() return nil end
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grow = param.grow or function() return nil end
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}
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}
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end
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end
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@ -97,14 +98,13 @@ sflat.biome.register({
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-- Decoration definition
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-- Decoration definition
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local c_ignore = minetest.get_content_id("ignore")
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local c_dirt_grass = sflat.get_content_id("default:dirt_with_grass")
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local c_dirt_grass = minetest.get_content_id("default:dirt_with_grass")
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local c_tree = sflat.get_content_id("default:tree")
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local c_tree = minetest.get_content_id("default:tree")
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local c_leaves = sflat.get_content_id("default:leaves")
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local c_leaves = minetest.get_content_id("default:leaves")
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local c_apple = sflat.get_content_id("default:apple")
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local c_apple = minetest.get_content_id("default:apple")
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local c_jungletree = sflat.get_content_id("default:jungletree")
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local c_jungletree = minetest.get_content_id("default:jungletree")
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local c_jungleleaves = sflat.get_content_id("default:jungleleaves")
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local c_jungleleaves = minetest.get_content_id("default:jungleleaves")
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local c_snow = sflat.get_content_id("default:snow")
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local c_snow = minetest.get_content_id("default:snow")
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-- leaves
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-- leaves
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local function add_leaves(data, vi, c_leaf, other)
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local function add_leaves(data, vi, c_leaf, other)
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@ -233,15 +233,15 @@ sflat.decoration.register({
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-- small plants
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-- small plants
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local c_cactus = minetest.get_content_id("default:cactus")
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local c_cactus = sflat.get_content_id("default:cactus")
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local c_dry_shrub = minetest.get_content_id("default:dry_shrub")
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local c_dry_shrub = sflat.get_content_id("default:dry_shrub")
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local c_papyrus = minetest.get_content_id("default:papyrus")
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local c_papyrus = sflat.get_content_id("default:papyrus")
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local c_junglegrass = minetest.get_content_id("default:junglegrass")
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local c_junglegrass = sflat.get_content_id("default:junglegrass")
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local c_grass_1 = minetest.get_content_id("default:grass_1")
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local c_grass_1 = sflat.get_content_id("default:grass_1")
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local c_grass_2 = minetest.get_content_id("default:grass_2")
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local c_grass_2 = sflat.get_content_id("default:grass_2")
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local c_grass_3 = minetest.get_content_id("default:grass_3")
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local c_grass_3 = sflat.get_content_id("default:grass_3")
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local c_grass_4 = minetest.get_content_id("default:grass_4")
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local c_grass_4 = sflat.get_content_id("default:grass_4")
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local c_grass_5 = minetest.get_content_id("default:grass_5")
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local c_grass_5 = sflat.get_content_id("default:grass_5")
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local c_grasses = {c_grass_1, c_grass_2, c_grass_3, c_grass_4, c_grass_5}
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local c_grasses = {c_grass_1, c_grass_2, c_grass_3, c_grass_4, c_grass_5}
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-- dry shrub
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-- dry shrub
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@ -327,12 +327,12 @@ sflat.decoration.register({
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})
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})
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local c_dandelion_white = minetest.get_content_id("flowers:dandelion_white")
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local c_dandelion_white = sflat.get_content_id("flowers:dandelion_white")
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local c_dandelion_yellow = minetest.get_content_id("flowers:dandelion_yellow")
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local c_dandelion_yellow = sflat.get_content_id("flowers:dandelion_yellow")
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local c_geranium = minetest.get_content_id("flowers:geranium")
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local c_geranium = sflat.get_content_id("flowers:geranium")
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local c_rose = minetest.get_content_id("flowers:rose")
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local c_rose = sflat.get_content_id("flowers:rose")
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local c_tulip = minetest.get_content_id("flowers:tulip")
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local c_tulip = sflat.get_content_id("flowers:tulip")
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local c_viola = minetest.get_content_id("flowers:viola")
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local c_viola = sflat.get_content_id("flowers:viola")
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local c_flowers = {c_dandelion_white, c_dandelion_yellow, c_geranium, c_rose, c_tulip, c_viola}
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local c_flowers = {c_dandelion_white, c_dandelion_yellow, c_geranium, c_rose, c_tulip, c_viola}
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-- flowers
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-- flowers
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@ -349,7 +349,7 @@ sflat.decoration.register({
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end
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end
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})
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})
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local c_ice = minetest.get_content_id("default:ice")
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local c_ice = sflat.get_content_id("default:ice")
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-- ice spikes
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-- ice spikes
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sflat.decoration.register({
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sflat.decoration.register({
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9
init.lua
9
init.lua
@ -11,6 +11,15 @@ sflat.options = {
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decoration = false
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decoration = false
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}
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}
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local c_air = minetest.get_content_id("air")
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function sflat.get_content_id(name)
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local id = c_air
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if minetest.registered_nodes[name] then
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id = minetest.get_content_id(name)
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end
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return id
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end
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dofile(minetest.get_modpath("superflat") .. "/parsetext.lua")
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dofile(minetest.get_modpath("superflat") .. "/parsetext.lua")
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dofile(minetest.get_modpath("superflat") .. "/parameter.lua")
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dofile(minetest.get_modpath("superflat") .. "/parameter.lua")
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dofile(minetest.get_modpath("superflat") .. "/decoration.lua")
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dofile(minetest.get_modpath("superflat") .. "/decoration.lua")
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@ -26,7 +26,7 @@ function sflat.parsetext(text)
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if node ~= nil and amount ~= nil then
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if node ~= nil and amount ~= nil then
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if amount == "" then amount = 1 end
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if amount == "" then amount = 1 end
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y = y + amount
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y = y + amount
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layers[#layers + 1] = {node, minetest.get_content_id(node), y}
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layers[#layers + 1] = {node, sflat.get_content_id(node), y}
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end
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end
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end
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end
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return layers
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return layers
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