Muhammad Rifqi Priyo Susanto
7b42cb039e
Decoration update
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Add seaweed
New bedrock texture
Add "... Wood" on every built-in tree
Fix global variable leak
A little bit tune to few biome
Remove "NIL (Biome?)" biome
Better statistic on start
Tidy up!
2015-04-12 20:20:22 +07:00
srifqi
7dbaf640f7
Terraforming update (3)
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Biome temperature and humidity update.
Terraforming update: simplified height calculations, remove fissure, add plateau.
Less noise.
Leafdecay bugfix.
Better ore generation.
Update README.
2014-10-18 17:31:55 +07:00
srifqi
1066dd9a81
Change num_ore_per_clust param to ore_per_clust. Add moreores compability. Bugfix. Known Issues: nether still not generated.
2014-09-11 20:04:59 +07:00
srifqi
0847a7dbbb
Terraforming update (2)
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Add some space near river that cut through terrain. Applying Krock's suggestion (See https://forum.minetest.net/viewtopic.php?p=153371#p153371 ).
PS: still takes long time to generate
2014-09-07 17:01:18 +07:00
srifqi
9c6aa922d0
Make just only one global variable: 'amgmt'. A little bit lower threshold for fissure.
2014-09-04 20:17:42 +07:00
srifqi
591e9bbe4e
Ore placing bugfix. Changed HMIN, HMAX, BEDROCK, BEDROCK2 default parameter. HUD bugfix. Fix README
2014-09-03 20:15:38 +07:00
srifqi
4b25e91ba5
DEBUG parameter. Add Gravel and Jungle biome. Add Jungle tree and Jungle grass. Remove unused variable on hud.lua. Add ores. Bug: Tiled ore's place.
2014-08-31 16:10:11 +07:00
srifqi
6251b0f4b1
Fork from amg. Add initial development files. Change a little bit, see README.
2014-08-24 19:53:47 +07:00