Commit Graph

  • b906cad0d1 adds PNG info and optional square thumbnail for dgm's in-game map (see https://github.com/dgm3333/mapit) master Damien Moore 2014-05-18 00:18:35 -0400
  • 64c1e3ea58 minetestmapper-numpy.py: compatibility fixes for and python2 io lib and python3 Damien Moore 2014-04-29 09:33:00 -0400
  • b7133477eb minetestmapper-numpy: replace cStringIO with io Damien Moore 2014-04-23 09:03:58 -0400
  • 56cadd91ca minetestmapper-numpy: generalize database support (and support SQLite3 and LevelDB backends) Damien Moore 2014-04-19 00:35:15 -0400
  • 4be38f6a0d Merge https://github.com/minetest/minetest Damien Moore 2014-04-18 22:29:01 -0400
  • 4977b736e3 Fix warnings proller 2014-04-19 02:24:45 +0400
  • 0279f32db7 Remove liquid_finite and weather proller 2014-04-18 21:08:03 +0400
  • 674be38fc2 Add redis database backend Sfan5 2014-04-08 21:39:21 +0200
  • db60ae0459 Fix invalid liquid lighting. RealBadAngel 2014-04-16 16:56:54 +0200
  • a2003b0d55 Use bit shifts rather than multiplication in block position encoding ShadowNinja 2014-04-15 16:25:04 -0400
  • 54ffe2e5de Use binary operators rather than "Python modulo" in decoding block positions ShadowNinja 2014-04-15 16:07:53 -0400
  • 118e2ae865 Fix all warnings reported by clang Sfan5 2014-04-15 19:49:32 +0200
  • d436502fa4 Fix problem with newer MinGW runtimes Sfan5 2014-04-14 18:03:28 +0200
  • dcafad2f73 Add checks for nil in minetest.after ShadowNinja 2014-04-13 17:50:46 -0400
  • b04872d96b Reorder initialization of member variables to make GCC happy ShadowNinja 2014-04-13 17:47:58 -0400
  • 8b02a015eb Use integers instead of float values BlockMen 2014-04-12 13:50:22 +0200
  • c0ab09af74 Add player:set_eye_offset() by @MirceaKitsune and clean up BlockMen 2014-04-11 15:32:46 +0200
  • a1db9242ec Add third person view BlockMen 2014-01-08 13:47:53 +0100
  • e149d1ad9a Fix write and read S32 vectors BlockMen 2014-04-12 17:39:51 +0200
  • 7cdbb805d9 Fix MSVC build BlockMen 2014-04-12 17:36:40 +0200
  • 9ff117b0a4 minetestmapper-numpy: bug fix: north/south facing maps were being draw mirrored (reversed left/right) Damien Moore 2014-04-12 10:19:41 -0400
  • 960d731587 Fix broken Ipv4 serialization on win32 sapier 2014-04-11 22:51:10 +0200
  • 8bb8602c25 Fix broken win32+bsd build sapier 2014-04-11 21:45:30 +0200
  • fefec8cdc4 Fix crash when teleporting near unknown node BlockMen 2014-04-11 21:38:16 +0200
  • 6090e95cdc Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANY Kahrl 2014-03-07 01:00:03 +0100
  • edcad09dee Add support for named threads (atm linux only) sapier 2014-04-05 15:27:33 +0200
  • d22621efc1 Make config honor build system specified config defines sapier 2014-04-06 10:48:04 +0200
  • a88c685f02 Minor fixes for file/modlist download in mainmenu sapier 2014-04-06 15:20:45 +0200
  • 142e2d3b74 Cleanup client init states by bumping protocol version Don't use TOSERVER_RECEIVED_MEDIA but TOSERVER_CLIENT_READY as indicatio for client ready Handle clients with protocol version < 23 (almost) same way as before Make client tell server about it's version Add client state to not send bogus player position updates prior init complete Add access to statistics information (peer connction time,rtt,version) Fix clients standing stalled in world while preloading item visuals (new clients only) Add get_player_information to read client specific information from lua sapier 2014-02-13 20:17:42 +0100
  • 556bdc260a Pass pointer to nodedef directly to avoid recalculation in quite often called function sapier 2014-04-06 10:32:57 +0200
  • 28854495b1 Performance optimized button to button mask evaluation sapier 2014-04-03 20:26:26 +0200
  • af01a9577e Fix lost change password button sapier 2014-03-31 22:50:03 +0200
  • f7c0842c83 minetestmapper-numpy: force dtype of the id_map to hopefully prevent type casting issues damienlmoore@gmail.com 2014-03-28 07:59:25 -0400
  • 605fa00e38 minetestmapper-numpy.py: removed extraneous print statement damienlmoore@gmail.com 2014-03-27 17:41:14 -0400
  • 65d1cb8321 Fix bug in RemoteClient::GetNextBlocks Perttu Ahola 2014-03-26 18:53:11 +0200
  • 633772b761 minetestmapper-numpy.py: improved cave rendering (use drop shadow effect, and lower areas now fade to bgcolor) Damien Moore 2014-03-25 17:37:12 -0400
  • 552b7d0912 minetestmapper-numpy: slightly better underground drawing logic (uses cave depth as well as cave size) Damien Moore 2014-03-24 19:49:22 -0400
  • e9f7c852eb minetestmapper-numpy: execute permission again Damien Moore 2014-03-24 17:55:36 -0400
  • 03cdd77362 minetestmapper-numpy: add support for drawing underground areas of the map (based on count of nodes beneath any opaque node) Damien Moore 2014-03-24 17:54:28 -0400
  • 564e11fc2f Fix merge mistake when rebasing for PR #1169 Ciaran Gultnieks 2014-03-21 20:12:13 +0000
  • 5bd9c236d5 Fix double sending of chat messages sapier 2014-03-23 19:15:38 +0100
  • 936c6f577a Fix "ghost stacks" created when a player clicks an item on the ground: since the object is not immediately removed, any other code may still think an object is there, therefore leading to item duplication. This code therefore sets the itemstring to '' after the object is picked up to avoid such issues Novatux 2014-03-18 20:02:18 +0100
  • 5fefc4bbf6 Fix serializing of signed numbers in serializeStructToString ShadowNinja 2014-03-21 05:18:35 -0400
  • 0dc1aec509 Normal maps generation on the fly. Parallax mapping with slope information. Overriding normal maps. RealBadAngel 2014-03-21 01:32:00 +0100
  • f3d83a4516 Add more informative error messages for inventory and item method errors ShadowNinja 2014-03-15 17:20:52 -0400
  • 31fe72dbac Remove lua_State parameter from LuaError::LuaError ShadowNinja 2014-03-15 16:28:59 -0400
  • f8b7555558 Revert "Make sure we get a stacktrace for as many lua errors as possible" ShadowNinja 2014-03-15 16:01:06 -0400
  • 23be6450a1 Make serializeStructToString use an ostringstream ShadowNinja 2014-03-15 15:12:11 -0400
  • 93729b09d5 Fix sound not being played at the correct place. Novatux 2014-03-15 15:08:43 +0100
  • 362ef5f6ce Make sure we get a stacktrace for as many lua errors as possible Sfan5 2014-03-15 14:49:30 +0100
  • d753d352f1 Revert "Use fixed-width format specifiers in serializeStructToString" ShadowNinja 2014-03-14 11:20:52 -0400
  • 06e9555d11 minetestmapper-numpy.py: fixed edge rendering border air/ignore nodes Damien Moore 2014-03-14 09:11:52 -0400
  • 8519a84c41 fix coordinates and orientation when facing east, north and up Damien Moore 2014-03-13 23:43:43 -0400
  • 32f837af6e minetestmapper-numpy: add command line option --pixelspernode to allow scaling of the final image (looks better) Damien Moore 2014-03-13 21:29:46 -0400
  • 28f73896f2 minetestmapper-numpy: correct drop shading calculation for north and east facing cross-sections Damien Moore 2014-03-13 18:28:58 -0400
  • 875f1327a4 Use fixed-width format specifiers in serializeStructToString ShadowNinja 2014-03-13 11:07:52 -0400
  • 1f8a27d3e2 minetestmapper-numpy.py: 1. fix rendering of north and east (incorrect default maxy value for those direciton) 2. better fog implementation (including command line args --fog for fog strength and --fogcolor to set it's color) Damien Moore 2014-03-13 11:44:44 -0400
  • 45fe3147b9 minetestmapper-numpy: tweaked command line arguments (default max and min height, desciptions) Damien Moore 2014-03-13 10:57:30 -0400
  • 14638feb64 minetestmapper-numpy: execute bit Damien Moore 2014-03-13 10:40:19 -0400
  • 700c5f7a67 minetestmapper-numpy: new command line option --facing (down=default, up, north, south, east and west) to draw cross-sections as well as top-down views of the map. all views are no drawn as if standing at the edge of the box defined by --region, --minheight and --maxheight (e.g. as if sitting on top of the box for --facing=down, as if look at the box from the northern side (highest z axis value of the box) for south). required considerable refactoring of the database lookup code Damien Moore 2014-03-13 10:38:43 -0400
  • e4d1970abf Fix game pause in singleplayer BlockMen 2014-03-13 14:06:18 +0100
  • 03297acbf4 Fix special characters in pause and message menu BlockMen 2014-03-13 14:00:10 +0100
  • 18577f2527 Replace usage of long long with u64/s64 ShadowNinja 2014-03-12 19:37:19 -0400
  • 7cac34c807 Pass arguments by reference Selat 2014-02-27 23:12:59 +0300
  • 2bc2ce3bd1 Remove goto from Environment::removePlayer Selat 2014-03-05 18:14:40 +0300
  • c9b64206f9 Fix error when calling minetest.node_punch without a pointed_thing ShadowNinja 2014-03-11 12:59:02 -0400
  • 859287b027 Fix generating winresource.o with build dir != source dir Sfan5 2014-03-11 17:48:34 +0100
  • 5ce3f8f7b7 Correct misleading detached inventory error message Ciaran Gultnieks 2014-03-07 21:06:43 +0000
  • 0643cef09a Update ABM object counts when triggers add objects Ciaran Gultnieks 2014-03-06 19:20:06 +0000
  • 16a028dd6b Fix race condition on exit to menu sapier 2014-03-09 11:01:13 +0100
  • 28d6326bd4 Update set_mapgen_params and set_gen_notify Lua API to use new flag format kwolekr 2014-03-08 11:34:46 -0500
  • db98ef6b45 Stop wasting time in abm - performance improvement Ciaran Gultnieks 2014-03-03 18:43:53 +0000
  • d7a524ec0c minetestmapper-numpy.py: completed command line options description Damien Moore 2014-03-06 10:46:12 -0500
  • 897a92fec1 minetestmapper-numpy.py: refactored code using a class World to define the calls needed to scan and generate the data for the map (also moved the legacy cruft to functions) damienlmoore@gmail.com 2014-03-06 10:13:06 -0500
  • 53c5e01490 minetestmapper-numpy.py: add minheight and maxheight command line args to prevent drawing node below and above those limits. Damien Moore 2014-03-05 23:26:18 -0500
  • 5caaadcf8a minetestmapper-numpy.py: refactor the code into functions, no more global vars and use argparse for command line arguments Damien Moore 2014-03-05 22:54:23 -0500
  • a4e2198e41 Replace pause and message menu by formspec ones sapier 2014-03-04 19:57:39 +0100
  • 1ec1c62d01 minetestmapper-numpy: make the border and other drawing options work again Damien Moore 2014-03-05 00:13:35 -0500
  • a61ba854a4 minetestmapper-numpy: numpyized the drawing code and now its about 10x faster (but some features potentially missing and need to add the border back) Damien Moore 2014-03-04 23:40:06 -0500
  • 1ee39f4e93 minetestmapper-numpy: clean up various cruft (removing the old array.array code really helps performance) Damien Moore 2014-03-04 21:39:16 -0500
  • 13e160531c minetestmapper-numpy: implementation of minetestmapper that uses numpy to improve memory usage and (slightly) improve performance Damien Moore 2014-03-04 21:23:39 -0500
  • 062de11b4c Fix rendering glitches when far from the center of the map Novatux 2014-01-26 11:40:21 +0100
  • 8e15179e7d Document CMake options in README Sfan5 2014-03-03 19:25:00 +0100
  • 3e52dd5c68 Improved win32 file version information sapier 2014-03-02 23:49:19 +0100
  • baee91bf78 Fix for unloaded but active block problem Ciaran Gultnieks 2014-02-20 12:55:32 +0000
  • 1b840e8ef9 Fix translation name. Selat 2014-03-02 20:22:47 +0200
  • 6f568c1db2 Add Belarusian translation. Selat 2014-03-01 21:54:23 +0200
  • 9a3b7715e2 Remove "Server -!- " prefix from player messages ShadowNinja 2014-02-24 20:41:40 -0500
  • 18fd913e69 Fix MSVC build BlockMen 2014-02-26 14:21:38 +0100
  • d4be81155e Fix null string escape proller 2014-02-24 20:41:04 +0400
  • f6232d71b6 Fix test for broken LuaJIT versions, solves #1152 Sfan5 2014-02-23 18:16:00 +0100
  • 3da56696b5 Translated using Weblate (Spanish) Diego Martínez 2014-01-02 22:09:19 +0100
  • 3ba0359285 Translated using Weblate (Romanian) King Artur 2013-12-18 21:44:06 +0100
  • e73ca31b6e Translated using Weblate (Portuguese) João Farias 2014-01-06 01:45:37 +0100
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  • 0bf5b140c7 Translated using Weblate (Italian) King Artur 2013-12-18 21:40:51 +0100
  • ab6dda4230 Translated using Weblate (German) Pilz Adam 2013-12-29 14:29:51 +0100
  • 272909359a Translated using Weblate (Estonian) Jabo Babo 2013-12-18 21:28:28 +0100
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  • 85db6cb753 Translated using Weblate (Russian) Сергей Голубев 2013-12-29 16:58:57 +0100