Finally handle NPC villages generation

master
Solebull 2018-12-14 16:31:25 +01:00
parent 34608e27c0
commit bfa34ea505
2 changed files with 10 additions and 19 deletions

27
ROADMAP
View File

@ -101,34 +101,25 @@ with exaltion
- [ ] Could we handle auto-run
- [ ] Could code that : "When exitting craft table, inside stuff go directly to
the player's inventory"
- [ ] Find some female skins
- See this error WARNING[Server]: Assignment to undeclared global "p2" inside a function at ...rainbru/.minetest/games/minetest-pvp/mods/ruins/init.lua:99.
**** TODO [NPC_village] Testing a NPC village mod
**** DONE [NPC_village] Testing a NPC village mod
CLOCK: [2018-12-14 ven. 16:10]--[2018-12-14 ven. 16:27] => 0:17
CLOCK: [2018-12-14 ven. 15:14]--[2018-12-14 ven. 15:53] => 0:39
CLOCK: [2018-12-13 jeu. 15:56]--[2018-12-13 jeu. 16:13] => 0:17
- [X] Should switch to v 0.4.17.1 : Not yet, still working with 0.4.16
- [X] Must update README.md : no need to download my game, just connect to server
- [X] Maybe remove mods/ambience/music/sounds/SoundLicenses.txt copyrighted songs
- [-] May add a NPC village mod : https://github.com/hkzorman/advanced_npc
- [X] May add a NPC village mod : https://github.com/hkzorman/advanced_npc
see https://forum.minetest.net/viewtopic.php?t=5120 (best)
or (simpler) https://forum.minetest.net/viewtopic.php?t=5120
- [-] Testing advanced_pc Generated a new world. Now flying and testing
- [ ] Can't find a NPC village, read further documentation
- [X] Testing advanced_pc Generated a new world. Now flying and testing
- [X] Can't find a NPC village, read further documentation
- [X] Maybe the mg_villages dependency https://github.com/Sokomine/mg_villages
- [ ] Now, must install handle_schematics
- [ ] Actual mg_villages error
ServerError: AsyncErr: Lua: finishGenRuntime error from mod 'mg_villages' in callback environment_OnGenerated(): ...inetest/games/minetest-pvp/mods/mg_villages/villages.lua:27: attempt to call method 'get_2d' (a nil value)
stack traceback:
...inetest/games/minetest-pvp/mods/mg_villages/villages.lua:27: in function 'villages_at_point'
....minetest/games/minetest-pvp/mods/mg_villages/mapgen.lua:81: in function 'villages_in_mapchunk'
....minetest/games/minetest-pvp/mods/mg_villages/mapgen.lua:1293: in function <....minetest/games/minetest-pvp/mods/mg_villages/mapgen.lua:1273>
/usr/local/share/minetest/builtin/game/register.lua:412: in function </usr/local/share/minetest/builtin/game/register.lua:392>
- [ ] Find some female skins
- See this error WARNING[Server]: Assignment to undeclared global "p2" inside a function at ...rainbru/.minetest/games/minetest-pvp/mods/ruins/init.lua:99.
- [X] Now, must install handle_schematics
- [X] Actual mg_villages error: FIXED. Was calling noise:get_2d instead of get2d
**** DONE Must find back my whole mapper
CLOCK: [2018-12-13 jeu. 16:13]--[2018-12-13 jeu. 16:27] => 0:14
*it was a C++ program* downloaded and compiled

2
TODO
View File

@ -9,4 +9,4 @@ minetest-solebull - ??? - A PVP/faction game for minetest based on Cobalt.
(8 items by revision)
* v0.0.1-2 (13 Dec. 2018 - ???)
- Finally handle NPC villages generation