Finally fixed slow inventory bug (gitlab issue #2)
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ROADMAP
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@ -235,17 +235,43 @@ It's really fast. May be used on a website, to show the actual map.
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- [ ] Rebuild minetest with master
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- Don't forget to issue a *git pull* before
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- [ ] May also test with the stable-0.4 branch
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**** [fix_SlowChestOpening] Next stream test
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**** New to-be-fixed bugs
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- [ ] Les joueurs passent a travers le sol : Mauvaise version de 3d_armor
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- New collision box for 5.0 is bad, players are in the 'sol'
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- [ ] See that
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2019-04-09 19:38:22: WARNING[Server]: ScriptApiBase::objectrefGetOrCreate(): Pushing ObjectRef to removed/deactivated object, this is probably a bug.
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2019-04-09 19:38:22: WARNING[Server]: ScriptApiBase::objectrefGetOrCreate(): Pushing ObjectRef to removed/deactivated object, this is probably a bug.
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2019-04-09 19:38:22: WARNING[Server]: ScriptApiBase::objectrefGetOrCreate(): Pushing ObjectRef to removed/deactivated object, this is probably a bug.
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2019-04-09 19:38:22: WARNING[Server]: ScriptApiBase::objectrefGetOrCreate(): Pushing ObjectRef to removed/deactivated object, this is probably a bug.
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2019-04-09 19:38:22: WARNING[Server]: ScriptApiBase::objectrefGetOrCreate(): Pushing ObjectRef to removed/deactivated object, this is probably a bug.
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2019-04-09 19:38:22: WARNING[Server]: ScriptApiBase::objectrefGetOrCreate(): Pushing ObjectRef to removed/deactivated object, this is probably a bug.
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2019-04-09 19:38:22: WARNING[Server]: ScriptApiBase::objectrefGetOrCreate(): Pushing ObjectRef to removed/deactivated object, this is probably a bug.
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2019-04-09 19:38:22: WARNING[Server]: ScriptApiBase::objectrefGetOrCreate(): Pushing ObjectRef to removed/deactivated object, this is probably a bug.
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2019-04-09 19:38:22: WARNING[Server]: ScriptApiBase::objectrefGetOrCreate(): Pushing ObjectRef to removed/deactivated object, this is probably a bug.
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2019-04-09 19:38:22: WARNING[Server]: ScriptApiBase::objectrefGetOrCreate(): Pushing ObjectRef to removed/deactivated object, this is probably a bug.
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- [ ] Voir les ABMs (blocs actifs)
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- see if weather is used (badly written)
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see snowdrift a la place
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- Ralentissement lié a la disparution des feuilles d'arbres ? "leaf decay"
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- [ ] Doors are very slow whe we don't know them
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Maube a protection mod
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- [ ] Player solebull moved too fast; resetting position
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- Remove NPC name due to NPC village
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- [ ] See MobsRedo "cmi" (message bus) to give XP when the mob is killed
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**** DONE [fix_SlowChestOpening] Fix the slow inventory issue #2
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- [X] New texture pack Pixel Perfection
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- [X] Replaced welcome_popup with server_news
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- [X] Now hoe can be created from right
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- [X] New server craft : FIXED
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- [ ] SlowChestOpening test : https://gitlab.com/solebull/minetest-pvp/issues/2
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- [X] Add to README : E to sprint see speed in minetest.conf
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- [X] SlowChestOpening test : https://gitlab.com/solebull/minetest-pvp/issues/2
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Moving unwanted mods to OLDmods
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- [ ] First test with no mod at all
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- [ ] remove mods until
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Start with villagers
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- [X] First test with no mod at all
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- [X] remove mods until
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Start with villagers : ok
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Maybe darkage and advanced_npc
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highlandpools
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**** DONE Improve minetestmapper
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*Should show factions*
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- [X] Clone this project and create a gitlab project as minetestmapper-factions
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