Finally fixed slow inventory bug (gitlab issue #2)

master
Solebull 2019-04-09 22:49:15 +02:00
parent 4afe6b20f9
commit a34e9f4d54
2 changed files with 33 additions and 7 deletions

38
ROADMAP
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@ -235,17 +235,43 @@ It's really fast. May be used on a website, to show the actual map.
- [ ] Rebuild minetest with master
- Don't forget to issue a *git pull* before
- [ ] May also test with the stable-0.4 branch
**** [fix_SlowChestOpening] Next stream test
**** New to-be-fixed bugs
- [ ] Les joueurs passent a travers le sol : Mauvaise version de 3d_armor
- New collision box for 5.0 is bad, players are in the 'sol'
- [ ] See that
2019-04-09 19:38:22: WARNING[Server]: ScriptApiBase::objectrefGetOrCreate(): Pushing ObjectRef to removed/deactivated object, this is probably a bug.
2019-04-09 19:38:22: WARNING[Server]: ScriptApiBase::objectrefGetOrCreate(): Pushing ObjectRef to removed/deactivated object, this is probably a bug.
2019-04-09 19:38:22: WARNING[Server]: ScriptApiBase::objectrefGetOrCreate(): Pushing ObjectRef to removed/deactivated object, this is probably a bug.
2019-04-09 19:38:22: WARNING[Server]: ScriptApiBase::objectrefGetOrCreate(): Pushing ObjectRef to removed/deactivated object, this is probably a bug.
2019-04-09 19:38:22: WARNING[Server]: ScriptApiBase::objectrefGetOrCreate(): Pushing ObjectRef to removed/deactivated object, this is probably a bug.
2019-04-09 19:38:22: WARNING[Server]: ScriptApiBase::objectrefGetOrCreate(): Pushing ObjectRef to removed/deactivated object, this is probably a bug.
2019-04-09 19:38:22: WARNING[Server]: ScriptApiBase::objectrefGetOrCreate(): Pushing ObjectRef to removed/deactivated object, this is probably a bug.
2019-04-09 19:38:22: WARNING[Server]: ScriptApiBase::objectrefGetOrCreate(): Pushing ObjectRef to removed/deactivated object, this is probably a bug.
2019-04-09 19:38:22: WARNING[Server]: ScriptApiBase::objectrefGetOrCreate(): Pushing ObjectRef to removed/deactivated object, this is probably a bug.
2019-04-09 19:38:22: WARNING[Server]: ScriptApiBase::objectrefGetOrCreate(): Pushing ObjectRef to removed/deactivated object, this is probably a bug.
- [ ] Voir les ABMs (blocs actifs)
- see if weather is used (badly written)
see snowdrift a la place
- Ralentissement lié a la disparution des feuilles d'arbres ? "leaf decay"
- [ ] Doors are very slow whe we don't know them
Maube a protection mod
- [ ] Player solebull moved too fast; resetting position
- Remove NPC name due to NPC village
- [ ] See MobsRedo "cmi" (message bus) to give XP when the mob is killed
**** DONE [fix_SlowChestOpening] Fix the slow inventory issue #2
- [X] New texture pack Pixel Perfection
- [X] Replaced welcome_popup with server_news
- [X] Now hoe can be created from right
- [X] New server craft : FIXED
- [ ] SlowChestOpening test : https://gitlab.com/solebull/minetest-pvp/issues/2
- [X] Add to README : E to sprint see speed in minetest.conf
- [X] SlowChestOpening test : https://gitlab.com/solebull/minetest-pvp/issues/2
Moving unwanted mods to OLDmods
- [ ] First test with no mod at all
- [ ] remove mods until
Start with villagers
- [X] First test with no mod at all
- [X] remove mods until
Start with villagers : ok
Maybe darkage and advanced_npc
highlandpools
**** DONE Improve minetestmapper
*Should show factions*
- [X] Clone this project and create a gitlab project as minetestmapper-factions

2
TODO
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@ -11,4 +11,4 @@ minetest-solebull - LGPL-2.1 - A PVP/faction game for minetest based on Cobalt.
* v0.0.2-6 (11 Mar. 2019 - ???) CLOC ???,???
- Finally fixed slow inventory bug (gitlab issue #2)