Add connected chest mod
parent
11acfb548f
commit
0cb5e4771e
|
@ -105,10 +105,14 @@ Et maintenant, profitez du jeu avec une nouvelle dimension!
|
|||
|
||||
Il s'agit des cisailles, utilisées pour récupérer la laine des moutons
|
||||
|
||||
|
||||
- steel:none
|
||||
- stick:steel
|
||||
|
||||
## Double coffre
|
||||
|
||||
Le deuxième coffre doit être placé sutr le côté du premier tout en appuyant
|
||||
sur <kbd>Shift</kbd>.
|
||||
|
||||
## Envoyer vers l'inventaire/stacker
|
||||
|
||||
Lorsqu'on click sur <kbd>Shift</kbd> + <kbd>click</kbd>, on envoi rapidement
|
||||
|
|
3
ROADMAP
3
ROADMAP
|
@ -255,11 +255,14 @@ It's really fast. May be used on a website, to show the actual map.
|
|||
Baby pigman can't be found
|
||||
- [ ] For player, see onpunchplayer
|
||||
- [ ] May remove chicken from mobs_animal mod (not used)
|
||||
-- [ ] Slimes doen't give XPs when hurt
|
||||
|
||||
**** Try mumble-link
|
||||
- see https://github.com/chipgw/minetest-mumble-wrapper
|
||||
|
||||
**** Some crashes
|
||||
CLOCK: [2019-02-24 dim. 22:03]--[2019-02-24 dim. 22:37] => 0:34
|
||||
- [X] Try connected_chest mod Doesn't work
|
||||
- [ ] 2019-01-15 17:35:29: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod '*builtin*' in callback luaentity_Step(): ...netest/games/minetest-pvp/mods/xpro/metodos/dig_node.lua:21: attempt to index local 'digger' (a nil value)
|
||||
2019-01-15 17:35:29: ERROR[Main]: stack traceback:
|
||||
2019-01-15 17:35:29: ERROR[Main]: ...netest/games/minetest-pvp/mods/xpro/metodos/dig_node.lua:21: in function 'callback'
|
||||
|
|
1
TODO
1
TODO
|
@ -11,5 +11,6 @@ minetest-solebull - LGPL-2.1 - A PVP/faction game for minetest based on Cobalt.
|
|||
|
||||
|
||||
* v0.0.2-5 (02 Jan. 2019 - ???) CLOC ???,???
|
||||
- Add connected chest mod
|
||||
- Fix a bug in Xpro making the game crash when xp_atual is nil
|
||||
- Add more mc mobs with XPs
|
||||
|
|
|
@ -0,0 +1,4 @@
|
|||
## Generic ignorable patterns and files
|
||||
*~
|
||||
.*.swp
|
||||
debug.txt
|
|
@ -0,0 +1,2 @@
|
|||
connected_chest_open from default
|
||||
rest WTFPL
|
|
@ -0,0 +1,20 @@
|
|||
[Mod] connected chests [connected_chests]
|
||||
|
||||
This mod allows making bigger default chests.
|
||||
Just hold shift and place a chest onto another one's side.
|
||||
This is not the first mod which adds big chests.
|
||||
|
||||
**Depends:** see [depends.txt](https://raw.githubusercontent.com/HybridDog/connected_chests/master/depends.txt)
|
||||
**License:** see [LICENSE.txt](https://raw.githubusercontent.com/HybridDog/connected_chests/master/LICENSE.txt)
|
||||
**Download:** [zip](https://github.com/HybridDog/connected_chests/archive/master.zip), [tar.gz](https://github.com/HybridDog/connected_chests/tarball/master)
|
||||
|
||||
![I'm a screenshot!](http://wiki.minetest.net/images/d/d1/Connected_chest.png)
|
||||
|
||||
If you got ideas or found bugs, please tell them to me.
|
||||
|
||||
[How to install a mod?](http://wiki.minetest.net/Installing_Mods)
|
||||
|
||||
|
||||
TODO:
|
||||
* add abms when registering the chest instead of using chestdata
|
||||
* fix open big chest back side texture
|
|
@ -0,0 +1,3 @@
|
|||
default
|
||||
pipeworks?
|
||||
technic?
|
|
@ -0,0 +1,651 @@
|
|||
local load_time_start = minetest.get_us_time()
|
||||
|
||||
|
||||
-- param_tab maps the x and z offset to a param2 value
|
||||
local param_tab = {
|
||||
["-1 0"] = 0,
|
||||
["1 0"] = 2,
|
||||
["0 -1"] = 3,
|
||||
["0 1"] = 1,
|
||||
}
|
||||
|
||||
-- param_tab2 maps the other way round
|
||||
local param_tab2 = {}
|
||||
for n,i in pairs(param_tab) do
|
||||
param_tab2[i] = n:split" "
|
||||
end
|
||||
|
||||
local function return_remove_next(allowed_name, add_open)
|
||||
local function remove_next(pos, oldnode)
|
||||
-- if the left node had an unexpected rotation, the right one can't be
|
||||
-- found, in this case simply do nothing
|
||||
if oldnode.param2 > 3 then
|
||||
return
|
||||
end
|
||||
|
||||
-- remove the right one if there is one
|
||||
-- (the left one is already removed)
|
||||
local x, z = unpack(param_tab2[oldnode.param2])
|
||||
pos.x = pos.x-x
|
||||
pos.z = pos.z-z
|
||||
local right_n = minetest.get_node(pos).name
|
||||
if right_n == allowed_name
|
||||
or (add_open and right_n == allowed_name .. "_open") then
|
||||
minetest.remove_node(pos)
|
||||
end
|
||||
end
|
||||
return remove_next
|
||||
end
|
||||
|
||||
|
||||
-- used when constructing the left node
|
||||
local function return_add_next(right_name)
|
||||
local function add_next(pos, node)
|
||||
node = node or minetest.get_node(pos)
|
||||
local par = node.param2
|
||||
|
||||
-- if the left node is set with an unexpected rotation, put the chest
|
||||
-- with default rotation
|
||||
if par > 3 then
|
||||
node.param2 = 0
|
||||
minetest.set_node(pos, node)
|
||||
return
|
||||
end
|
||||
|
||||
-- put the right chest if possible
|
||||
local x, z = unpack(param_tab2[par])
|
||||
pos.x = pos.x-x
|
||||
pos.z = pos.z-z
|
||||
if minetest.get_node(pos).name == "air" then
|
||||
minetest.set_node(pos, {name=right_name, param2=par})
|
||||
end
|
||||
end
|
||||
return add_next
|
||||
end
|
||||
|
||||
|
||||
-- gives information about the positions and param to place the nodes
|
||||
local function get_pointed_info(pt, name)
|
||||
if not pt then
|
||||
return
|
||||
end
|
||||
local pu = minetest.get_pointed_thing_position(pt)
|
||||
local pa = minetest.get_pointed_thing_position(pt, true)
|
||||
if not pu
|
||||
or not pa
|
||||
or pu.y ~= pa.y then
|
||||
return
|
||||
end
|
||||
local nd_u = minetest.get_node(pu)
|
||||
if nd_u.name ~= name then
|
||||
return
|
||||
end
|
||||
return pu, pa, nd_u.param2
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
local pars = {[0]=2, 3, 0, 1}
|
||||
|
||||
local chestdata = {}
|
||||
|
||||
|
||||
-- executed when connecting the chests
|
||||
local function connect_chests(pu, pa, old_param2, name)
|
||||
local metatable = minetest.get_meta(pu):to_table()
|
||||
|
||||
local par = param_tab[pu.x-pa.x.." "..pu.z-pa.z]
|
||||
local par_inverted = pars[par]
|
||||
if old_param2 == par_inverted then
|
||||
pu, pa = pa, pu
|
||||
par = par_inverted
|
||||
end
|
||||
|
||||
chestdata[name].on_connect(pu, pa, par, metatable)
|
||||
end
|
||||
|
||||
|
||||
local tube_to_left, tube_to_left_locked, tube_update, tube_groups
|
||||
if minetest.global_exists"pipeworks" then
|
||||
tube_to_left_locked = {
|
||||
insert_object = function(pos, node, stack)
|
||||
local x, z = unpack(param_tab2[node.param2])
|
||||
return minetest.get_meta{x=pos.x+x, y=pos.y, z=pos.z+z
|
||||
}:get_inventory():add_item("main", stack)
|
||||
end,
|
||||
can_insert = function(pos, node, stack)
|
||||
local x, z = unpack(param_tab2[node.param2])
|
||||
return minetest.get_meta{x=pos.x+x, y=pos.y, z=pos.z+z
|
||||
}:get_inventory():room_for_item("main", stack)
|
||||
end,
|
||||
connect_sides = {right = 1, back = 1, front = 1, bottom = 1, top = 1}
|
||||
}
|
||||
|
||||
tube_to_left = table.copy(tube_to_left_locked)
|
||||
tube_to_left.input_inventory = "main"
|
||||
|
||||
tube_update = pipeworks.scan_for_tube_objects
|
||||
|
||||
tube_groups = {tubedevice=1, tubedevice_receiver=1}
|
||||
else
|
||||
function tube_update() end
|
||||
end
|
||||
|
||||
|
||||
connected_chests = {chestdata = chestdata}
|
||||
--[[
|
||||
connected_chests.register_chest(<original_node>, {
|
||||
get_formspec = function(metatable, pos)
|
||||
return <formspec_of_big>
|
||||
end,
|
||||
lock = true, -- indicates whether a lock should be added to the texture
|
||||
-- and has an impact on the tube function
|
||||
front = <keyhole_texture>, -- if present, this texture is added to the chest
|
||||
-- front
|
||||
on_rightclick = <func>, -- sets an on_rightclick (some chests need this)
|
||||
})
|
||||
]]
|
||||
|
||||
function connected_chests.register_chest(fromname, data)
|
||||
chestdata[fromname] = data
|
||||
|
||||
--~ local mod, name = fromname:split":"
|
||||
local name_left = fromname .. "_connected_left"
|
||||
local name_right = fromname .. "_connected_right"
|
||||
data.left = name_left
|
||||
data.right = name_right
|
||||
|
||||
-- executed when connecting the chest
|
||||
data.on_connect = function(pu, pa, par, metatable)
|
||||
minetest.add_node(pu, {name=name_left, param2=par})
|
||||
minetest.add_node(pa, {name=name_right, param2=par})
|
||||
|
||||
if not data.add_open_chest then
|
||||
metatable.fields.formspec = data.get_formspec(metatable, pu)
|
||||
end
|
||||
metatable.fields.infotext = "Big " .. metatable.fields.infotext
|
||||
local meta = minetest.get_meta(pu)
|
||||
meta:from_table(metatable)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 65)
|
||||
|
||||
end
|
||||
|
||||
-- override the original node to support connecting
|
||||
local place_chest = minetest.registered_nodes[fromname].on_place
|
||||
local creative_mode = minetest.settings:get_bool"creative_mode"
|
||||
minetest.override_item(fromname, {
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if not placer
|
||||
or not placer:get_player_control().sneak then
|
||||
return place_chest(itemstack, placer, pointed_thing)
|
||||
end
|
||||
local pu, pa, par2 = get_pointed_info(pointed_thing, fromname)
|
||||
if not pu then
|
||||
return place_chest(itemstack, placer, pointed_thing)
|
||||
end
|
||||
if minetest.is_protected(pa, placer:get_player_name()) then
|
||||
return
|
||||
end
|
||||
connect_chests(pu, pa, par2, fromname)
|
||||
if not creative_mode then
|
||||
itemstack:take_item()
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
-- Adds the big chest nodes
|
||||
|
||||
-- the left one contains inventory
|
||||
local chest = {}
|
||||
local origdef = minetest.registered_nodes[fromname]
|
||||
for i in pairs(origdef) do
|
||||
chest[i] = rawget(origdef, i)
|
||||
end
|
||||
|
||||
local top = chest.tiles[1]
|
||||
local side = chest.tiles[4]
|
||||
local top_texture = top .. "^([combine:16x16:5,0=" .. top ..
|
||||
"^connected_chests_frame.png^[makealpha:255,126,126)"
|
||||
local side_texture = side .. "^([combine:16x16:5,0=" .. side ..
|
||||
"^connected_chests_frame.png^[makealpha:255,126,126)"
|
||||
local inside_texture
|
||||
|
||||
|
||||
chest.description = "Big " .. chest.description
|
||||
chest.groups = table.copy(chest.groups)
|
||||
chest.groups.not_in_creative_inventory = 1
|
||||
chest.legacy_facedir_simple = nil
|
||||
chest.after_place_node = nil
|
||||
chest.on_receive_fields = nil
|
||||
if data.on_rightclick then
|
||||
chest.on_rightclick = data.on_rightclick
|
||||
end
|
||||
|
||||
-- disallow rotating a connected chest using a screwdriver
|
||||
function chest.on_rotate()
|
||||
return false
|
||||
end
|
||||
|
||||
-- copy pipeworks tube data (if requisite)
|
||||
if chest.tube then
|
||||
chest.tube = table.copy(chest.tube)
|
||||
chest.tube.connect_sides = {left = 1, -- no connection to the right.
|
||||
back = 1, front = 1, bottom = 1, top = 1}
|
||||
end
|
||||
|
||||
if not data.front then
|
||||
data.front = "connected_chests_front.png"
|
||||
if data.lock then
|
||||
data.front = data.front .. "^connected_chests_lock.png"
|
||||
end
|
||||
end
|
||||
chest.tiles = {top_texture, top_texture, "default_obsidian_glass.png",
|
||||
side, side_texture.."^[transformFX", side_texture.."^" .. data.front}
|
||||
chest.drop = (chest.drop or fromname) .. " 2"
|
||||
chest.selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 1.5, 0.5, 0.5},
|
||||
},
|
||||
}
|
||||
chest.on_construct = return_add_next(name_right)
|
||||
chest.after_destruct = return_remove_next(name_right, data.add_open_chest)
|
||||
|
||||
if data.add_open_chest then
|
||||
-- mostly copied from default
|
||||
local def_opened = table.copy(chest)
|
||||
|
||||
def_opened.mesh = "connected_chest_open.obj"
|
||||
def_opened.drawtype = "mesh"
|
||||
def_opened.paramtype = "light"
|
||||
for i = 1, #def_opened.tiles do
|
||||
if type(def_opened.tiles[i]) == "string" then
|
||||
def_opened.tiles[i] =
|
||||
{name = def_opened.tiles[i], backface_culling = true}
|
||||
elseif def_opened.tiles[i].backface_culling == nil then
|
||||
def_opened.tiles[i].backface_culling = true
|
||||
end
|
||||
end
|
||||
def_opened.selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 1.5, 3/16, 0.5},
|
||||
}
|
||||
def_opened.diggable = false
|
||||
def_opened.on_blast = function() end
|
||||
inside_texture = "default_chest_inside.png^([combine:16x32:5,0=" ..
|
||||
"default_chest_inside.png^connected_chests_inside_frame.png^[" ..
|
||||
"makealpha:255,126,126)"
|
||||
-- TODO, see right chest
|
||||
-- here 3 and 4 are swapped and no mirroring is needed…
|
||||
def_opened.tiles[3] = def_opened.tiles[4]
|
||||
def_opened.tiles[3].name = def_opened.tiles[3].name
|
||||
def_opened.tiles[5] = def_opened.tiles[6]
|
||||
|
||||
def_opened.tiles[6] = inside_texture
|
||||
|
||||
minetest.register_node(":" .. name_left.. "_open", def_opened)
|
||||
end
|
||||
|
||||
--~ minetest.register_node("connected_chests:chest_left", chest)
|
||||
minetest.register_node(":" .. name_left, chest)
|
||||
|
||||
|
||||
-- the right one is the deco one
|
||||
local tiles = {top_texture.."^[transformFX", top_texture.."^[transformFX",
|
||||
side, "default_obsidian_glass.png", side_texture, side_texture
|
||||
.. "^" .. data.front .. "^[transformFX"}
|
||||
local right_def = {
|
||||
tiles = tiles,
|
||||
paramtype2 = "facedir",
|
||||
drop = "",
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
on_construct = function(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
-- if the right node has an unexpected rotation, try to set it with
|
||||
-- a valid one
|
||||
if node.param2 > 3 then
|
||||
node.param2 = node.param2 % 4
|
||||
minetest.set_node(pos, node)
|
||||
return
|
||||
end
|
||||
|
||||
-- remove it if the left node can't be found
|
||||
local x, z = unpack(param_tab2[node.param2])
|
||||
local node_left = minetest.get_node{x=pos.x+x, y=pos.y, z=pos.z+z}
|
||||
if node_left.name ~= name_left
|
||||
or node_left.param2 ~= node.param2 then
|
||||
minetest.remove_node(pos)
|
||||
return
|
||||
end
|
||||
|
||||
-- connect pipework tubes if there are any
|
||||
tube_update(pos)
|
||||
end,
|
||||
after_destruct = function(pos, oldnode)
|
||||
-- simply remove the right node if it has an unexpected rotation
|
||||
if oldnode.param2 > 3 then
|
||||
return
|
||||
end
|
||||
|
||||
-- add it back if the left node is still there
|
||||
local x, z = unpack(param_tab2[oldnode.param2])
|
||||
local node_left = minetest.get_node{x=pos.x+x, y=pos.y, z=pos.z+z}
|
||||
if node_left.name == name_left
|
||||
and node_left.param2 == oldnode.param2
|
||||
and minetest.get_node(pos).name == "air" then
|
||||
minetest.set_node(pos, oldnode)
|
||||
return
|
||||
end
|
||||
|
||||
-- disconnect pipework tubes if there are any
|
||||
tube_update(pos)
|
||||
end,
|
||||
tube = data.lock and tube_to_left_locked or tube_to_left,
|
||||
groups = tube_groups,
|
||||
}
|
||||
|
||||
if data.add_open_chest then
|
||||
local def_opened = table.copy(right_def)
|
||||
|
||||
def_opened.mesh = "connected_chest_open.obj"
|
||||
def_opened.drawtype = "mesh"
|
||||
def_opened.paramtype = "light"
|
||||
for i = 1, #def_opened.tiles do
|
||||
if type(def_opened.tiles[i]) == "string" then
|
||||
def_opened.tiles[i] =
|
||||
{name = def_opened.tiles[i], backface_culling = true}
|
||||
elseif def_opened.tiles[i].backface_culling == nil then
|
||||
def_opened.tiles[i].backface_culling = true
|
||||
end
|
||||
end
|
||||
|
||||
--~ def_opened.tiles[1] = "default_mese.png" -- top, passt
|
||||
--~ def_opened.tiles[2] = "default_wood.png" -- bottom
|
||||
--~ def_opened.tiles[3] = "default_stone.png" -- right and left side or so
|
||||
--~ def_opened.tiles[4] = "default_obsidian.png" -- back side
|
||||
|
||||
--~ def_opened.tiles[5] = "default_cobble.png" -- front side
|
||||
--~ def_opened.tiles[6] = "default_leaves.png" -- inside
|
||||
|
||||
-- fix right side, somehow
|
||||
def_opened.tiles[4] = def_opened.tiles[3]
|
||||
def_opened.tiles[4].name = def_opened.tiles[4].name .. "^[transformFX"
|
||||
|
||||
-- fix front side
|
||||
def_opened.tiles[5] = def_opened.tiles[6]
|
||||
|
||||
-- add inside
|
||||
def_opened.tiles[6] = inside_texture .. "^[transformFX"
|
||||
|
||||
-- TODO: back side looks like right side
|
||||
|
||||
minetest.register_node(":" .. name_right .. "_open", def_opened)
|
||||
end
|
||||
|
||||
minetest.register_node(":" .. name_right, right_def)
|
||||
end
|
||||
|
||||
|
||||
local function get_chest_formspec(pos)
|
||||
local spos = pos.x .. "," .. pos.y .. "," .. pos.z
|
||||
local formspec =
|
||||
"size[13,9]" ..
|
||||
"list[nodemeta:" .. spos .. ";main;0,0;13,5;]" ..
|
||||
"list[current_player;main;2.5,5.2;8,4;]" ..
|
||||
"listring[nodemeta:" .. spos .. ";main]" ..
|
||||
"listring[current_player;main]"
|
||||
return formspec
|
||||
end
|
||||
|
||||
local open_chests = {} -- counter for players viewing the chest
|
||||
local accessed_chests = {} -- position of the chest a player views
|
||||
|
||||
-- a hacky way to close open connected default chests
|
||||
-- vi: vector index of the position of the left chest
|
||||
local function close_chest(vi)
|
||||
local pos = minetest.get_position_from_hash(vi)
|
||||
local node = minetest.get_node(pos)
|
||||
local is_locked = node.name == "default:chest_locked_connected_left_open"
|
||||
if node.name ~= "default:chest_connected_left_open"
|
||||
and not is_locked then
|
||||
return
|
||||
end
|
||||
if is_locked then
|
||||
node.name = "default:chest_locked_connected_left"
|
||||
else
|
||||
node.name = "default:chest_connected_left"
|
||||
end
|
||||
minetest.swap_node(pos, node)
|
||||
|
||||
-- close the right chest
|
||||
-- TODO: test for valid rotation
|
||||
local x, z = unpack(param_tab2[node.param2])
|
||||
pos.x = pos.x-x
|
||||
pos.z = pos.z-z
|
||||
node = minetest.get_node(pos)
|
||||
if is_locked then
|
||||
if node.name == "default:chest_locked_connected_right_open" then
|
||||
node.name = "default:chest_locked_connected_right"
|
||||
minetest.swap_node(pos, node)
|
||||
end
|
||||
else
|
||||
if node.name == "default:chest_connected_right_open" then
|
||||
node.name = "default:chest_connected_right"
|
||||
minetest.swap_node(pos, node)
|
||||
end
|
||||
end
|
||||
pos.x = pos.x + x * 0.5
|
||||
pos.z = pos.z + z * 0.5
|
||||
minetest.sound_play("default_chest_close",
|
||||
{gain = 10.3, pos = pos, max_hear_distance = 10})
|
||||
end
|
||||
|
||||
-- close all remaining open chest on shutdown
|
||||
minetest.register_on_shutdown(function()
|
||||
for vi in pairs(open_chests) do
|
||||
close_chest(vi)
|
||||
end
|
||||
open_chests = nil
|
||||
end)
|
||||
|
||||
-- close open chests when the last player exits formspec
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "default:chest_connected"
|
||||
and formname ~= "default:chest_locked_connected" then
|
||||
return
|
||||
end
|
||||
if not player
|
||||
or not fields.quit then
|
||||
return
|
||||
end
|
||||
local pn = player:get_player_name()
|
||||
local vi = accessed_chests[pn]
|
||||
if not vi then
|
||||
minetest.log("warning", pn .. " opened a chest without lid?")
|
||||
return
|
||||
end
|
||||
accessed_chests[pn] = nil
|
||||
|
||||
local cnt = open_chests[vi]
|
||||
if cnt == 1 then
|
||||
close_chest(vi)
|
||||
open_chests[vi] = nil
|
||||
else
|
||||
open_chests[vi] = cnt-1
|
||||
end
|
||||
|
||||
return true
|
||||
end)
|
||||
|
||||
local chest_lid_obstructed = default.chest
|
||||
and default.chest.chest_lid_obstructed
|
||||
connected_chests.register_chest("default:chest", {
|
||||
add_open_chest = true,
|
||||
on_rightclick = function(pos, _, player)
|
||||
minetest.sound_play("default_chest_open",
|
||||
{gain = 0.3, pos = pos, max_hear_distance = 10})
|
||||
|
||||
local vi = minetest.hash_node_position(pos)
|
||||
if not open_chests[vi]
|
||||
and not chest_lid_obstructed(pos) then
|
||||
local left_param2 = minetest.get_node(pos).param2
|
||||
|
||||
-- TODO: test for invalid param2 values
|
||||
local x, z = unpack(param_tab2[left_param2])
|
||||
local pos_right = {x=pos.x-x, y=pos.y, z=pos.z-z}
|
||||
node = minetest.get_node(pos_right)
|
||||
if node.name == "default:chest_connected_right"
|
||||
and not chest_lid_obstructed(pos_right) then
|
||||
minetest.swap_node(pos, {
|
||||
name = "default:chest_connected_left_open",
|
||||
param2 = left_param2})
|
||||
minetest.swap_node(pos_right, {
|
||||
name = "default:chest_connected_right_open",
|
||||
param2 = node.param2})
|
||||
end
|
||||
end
|
||||
|
||||
local pname = player:get_player_name()
|
||||
local spec = get_chest_formspec(pos)
|
||||
|
||||
minetest.after(0.2, minetest.show_formspec, pname,
|
||||
"default:chest_connected", spec)
|
||||
|
||||
if not accessed_chests[pname] then
|
||||
open_chests[vi] = open_chests[vi] or 0
|
||||
open_chests[vi] = open_chests[vi]+1
|
||||
|
||||
accessed_chests[pname] = vi
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
connected_chests.register_chest("default:chest_locked", {
|
||||
lock = true,
|
||||
add_open_chest = true,
|
||||
on_rightclick = function(pos, _, player)
|
||||
if not default.can_interact_with_node(player, pos) then
|
||||
minetest.sound_play("default_chest_locked", {pos = pos})
|
||||
return
|
||||
end
|
||||
|
||||
minetest.sound_play("default_chest_open",
|
||||
{gain = 0.32, pos = pos, max_hear_distance = 10})
|
||||
|
||||
local vi = minetest.hash_node_position(pos)
|
||||
-- TODO: somehow avoid using the chest node names here
|
||||
if not open_chests[vi]
|
||||
and not chest_lid_obstructed(pos) then
|
||||
local left_param2 = minetest.get_node(pos).param2
|
||||
|
||||
-- TODO: test for invalid param2 values
|
||||
local x, z = unpack(param_tab2[left_param2])
|
||||
local pos_right = {x=pos.x-x, y=pos.y, z=pos.z-z}
|
||||
node = minetest.get_node(pos_right)
|
||||
if node.name == "default:chest_locked_connected_right"
|
||||
and not chest_lid_obstructed(pos_right) then
|
||||
minetest.swap_node(pos_right, {
|
||||
name = "default:chest_locked_connected_right_open",
|
||||
param2 = node.param2})
|
||||
minetest.swap_node(pos, {
|
||||
name = "default:chest_locked_connected_left_open",
|
||||
param2 = left_param2})
|
||||
end
|
||||
end
|
||||
|
||||
local pname = player:get_player_name()
|
||||
local spec = get_chest_formspec(pos)
|
||||
|
||||
minetest.after(0.2, minetest.show_formspec, pname,
|
||||
"default:chest_locked_connected", spec)
|
||||
|
||||
if not accessed_chests[pname] then
|
||||
open_chests[vi] = open_chests[vi] or 0
|
||||
open_chests[vi] = open_chests[vi]+1
|
||||
|
||||
accessed_chests[pname] = vi
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
-- abms to fix half chests
|
||||
for _,i in pairs(chestdata) do
|
||||
minetest.register_abm{
|
||||
nodenames = {i.right},
|
||||
interval = 10,
|
||||
chance = 1,
|
||||
action = function(pos, node)
|
||||
if node.param2 > 3 then
|
||||
node.param2 = node.param2%4
|
||||
minetest.set_node(pos, node)
|
||||
return
|
||||
end
|
||||
local x, z = unpack(param_tab2[node.param2])
|
||||
local left_node = minetest.get_node{x=pos.x+x, y=pos.y, z=pos.z+z}
|
||||
if left_node.name ~= i.left
|
||||
or left_node.param2 ~= node.param2 then
|
||||
minetest.remove_node(pos)
|
||||
end
|
||||
end,
|
||||
}
|
||||
minetest.register_abm{
|
||||
nodenames = {i.left},
|
||||
interval = 3,
|
||||
chance = 1,
|
||||
action = return_add_next(i.right),
|
||||
}
|
||||
end
|
||||
|
||||
|
||||
|
||||
-- legacy
|
||||
|
||||
-- the default chest lid obstruction function wasn't exposed in minetest 0.4.16
|
||||
if not chest_lid_obstructed then
|
||||
-- copied from default's nodes.lua
|
||||
function chest_lid_obstructed(pos)
|
||||
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
|
||||
local def = minetest.registered_nodes[minetest.get_node(above).name]
|
||||
-- allow ladders, signs, wallmounted things and torches to not obstruct
|
||||
if def and
|
||||
(def.drawtype == "airlike" or
|
||||
def.drawtype == "signlike" or
|
||||
def.drawtype == "torchlike" or
|
||||
(def.drawtype == "nodebox" and def.paramtype2 == "wallmounted")) then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
-- once the connected_chests mod supported only default chests and used
|
||||
-- different node names
|
||||
minetest.register_alias("connected_chests:chest_left",
|
||||
"default:chest_connected_left")
|
||||
minetest.register_alias("connected_chests:chest_right",
|
||||
"default:chest_connected_right")
|
||||
minetest.register_alias("connected_chests:chest_left_locked", "default:chest_locked_connected_left")
|
||||
minetest.register_alias("connected_chests:chest_right_locked", "default:chest_locked_connected_right")
|
||||
minetest.register_alias("connected_chests:chest_locked_left", "default:chest_locked_connected_left")
|
||||
minetest.register_alias("connected_chests:chest_locked_right", "default:chest_locked_connected_right")
|
||||
|
||||
--~ local function log_access(pos, player, text)
|
||||
--~ minetest.log("action", player:get_player_name()..
|
||||
--~ " moves stuff "..text.." at "..minetest.pos_to_string(pos))
|
||||
--~ end
|
||||
|
||||
|
||||
local time = (minetest.get_us_time() - load_time_start) / 1000000
|
||||
local msg = "[connected_chests] loaded after ca. " .. time .. " seconds."
|
||||
if time > 0.01 then
|
||||
print(msg)
|
||||
else
|
||||
minetest.log("info", msg)
|
||||
end
|
|
@ -0,0 +1,79 @@
|
|||
# Blender v2.78 (sub 0) OBJ File: 'chest-open.blend'
|
||||
# www.blender.org
|
||||
o Top_Cube.002_None_Top_Cube.002_None_bottom
|
||||
v -0.500000 0.408471 0.720970
|
||||
v -0.500000 1.115578 0.013863
|
||||
v -0.500000 0.894607 -0.207108
|
||||
v -0.500000 0.187501 0.499999
|
||||
v 0.500000 1.115578 0.013863
|
||||
v 0.500000 0.408471 0.720970
|
||||
v 0.500000 0.187501 0.499999
|
||||
v 0.500000 0.894607 -0.207108
|
||||
v -0.500000 0.187500 -0.500000
|
||||
v -0.500000 -0.500000 -0.500000
|
||||
v -0.500000 -0.500000 0.500000
|
||||
v 0.500000 0.187500 -0.500000
|
||||
v 0.500000 -0.500000 0.500000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 1.0000 0.6875
|
||||
vt 0.0000 0.6875
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 0.6875
|
||||
vt 1.0000 0.6875
|
||||
vt 1.0000 0.6875
|
||||
vt 1.0000 0.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.6875
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 1.0000 0.6875
|
||||
vt 1.0000 0.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.6875
|
||||
vt 0.0000 0.6875
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.5000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.5000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vn 0.0000 0.7071 0.7071
|
||||
vn -0.0000 -1.0000 -0.0000
|
||||
vn -1.0000 0.0000 0.0000
|
||||
vn 1.0000 0.0000 -0.0000
|
||||
vn 0.0000 -0.7071 0.7071
|
||||
vn 0.0000 0.0000 1.0000
|
||||
vn -0.0000 0.7071 -0.7071
|
||||
vn -0.0000 0.0000 -1.0000
|
||||
vn -0.0000 -0.7071 -0.7071
|
||||
vn -0.0000 1.0000 -0.0000
|
||||
g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Top
|
||||
s off
|
||||
f 6/1/1 5/2/1 2/3/1 1/4/1
|
||||
g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Bottom
|
||||
f 11/5/2 10/6/2 14/7/2 13/8/2
|
||||
g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Right-Left
|
||||
f 1/9/3 2/10/3 3/11/3 4/12/3
|
||||
f 5/13/4 6/1/4 7/14/4 8/15/4
|
||||
f 4/12/3 9/16/3 10/17/3 11/18/3
|
||||
f 12/19/4 7/14/4 13/8/4 14/20/4
|
||||
g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Back
|
||||
f 6/21/5 1/9/5 4/12/5 7/22/5
|
||||
f 7/22/6 4/12/6 11/18/6 13/23/6
|
||||
g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Front
|
||||
f 2/10/7 5/24/7 8/25/7 3/11/7
|
||||
f 9/16/8 12/26/8 14/27/8 10/17/8
|
||||
g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Inside
|
||||
f 4/28/9 3/29/9 8/30/9 7/31/9
|
||||
f 7/31/10 12/32/10 9/33/10 4/28/10
|
Binary file not shown.
After Width: | Height: | Size: 88 B |
Binary file not shown.
After Width: | Height: | Size: 105 B |
Binary file not shown.
After Width: | Height: | Size: 105 B |
Binary file not shown.
After Width: | Height: | Size: 113 B |
Loading…
Reference in New Issue