Inventory item coloring.
Removes one of the open bugs.
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parent
adac8cf37f
commit
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3
init.lua
3
init.lua
@ -54,6 +54,7 @@ minetest.override_item("default:dirt_with_grass", {
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paramtype2 = "color",
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drawtype = "color",
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palette_index = 136,
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color = "#7dea1eff",
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palette = "luscious_grass_palette.png",
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tiles = {"luscious_grass.png", {name = "default_dirt.png", color = "white"}, "luscious_grass.png"},
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overlay_tiles = {"", "", {name = "luscious_dirt_overlay.png", color = "white"}},
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@ -76,6 +77,7 @@ for _, v in pairs({
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paramtype2 = "color",
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palette_index = 136,
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palette = "luscious_leaves_palette.png",
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color = "#8afb94ff",
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tiles = {tile},
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place_param2 = 136,
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after_place_node = after_place_node,
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@ -100,6 +102,7 @@ for _, v in pairs({
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paramtype2 = "color",
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palette_index = 136,
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palette = "luscious_grass_palette.png",
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color = "#7dea1eff",
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tiles = {tile},
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place_param2 = 136,
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after_place_node = after_place_node,
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@ -33,8 +33,7 @@ nodes in the landscape.
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- leaf decay is broken due to p2 usage
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- grass spread is broken or will place wrongly colored grass nodes
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- inventory items lack proper coloring
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- snowy pine trees are missing
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- snowy pine trees are no longer generated, only regular pines
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## palette
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