Auke Kok
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3eff367968
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Light nodes, and a barrier.
4 different basic lights: off, and 3 intensities.
one broken light that will flicker (nodetimer based)
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2017-01-27 23:57:38 -08:00 |
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Ekdohibs
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cf168c7ab1
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Save edited boxes at restart. Make the shutdown of the db a function that is called at the end of the boxes shutdown procedure.
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2017-01-27 15:41:02 +01:00 |
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Ekdohibs
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5fce0f413c
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Close boxes at server shutdown as well
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2017-01-27 15:21:22 +01:00 |
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Ekdohibs
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faf6e47649
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Add command to exit existing box
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2017-01-27 14:22:08 +01:00 |
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Ekdohibs
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e134f3b1d9
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Split boxes/init.lua into several files as it is getting quite big.
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2017-01-27 13:52:53 +01:00 |
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Ekdohibs
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ca9cac3b85
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Return players to lobby after leave; add /open chat command.
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2017-01-27 13:27:58 +01:00 |
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Ekdohibs
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15f90f7e3d
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Add editing of new boxes.
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2017-01-27 11:35:12 +01:00 |
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Ekdohibs
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f6594383b5
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Put entry & exit lobbies in db, entry box id is hardcoded as 0 and exit as 1 for now.
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2017-01-27 10:20:58 +01:00 |
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Auke Kok
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424d8172e5
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Add some basic textures and more of the tools.
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2017-01-27 00:26:28 -08:00 |
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Ekdohibs
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ecc9968348
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Avoid "loop is executed at most once" warning
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2017-01-27 09:25:05 +01:00 |
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Ekdohibs
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d630a1392f
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Remove some dead code
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2017-01-27 09:08:52 +01:00 |
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Ekdohibs
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ce3b2ac17b
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Don't fall at spawn
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2017-01-27 07:54:40 +01:00 |
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Ekdohibs
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0af2fd438a
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Remove nolight mapgen
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2017-01-27 07:36:15 +01:00 |
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Ekdohibs
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f7e1ddb425
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Fix init
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2017-01-27 07:34:07 +01:00 |
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Auke Kok
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cde99f4f00
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One more nil guard.
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2017-01-26 17:04:52 -08:00 |
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Ekdohibs
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cd16ec77c3
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Rename a few functions and change open_box signature
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2017-01-26 23:05:23 +01:00 |
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Ekdohibs
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9eaabbf5ae
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db: fix potential SQL injection
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2017-01-26 22:29:29 +01:00 |
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Ekdohibs
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19dd37b7ab
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Delete old code which is no longer needed.
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2017-01-26 22:19:56 +01:00 |
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Ekdohibs
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5c68ab7b50
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More doc for /update_lobby
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2017-01-26 22:11:47 +01:00 |
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Ekdohibs
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503db23766
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Add chatcommand to update lobbies, slightly better lobbies.
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2017-01-26 21:28:58 +01:00 |
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Ekdohibs
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d5585d20b8
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Add load/save box to db, cleanup a bit boxes and add chatcommands
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2017-01-26 20:47:09 +01:00 |
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Auke Kok
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d131e74b56
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Add stair model.
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2017-01-26 11:02:30 -08:00 |
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Auke Kok
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0d5097ff09
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Remove print() statement.
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2017-01-26 11:00:18 -08:00 |
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Auke Kok
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840f6cddb1
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Add luacheck.
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2017-01-26 10:58:01 -08:00 |
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Ekdohibs
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ac137e1484
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Add comments in db about SQL injection needing to be fixed
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2017-01-26 19:17:28 +01:00 |
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Ekdohibs
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de06958900
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Fix the previous commit
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2017-01-26 18:57:38 +01:00 |
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Ekdohibs
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1a4b209fde
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Box creation & entry demo, quite hacky for now
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2017-01-26 18:54:21 +01:00 |
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Ekdohibs
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bc24c621d7
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Add admin tool
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2017-01-26 17:05:14 +01:00 |
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Ekdohibs
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dd7e4b62ad
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Add boxes.cleanup to delete a whole area, and boxes.extent to know the size of a box.
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2017-01-26 16:40:00 +01:00 |
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Ekdohibs
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c4c203384c
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Tabs -> spaces
Add box allocation
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2017-01-26 16:12:57 +01:00 |
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Ekdohibs
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396886ad28
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Add load and save boxes functions.
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2017-01-26 15:03:57 +01:00 |
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Ekdohibs
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3c0bda80be
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Make db compatible with mod security
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2017-01-26 09:58:37 +01:00 |
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Auke Kok
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d66d28e669
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We don't ever need crafting stuff.
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2017-01-26 00:52:10 -08:00 |
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Auke Kok
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d036b2e72b
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Some minor notes about more nodes that are needed.
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2017-01-26 00:50:14 -08:00 |
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Auke Kok
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9f63f854f0
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Stone bricks texture.
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2017-01-26 00:48:27 -08:00 |
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Auke Kok
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4658e6f321
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Stairs and slabs.
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2017-01-26 00:41:39 -08:00 |
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Auke Kok
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0217039722
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These are not needed.
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2017-01-26 00:41:28 -08:00 |
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Auke Kok
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0dfda79c59
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Fix inventory stuff
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2017-01-26 00:20:03 -08:00 |
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Auke Kok
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1bcb66cf17
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Wieldhand (mtg) and gui textures, as well as some basic player code.
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2017-01-25 23:50:41 -08:00 |
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Auke Kok
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5cf83a2a81
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Add sfinv and creative, giving us a usable inventory.
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2017-01-25 23:47:19 -08:00 |
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Auke Kok
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475ce277fd
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Initial checkin.
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2017-01-25 23:06:00 -08:00 |
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