Fsc: fix crash in series progress dialog.

The callback was passed `{id = id}` instead of `id` directly,
leading to a concatenate crash.
This commit is contained in:
Auke Kok 2017-12-28 14:24:56 -08:00
parent 44e0ef1647
commit ce3f009b75

View File

@ -70,7 +70,7 @@ local function series_progress_reset(player, id)
"has happened.;0;0]" ..
"button[0.6,5.5;4.4,1.5;btn_cancel;I'll come back later]" ..
"button[5.0,5.5;4.4,1.5;btn_reset;Reset progress]",
{id = id},
id,
callback.progress_reset
)
end