Consistent writing style of item descriptions
- Fix capitalization - Fix ungrammatical word order (like “Wood dark”)
This commit is contained in:
parent
e7e0357926
commit
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@ -94,7 +94,7 @@ end
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-- this hidden node is placed on top of the bottom, and prevents
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-- this hidden node is placed on top of the bottom, and prevents
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-- nodes from being placed in the top half of the door.
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-- nodes from being placed in the top half of the door.
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minetest.register_node("doors:hidden", {
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minetest.register_node("doors:hidden", {
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description = "Hidden Door Segment",
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description = "Hidden door segment",
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-- can't use airlike otherwise falling nodes will turn to entities
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-- can't use airlike otherwise falling nodes will turn to entities
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-- and will be forever stuck until door is removed.
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-- and will be forever stuck until door is removed.
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drawtype = "nodebox",
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drawtype = "nodebox",
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@ -388,14 +388,14 @@ end
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doors.register("door_wood", {
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doors.register("door_wood", {
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tiles = {{ name = "itb_doors_door_wood.png", backface_culling = true }},
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tiles = {{ name = "itb_doors_door_wood.png", backface_culling = true }},
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description = "Wooden Door",
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description = "Wooden door",
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inventory_image = "itb_doors_item_wood.png",
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inventory_image = "itb_doors_item_wood.png",
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groups = {unbreakable = 1, node = 1, door = 1},
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groups = {unbreakable = 1, node = 1, door = 1},
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})
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})
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doors.register("door_steel", {
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doors.register("door_steel", {
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tiles = {{name = "itb_doors_door_steel.png", backface_culling = true}},
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tiles = {{name = "itb_doors_door_steel.png", backface_culling = true}},
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description = "Steel Door",
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description = "Steel door",
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inventory_image = "itb_doors_item_steel.png",
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inventory_image = "itb_doors_item_steel.png",
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protected = true,
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protected = true,
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groups = {unbreakable = 2, node = 2, door = 1},
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groups = {unbreakable = 2, node = 2, door = 1},
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@ -510,7 +510,7 @@ function doors.register_trapdoor(name, def)
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end
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end
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doors.register_trapdoor("doors:trapdoor", {
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doors.register_trapdoor("doors:trapdoor", {
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description = "Trapdoor",
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description = "Wooden trapdoor",
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inventory_image = "itb_doors_trapdoor.png",
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inventory_image = "itb_doors_trapdoor.png",
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wield_image = "itb_doors_trapdoor.png",
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wield_image = "itb_doors_trapdoor.png",
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tile_front = "itb_doors_trapdoor.png",
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tile_front = "itb_doors_trapdoor.png",
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@ -519,7 +519,7 @@ doors.register_trapdoor("doors:trapdoor", {
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})
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})
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doors.register_trapdoor("doors:trapdoor_steel", {
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doors.register_trapdoor("doors:trapdoor_steel", {
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description = "Steel Trapdoor",
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description = "Steel trapdoor",
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inventory_image = "itb_doors_trapdoor_steel.png",
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inventory_image = "itb_doors_trapdoor_steel.png",
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wield_image = "itb_doors_trapdoor_steel.png",
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wield_image = "itb_doors_trapdoor_steel.png",
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tile_front = "itb_doors_trapdoor_steel.png",
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tile_front = "itb_doors_trapdoor_steel.png",
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@ -595,19 +595,19 @@ function doors.register_fencegate(name, def)
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end
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end
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doors.register_fencegate("doors:gate_wood_medium", {
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doors.register_fencegate("doors:gate_wood_medium", {
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description = "Fence Gate (medium)",
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description = "Medium wood fence gate",
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texture = "blocks_tiles.png^[sheet:8x8:2,3",
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texture = "blocks_tiles.png^[sheet:8x8:2,3",
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groups = {node = 1}
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groups = {node = 1}
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})
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})
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doors.register_fencegate("doors:gate_wood_dark", {
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doors.register_fencegate("doors:gate_wood_dark", {
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description = "Fence Gate (dark)",
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description = "Dark wood fence gate",
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texture = "blocks_tiles.png^[sheet:8x8:0,3",
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texture = "blocks_tiles.png^[sheet:8x8:0,3",
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groups = {node = 1},
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groups = {node = 1},
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})
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})
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doors.register_fencegate("doors:gate_wood_light", {
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doors.register_fencegate("doors:gate_wood_light", {
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description = "Fence Gate (light)",
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description = "Light wood fence gate",
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texture = "blocks_tiles.png^[sheet:8x8:1,3",
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texture = "blocks_tiles.png^[sheet:8x8:1,3",
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groups = {node = 1}
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groups = {node = 1}
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})
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})
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@ -535,7 +535,7 @@ minetest.register_node("mech:pressure_plate", {
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})
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})
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minetest.register_node("mech:pressure_plate_down", {
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minetest.register_node("mech:pressure_plate_down", {
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description = "Pressure plate (down)",
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description = "Pressure plate (pressed)",
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drawtype = "nodebox",
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drawtype = "nodebox",
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tiles = {"blocks_tiles.png^[sheet:8x8:3,2"},
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tiles = {"blocks_tiles.png^[sheet:8x8:3,2"},
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node_box = {
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node_box = {
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@ -632,7 +632,7 @@ minetest.register_node("mech:piston_base", {
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})
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})
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minetest.register_node("mech:piston_base_sticky", {
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minetest.register_node("mech:piston_base_sticky", {
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description = "Piston (sticky)",
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description = "Sticky piston",
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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tiles = {"piston_top_sticky.png", "piston_bottom.png", "piston_side.png"},
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tiles = {"piston_top_sticky.png", "piston_bottom.png", "piston_side.png"},
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groups = {node = 1, unbreakable = 1},
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groups = {node = 1, unbreakable = 1},
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@ -642,7 +642,7 @@ minetest.register_node("mech:piston_base_sticky", {
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})
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})
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minetest.register_node("mech:piston_base_extended", {
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minetest.register_node("mech:piston_base_extended", {
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description = "Piston",
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description = "Extended piston base",
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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drawtype = "nodebox",
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drawtype = "nodebox",
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@ -690,7 +690,7 @@ minetest.register_node("mech:piston_base_extended", {
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})
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})
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minetest.register_node("mech:piston_top", {
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minetest.register_node("mech:piston_top", {
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description = "Piston Top",
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description = "Piston head",
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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drawtype = "nodebox",
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drawtype = "nodebox",
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@ -709,7 +709,7 @@ minetest.register_node("mech:piston_top", {
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})
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})
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minetest.register_node("mech:piston_top_sticky", {
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minetest.register_node("mech:piston_top_sticky", {
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description = "Piston Top (sticky)",
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description = "Sticky piston head",
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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drawtype = "nodebox",
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drawtype = "nodebox",
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@ -1207,7 +1207,7 @@ minetest.register_node("mech:node_creator", {
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-- moved from 'boxes' mod here
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-- moved from 'boxes' mod here
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minetest.register_node(":boxes:pedestal", {
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minetest.register_node(":boxes:pedestal", {
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description = "Nexus Pedestal",
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description = "Nexus pedestal",
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tiles = {"blocks_tiles.png^[sheet:8x8:2,0"},
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tiles = {"blocks_tiles.png^[sheet:8x8:2,0"},
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drawtype = "nodebox",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype = "light",
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@ -249,52 +249,52 @@ minetest.register_node("nodes:placeholder", {
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-- [5] falling node
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-- [5] falling node
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local nodelist = {
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local nodelist = {
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{"bricks_clay", true, "pickaxe", sounds.stone},
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{"bricks_clay", true, "pickaxe", sounds.stone, "clay bricks"},
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{"bricks_limestone", true, "pickaxe", sounds.stone},
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{"bricks_limestone", true, "pickaxe", sounds.stone, "limestone bricks"},
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{"bricks_marble", true, "pickaxe", sounds.stone},
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{"bricks_marble", true, "pickaxe", sounds.stone, "marble bricks"},
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{"bricks_sandstone", true, "pickaxe", sounds.stone},
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{"bricks_sandstone", true, "pickaxe", sounds.stone, "sandstone bricks"},
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{"bricks_stone", true, "pickaxe", sounds.stone},
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{"bricks_stone", true, "pickaxe", sounds.stone, "stone bricks"},
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{"bricks_stone_moss", true, "pickaxe", sounds.stone},
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{"bricks_stone_moss", true, "pickaxe", sounds.stone, "mossy stone bricks"},
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{"cobble", true, "pickaxe", sounds.stone},
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{"cobble", true, "pickaxe", sounds.stone, "cobblestone"},
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{"cobble_moss", true, "pickaxe", sounds.stone},
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{"cobble_moss", true, "pickaxe", sounds.stone, "mossy cobblestone"},
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{"limestone", true, "pickaxe", sounds.stone},
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{"limestone", true, "pickaxe", sounds.stone, "limestone"},
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{"marble", true, "pickaxe", sounds.stone},
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{"marble", true, "pickaxe", sounds.stone, "marble"},
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{"sandstone", true, "pickaxe", sounds.stone},
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{"sandstone", true, "pickaxe", sounds.stone, "sandstone"},
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{"stone", true, "pickaxe", sounds.stone},
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{"stone", true, "pickaxe", sounds.stone, "stone"},
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{"stone_moss", true, "pickaxe", sounds.stone},
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{"stone_moss", true, "pickaxe", sounds.stone, "mossy stone"},
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{"obsidian", true, false, sounds.stone},
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{"obsidian", true, false, sounds.stone, "obsidian"},
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{"bedrock", true, false, sounds.stone},
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{"bedrock", true, false, sounds.stone, "bedrock"},
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{"redrock", true, false, sounds.stone},
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{"redrock", true, false, sounds.stone, "red rock"},
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{"bronze", false, "pickaxe", sounds.metal},
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{"bronze", false, "pickaxe", sounds.metal, "bronze"},
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{"gold", false, "pickaxe", sounds.metal},
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{"gold", false, "pickaxe", sounds.metal, "gold"},
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{"emerald", false, "pickaxe", sounds.stone},
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{"emerald", false, "pickaxe", sounds.stone, "emerald"},
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{"iron", false, "pickaxe", sounds.metal},
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{"iron", false, "pickaxe", sounds.metal, "iron"},
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{"clay", false, "shovel", sounds.dirt},
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{"clay", false, "shovel", sounds.dirt, "clay"},
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{"dirt", false, "shovel", sounds.dirt},
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{"dirt", false, "shovel", sounds.dirt, "dirt"},
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{"gravel", false, "shovel", sounds.gravel, 1},
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{"gravel", false, "shovel", sounds.gravel, "gravel", 1},
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{"sand", false, "shovel", sounds.sand, 1},
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{"sand", false, "shovel", sounds.sand, "sand", 1},
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{"wood_dark", true, "axe", sounds.wood},
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{"wood_dark", true, "axe", sounds.wood, "dark wood"},
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{"wood_light", true, "axe", sounds.wood},
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{"wood_light", true, "axe", sounds.wood, "light wood"},
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{"wood_medium", true, "axe", sounds.wood},
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{"wood_medium", true, "axe", sounds.wood, "medium wood"},
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{"grass", false, false, sounds.grass},
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{"grass", false, false, sounds.grass, "grass block"},
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{"snow", false, "shovel", sounds.snow},
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{"snow", false, "shovel", sounds.snow, "snow"},
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{"ice", false, "pickaxe", sounds.stone},
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{"ice", false, "pickaxe", sounds.stone, "ice"},
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{"ore_black", false, "pickaxe", sounds.stone},
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{"ore_black", false, "pickaxe", sounds.stone, "black ore"},
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{"ore_blue", false, "pickaxe", sounds.stone},
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{"ore_blue", false, "pickaxe", sounds.stone, "blue ore"},
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{"ore_brown", false, "pickaxe", sounds.stone},
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{"ore_brown", false, "pickaxe", sounds.stone, "brown ore"},
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{"ore_cyan", false, "pickaxe", sounds.stone},
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{"ore_cyan", false, "pickaxe", sounds.stone, "cyan ore"},
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{"ore_gold", false, "pickaxe", sounds.stone},
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{"ore_gold", false, "pickaxe", sounds.stone, "gold ore"},
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{"ore_green", false, "pickaxe", sounds.stone},
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{"ore_green", false, "pickaxe", sounds.stone, "green ore"},
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{"ore_red", false, "pickaxe", sounds.stone},
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{"ore_red", false, "pickaxe", sounds.stone, "red ore"},
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}
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}
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local function make_stair_slab(name, groups, b1, b2, snd, tex)
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local function make_stair_slab(name, desc, groups, b1, b2, snd, tex)
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if not tex then
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if not tex then
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tex = name
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tex = name
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end
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end
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minetest.register_node("nodes:" .. name .. b1 .. "_stairs", {
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minetest.register_node("nodes:" .. name .. b1 .. "_stairs", {
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description = nm(name .. " stairs" .. b2),
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description = nm(desc .. " stairs" .. b2),
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tiles = {tex .. ".png"},
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tiles = {tex .. ".png"},
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drawtype = "mesh",
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drawtype = "mesh",
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mesh = "stairs_stair.obj",
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mesh = "stairs_stair.obj",
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@ -318,7 +318,7 @@ local function make_stair_slab(name, groups, b1, b2, snd, tex)
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sounds = snd,
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sounds = snd,
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})
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})
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minetest.register_node("nodes:" .. name .. b1 .. "_slab", {
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minetest.register_node("nodes:" .. name .. b1 .. "_slab", {
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description = nm(name .. " slab" .. b2),
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description = nm(desc .. " slab" .. b2),
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tiles = {tex .. ".png"},
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tiles = {tex .. ".png"},
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drawtype = "nodebox",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype = "light",
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@ -336,7 +336,7 @@ for n, v in pairs(nodelist) do
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local tex = "blocks_tiles.png^[sheet:8x8:" .. (n - 1) % 8 .. "," .. math.floor((n - 1) / 8)
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local tex = "blocks_tiles.png^[sheet:8x8:" .. (n - 1) % 8 .. "," .. math.floor((n - 1) / 8)
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local groups = {node = 1}
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local groups = {node = 1}
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if v[5] then
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if v[6] then
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groups.falling_node = 1
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groups.falling_node = 1
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end
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end
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if v[4] == sounds.stone then
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if v[4] == sounds.stone then
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@ -349,30 +349,30 @@ for n, v in pairs(nodelist) do
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local gg = table.copy(groups)
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local gg = table.copy(groups)
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gg[v[3]] = 3
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gg[v[3]] = 3
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minetest.register_node("nodes:" .. v[1] .. "_breakable", {
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minetest.register_node("nodes:" .. v[1] .. "_breakable", {
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description = nm(v[1]),
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description = nm(v[5]),
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tiles = {tex},
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tiles = {tex},
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groups = gg,
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groups = gg,
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sounds = v[4],
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sounds = v[4],
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})
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})
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if v[2] then
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if v[2] then
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make_stair_slab(v[1], gg, "_breakable", "", v[4], tex)
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make_stair_slab(v[1], v[5], gg, "_breakable", "", v[4], tex)
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end
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end
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frame.register("nodes:" .. v[1] .. "_breakable")
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frame.register("nodes:" .. v[1] .. "_breakable")
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end
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end
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groups.unbreakable = 1
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groups.unbreakable = 1
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minetest.register_node("nodes:" .. v[1], {
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minetest.register_node("nodes:" .. v[1], {
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description = nm(v[1]),
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description = nm(v[5]),
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tiles = {tex},
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tiles = {tex},
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groups = groups,
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groups = groups,
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sounds = v[4],
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sounds = v[4],
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})
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})
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if v[2] then
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if v[2] then
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make_stair_slab(v[1], groups, "", "", v[4], tex)
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make_stair_slab(v[1], v[5], groups, "", "", v[4], tex)
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if groups.stone then
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if groups.stone then
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walls.register("nodes:" .. v[1] .. "_wall", v[1] .. " Wall", tex, v[4],
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walls.register("nodes:" .. v[1] .. "_wall", nm(v[5] .. " wall"), nm("Middle " .. v[5] .. " wall"), tex, v[4],
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groups, {"group:stone"})
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groups, {"group:stone"})
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else
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else
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walls.register("nodes:" .. v[1] .. "_wall", v[1] .. " Wall", tex, v[4],
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walls.register("nodes:" .. v[1] .. "_wall", nm(v[5] .. " wall"), nm("Middle " ..v[5] .. " wall"), tex, v[4],
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groups, {"group:wood"})
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groups, {"group:wood"})
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end
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end
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end
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end
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@ -433,14 +433,14 @@ for n, v in pairs({"yellow", "white", "violet", "red",
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},
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},
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},
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},
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})
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})
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make_stair_slab("wool_" .. v, {node = 1, unbreakable = 1}, "", "", sounds.cloth, tex)
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make_stair_slab("wool_" .. v, nm(v .. " wool"), {node = 1, unbreakable = 1}, "", "", sounds.cloth, tex)
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minetest.register_node("nodes:wool_" .. v .. "_breakable", {
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minetest.register_node("nodes:wool_" .. v .. "_breakable", {
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description = nm(v .. " wool"),
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description = nm(v .. " wool"),
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tiles = {tex},
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tiles = {tex},
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groups = {axe = 1, node = 1},
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groups = {axe = 1, node = 1},
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sounds = sounds.cloth,
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sounds = sounds.cloth,
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})
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})
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make_stair_slab("wool_" .. v, {axe = 1, node = 1}, "_breakable", "", sounds.cloth, tex)
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make_stair_slab("wool_" .. v, nm(v .. " wool"), {axe = 1, node = 1}, "_breakable", "", sounds.cloth, tex)
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frame.register("nodes:wool_" .. v .. "_breakable")
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frame.register("nodes:wool_" .. v .. "_breakable")
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end
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end
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|
||||||
@ -457,14 +457,14 @@ for n, v in pairs({"black", "violet", "brown", "cyan",
|
|||||||
groups = {node = 1, unbreakable = 1},
|
groups = {node = 1, unbreakable = 1},
|
||||||
sounds = sounds.clay,
|
sounds = sounds.clay,
|
||||||
})
|
})
|
||||||
make_stair_slab("hardened_clay_" .. v, {node = 1, unbreakable = 1}, "", "", sounds.cloth, tex)
|
make_stair_slab("hardened_clay_" .. v, nm(v .. " hardened clay"), {node = 1, unbreakable = 1}, "", "", sounds.cloth, tex)
|
||||||
minetest.register_node("nodes:hardened_clay_" .. v .. "_breakable", {
|
minetest.register_node("nodes:hardened_clay_" .. v .. "_breakable", {
|
||||||
description = nm(v .. " hardened clay"),
|
description = nm(v .. " hardened clay"),
|
||||||
tiles = {tex},
|
tiles = {tex},
|
||||||
groups = {pickaxe = 1, node = 1},
|
groups = {pickaxe = 1, node = 1},
|
||||||
sounds = sounds.cloth,
|
sounds = sounds.cloth,
|
||||||
})
|
})
|
||||||
make_stair_slab("hardened_clay_" .. v, {axe = 1, node = 1}, "_breakable", "", sounds.cloth, tex)
|
make_stair_slab("hardened_clay_" .. v, nm(v .. " hardened clay"), {axe = 1, node = 1}, "_breakable", "", sounds.cloth, tex)
|
||||||
frame.register("nodes:hardened_clay_" .. v .. "_breakable")
|
frame.register("nodes:hardened_clay_" .. v .. "_breakable")
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -542,7 +542,7 @@ end
|
|||||||
|
|
||||||
-- glass
|
-- glass
|
||||||
minetest.register_node("nodes:glass", {
|
minetest.register_node("nodes:glass", {
|
||||||
description = "glass",
|
description = "Glass",
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
@ -552,7 +552,7 @@ minetest.register_node("nodes:glass", {
|
|||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("nodes:glass_breakable", {
|
minetest.register_node("nodes:glass_breakable", {
|
||||||
description = "glass",
|
description = "Glass",
|
||||||
drawtype = "glasslike_framed_optional",
|
drawtype = "glasslike_framed_optional",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
@ -584,7 +584,7 @@ for _, v in pairs({14, 11, 8, 0}) do
|
|||||||
on_untrigger = lamp_on_untrigger
|
on_untrigger = lamp_on_untrigger
|
||||||
end
|
end
|
||||||
minetest.register_node("nodes:lamp_bar_" .. v, {
|
minetest.register_node("nodes:lamp_bar_" .. v, {
|
||||||
description = "A Lamp (" .. v .. ")",
|
description = "Wall lamp (" .. v .. ")",
|
||||||
light_source = v,
|
light_source = v,
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
tiles = {"lamp_bar.png"},
|
tiles = {"lamp_bar.png"},
|
||||||
@ -606,7 +606,7 @@ for _, v in pairs({14, 11, 8, 0}) do
|
|||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_node("nodes:lamp_bar_broken", {
|
minetest.register_node("nodes:lamp_bar_broken", {
|
||||||
description = "Broken lamp (flickering)",
|
description = "Broken wall lamp (flickering)",
|
||||||
light_source = 8,
|
light_source = 8,
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
tiles = {"lamp_bar.png"},
|
tiles = {"lamp_bar.png"},
|
||||||
@ -634,7 +634,7 @@ minetest.register_node("nodes:lamp_bar_broken", {
|
|||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("nodes:lamp_bar_broken_off", {
|
minetest.register_node("nodes:lamp_bar_broken_off", {
|
||||||
description = "Broken lamp (flickering, off)",
|
description = "Broken wall lamp (flickering, off)",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
tiles = {"lamp_bar.png"},
|
tiles = {"lamp_bar.png"},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
@ -662,7 +662,7 @@ minetest.register_node("nodes:lamp_bar_broken_off", {
|
|||||||
|
|
||||||
-- glowblock
|
-- glowblock
|
||||||
minetest.register_node("nodes:glowblock", {
|
minetest.register_node("nodes:glowblock", {
|
||||||
description = "A glowblock ",
|
description = "Glowblock",
|
||||||
tiles = {"glowblock.png"},
|
tiles = {"glowblock.png"},
|
||||||
light_source = 13,
|
light_source = 13,
|
||||||
groups = {node = 1, unbreakable = 1},
|
groups = {node = 1, unbreakable = 1},
|
||||||
@ -697,7 +697,7 @@ for _, v in pairs({14, 11, 8, 0}) do
|
|||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_node("nodes:lamp_block_" .. v, {
|
minetest.register_node("nodes:lamp_block_" .. v, {
|
||||||
description = "A Lamp block (" .. v .. ")",
|
description = "Lamp block (" .. v .. ")",
|
||||||
tiles = tiles,
|
tiles = tiles,
|
||||||
light_source = v,
|
light_source = v,
|
||||||
groups = {node = 1, unbreakable = 1},
|
groups = {node = 1, unbreakable = 1},
|
||||||
@ -708,10 +708,14 @@ for _, v in pairs({14, 11, 8, 0}) do
|
|||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local wood_fences = {
|
||||||
for n, wood in ipairs({"wood_dark", "wood_light", "wood_medium"}) do
|
{ "wood_dark", "Dark wood fence" },
|
||||||
fences.register_fence("nodes:fence_" .. wood, {
|
{ "wood_light", "Light wood fence" },
|
||||||
description = nm(wood .. " fence"),
|
{ "wood_medium", "Medium wood fence" },
|
||||||
|
}
|
||||||
|
for n, wood in ipairs(wood_fences) do
|
||||||
|
fences.register_fence("nodes:fence_" .. wood[1], {
|
||||||
|
description = wood[2],
|
||||||
texture = "blocks_tiles.png^[sheet:8x8:" .. n - 1 ..",3",
|
texture = "blocks_tiles.png^[sheet:8x8:" .. n - 1 ..",3",
|
||||||
inventory_image = "default_fence_overlay.png^" .. "blocks_tiles.png^[sheet:8x8:" .. n - 1 ..",3" ..
|
inventory_image = "default_fence_overlay.png^" .. "blocks_tiles.png^[sheet:8x8:" .. n - 1 ..",3" ..
|
||||||
"^default_fence_overlay.png^[makealpha:255,126,126",
|
"^default_fence_overlay.png^[makealpha:255,126,126",
|
||||||
@ -1401,17 +1405,19 @@ frame.register("nodes:fire")
|
|||||||
-- empty (fake) chest
|
-- empty (fake) chest
|
||||||
-- chest-with-key
|
-- chest-with-key
|
||||||
-- chest-with-tool
|
-- chest-with-tool
|
||||||
for _, name in ipairs({
|
for _, names in ipairs({
|
||||||
"nothing",
|
{ "nothing", "Empty chest" },
|
||||||
"boxes:nexus",
|
{ "boxes:nexus", "Chest with nexus" },
|
||||||
"tools:axe",
|
{ "tools:axe", "Chest with axe" },
|
||||||
"tools:pickaxe",
|
{ "tools:pickaxe", "Chest with pickaxe" },
|
||||||
"tools:shovel",
|
{ "tools:shovel", "Chest with shovel" },
|
||||||
"tools:sword",
|
{ "tools:sword", "Chest with sword" },
|
||||||
"tools:flint_and_steel",
|
{ "tools:flint_and_steel", "Chest with flint and steel" },
|
||||||
}) do
|
}) do
|
||||||
|
local name = names[1]
|
||||||
|
local desc = names[2]
|
||||||
minetest.register_node("nodes:chest_with_" .. string.gsub(name, ":", "_"), {
|
minetest.register_node("nodes:chest_with_" .. string.gsub(name, ":", "_"), {
|
||||||
description = "Chest with " .. name,
|
description = desc,
|
||||||
drawtype = "mesh",
|
drawtype = "mesh",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
@ -1439,7 +1445,7 @@ end
|
|||||||
minetest.register_alias("nodes:chest_with_boxes_findme_item", "nodes:chest_with_boxes_nexus")
|
minetest.register_alias("nodes:chest_with_boxes_findme_item", "nodes:chest_with_boxes_nexus")
|
||||||
|
|
||||||
minetest.register_node("nodes:chest_open", {
|
minetest.register_node("nodes:chest_open", {
|
||||||
description = "Chest",
|
description = "Open chest",
|
||||||
drawtype = "mesh",
|
drawtype = "mesh",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
@ -1460,50 +1466,50 @@ minetest.register_node("nodes:chest_open", {
|
|||||||
-- farming plants
|
-- farming plants
|
||||||
-- flowerpot combos
|
-- flowerpot combos
|
||||||
for _, n in pairs({
|
for _, n in pairs({
|
||||||
{"grass_1", "3,3", 56},
|
{"grass_1", "3,3", 56, "grass (1)"},
|
||||||
{"grass_2", "4,3", 56},
|
{"grass_2", "4,3", 56, "grass (2)"},
|
||||||
{"grass_3", "5,3", 56},
|
{"grass_3", "5,3", 56, "grass (3)"},
|
||||||
{"grass_4", "6,3", 56},
|
{"grass_4", "6,3", 56, "grass (4)"},
|
||||||
{"grass_5", "7,3", 56},
|
{"grass_5", "7,3", 56, "grass (5)"},
|
||||||
{"dead_bush", "1,3", 56},
|
{"dead_bush", "1,3", 56, "dead bush"},
|
||||||
{"rose", "6,4", 9},
|
{"rose", "6,4", 9, "rose"},
|
||||||
{"dandelion", "0,3", 9},
|
{"dandelion", "0,3", 9, "dandelion"},
|
||||||
{"white_tulip", "4,5", 9},
|
{"white_tulip", "4,5", 9, "white tulip"},
|
||||||
{"allium", "6,2", 9},
|
{"allium", "6,2", 9, "allium"},
|
||||||
{"orchid", "3,4", 9},
|
{"orchid", "3,4", 9, "orchid"},
|
||||||
{"daisy", "7,2", 9},
|
{"daisy", "7,2", 9, "daisy"},
|
||||||
{"houstonia", "0,4", 9},
|
{"houstonia", "0,4", 9, "bluet"},
|
||||||
{"paeonia", "4,4", 9},
|
{"paeonia", "4,4", 9, "peony"},
|
||||||
{"wheat_stage_0", "0,1", 11},
|
{"wheat_stage_0", "0,1", 11, "wheat (stage 0)"},
|
||||||
{"wheat_stage_1", "1,1", 11},
|
{"wheat_stage_1", "1,1", 11, "wheat (stage 1)"},
|
||||||
{"wheat_stage_2", "2,1", 11},
|
{"wheat_stage_2", "2,1", 11, "wheat (stage 2)"},
|
||||||
{"wheat_stage_3", "3,1", 11},
|
{"wheat_stage_3", "3,1", 11, "wheat (stage 3)"},
|
||||||
{"wheat_stage_4", "4,1", 11},
|
{"wheat_stage_4", "4,1", 11, "wheat (stage 4)"},
|
||||||
{"wheat_stage_5", "5,1", 11},
|
{"wheat_stage_5", "5,1", 11, "wheat (stage 5)"},
|
||||||
{"wheat_stage_6", "6,1", 11},
|
{"wheat_stage_6", "6,1", 11, "wheat (stage 6)"},
|
||||||
{"wheat_stage_7", "7,1", 11},
|
{"wheat_stage_7", "7,1", 11, "wheat (stage 7)"},
|
||||||
{"potatoes_stage_0", "4,0", 10},
|
{"potatoes_stage_0", "4,0", 10, "potatoes (stage 0)"},
|
||||||
{"potatoes_stage_1", "5,0", 10},
|
{"potatoes_stage_1", "5,0", 10, "potatoes (stage 1)"},
|
||||||
{"potatoes_stage_2", "6,0", 10},
|
{"potatoes_stage_2", "6,0", 10, "potatoes (stage 2)"},
|
||||||
{"potatoes_stage_3", "7,0", 10},
|
{"potatoes_stage_3", "7,0", 10, "potatoes (stage 3)"},
|
||||||
{"carrots_stage_0", "0,0", 8},
|
{"carrots_stage_0", "0,0", 8, "carrots (stage 0)"},
|
||||||
{"carrots_stage_1", "1,0", 8},
|
{"carrots_stage_1", "1,0", 8, "carrots (stage 1)"},
|
||||||
{"carrots_stage_2", "2,0", 8},
|
{"carrots_stage_2", "2,0", 8, "carrots (stage 2)"},
|
||||||
{"carrots_stage_3", "3,0", 8},
|
{"carrots_stage_3", "3,0", 8, "carrots (stage 3)"},
|
||||||
{"sapling_1", "0,2", 8, true},
|
{"sapling_1", "0,2", 8, "sapling 1", true},
|
||||||
{"sapling_2", "1,2", 8, true},
|
{"sapling_2", "1,2", 8, "sapling 2", true},
|
||||||
{"sapling_3", "2,2", 8, true},
|
{"sapling_3", "2,2", 8, "sapling 3", true},
|
||||||
{"sapling_4", "3,2", 8, true},
|
{"sapling_4", "3,2", 8, "sapling 4", true},
|
||||||
{"sapling_5", "4,2", 8, true},
|
{"sapling_5", "4,2", 8, "sapling 5", true},
|
||||||
{"sapling_6", "5,2", 8, true},
|
{"sapling_6", "5,2", 8, "sapling 6", true},
|
||||||
{"mushroom_red", "2,4", 10, true},
|
{"mushroom_red", "2,4", 10, "red mushroom", true},
|
||||||
{"mushroom_brown", "1,4", 10, true},
|
{"mushroom_brown", "1,4", 10, "brown mushroom", true},
|
||||||
{"fern", "2,3", 9},
|
{"fern", "2,3", 9, "fern"},
|
||||||
{"reeds", "5,4", 0},
|
{"reeds", "5,4", 0, "reeds"},
|
||||||
}) do
|
}) do
|
||||||
local tex = "plant_tiles.png^[sheet:8x8:" .. n[2]
|
local tex = "plant_tiles.png^[sheet:8x8:" .. n[2]
|
||||||
minetest.register_node("nodes:" .. n[1], {
|
minetest.register_node("nodes:" .. n[1], {
|
||||||
description = nm(n[1]),
|
description = nm(n[4]),
|
||||||
drawtype = "plantlike",
|
drawtype = "plantlike",
|
||||||
place_param2 = n[3],
|
place_param2 = n[3],
|
||||||
tiles = {tex},
|
tiles = {tex},
|
||||||
@ -1522,9 +1528,9 @@ for _, n in pairs({
|
|||||||
sounds = sounds.grass,
|
sounds = sounds.grass,
|
||||||
groups = {node = 1},
|
groups = {node = 1},
|
||||||
})
|
})
|
||||||
if n[4] then
|
if n[5] then
|
||||||
minetest.register_node("nodes:" .. n[1] .. "_breakable", {
|
minetest.register_node("nodes:" .. n[1] .. "_breakable", {
|
||||||
description = nm(n[1]),
|
description = nm(n[4]),
|
||||||
drawtype = "plantlike",
|
drawtype = "plantlike",
|
||||||
place_param2 = n[3],
|
place_param2 = n[3],
|
||||||
tiles = {tex},
|
tiles = {tex},
|
||||||
@ -1548,7 +1554,7 @@ for _, n in pairs({
|
|||||||
frame.register("nodes:" .. n[1])
|
frame.register("nodes:" .. n[1])
|
||||||
end
|
end
|
||||||
minetest.register_node("nodes:flowerpot_" ..n[1], {
|
minetest.register_node("nodes:flowerpot_" ..n[1], {
|
||||||
description = nm("Pot with " .. n[1]),
|
description = "Pot with " .. n[4],
|
||||||
drawtype = "mesh",
|
drawtype = "mesh",
|
||||||
mesh = "flowerpot.obj",
|
mesh = "flowerpot.obj",
|
||||||
tiles = {
|
tiles = {
|
||||||
@ -1623,12 +1629,12 @@ end
|
|||||||
|
|
||||||
-- empty flowerpot
|
-- empty flowerpot
|
||||||
minetest.register_node("nodes:flowerpot_empty", {
|
minetest.register_node("nodes:flowerpot_empty", {
|
||||||
description = "Pot (empty)",
|
description = "Empty pot",
|
||||||
drawtype = "mesh",
|
drawtype = "mesh",
|
||||||
mesh = "flowerpot.obj",
|
mesh = "flowerpot.obj",
|
||||||
tiles = {
|
tiles = {
|
||||||
{name = "pot.png"},
|
{name = "pot.png"},
|
||||||
{name = "itb_blank.png"},
|
{name = "blank.png"},
|
||||||
},
|
},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
@ -1647,23 +1653,23 @@ minetest.register_node("nodes:flowerpot_empty", {
|
|||||||
|
|
||||||
-- soil
|
-- soil
|
||||||
for _, v in pairs({
|
for _, v in pairs({
|
||||||
"soil",
|
{ "soil", "Soil" },
|
||||||
"soil_wet",
|
{ "soil_wet", "Wet soil" },
|
||||||
}) do
|
}) do
|
||||||
-- register diggable node version
|
-- register diggable node version
|
||||||
minetest.register_node("nodes:" .. v .. "_breakable", {
|
minetest.register_node("nodes:" .. v[1] .. "_breakable", {
|
||||||
description = nm(v),
|
description = v[2],
|
||||||
tiles = {v .. ".png", "blocks_tiles.png^[sheet:8x8:5,2"},
|
tiles = {v[1] .. ".png", "blocks_tiles.png^[sheet:8x8:5,2"},
|
||||||
groups = {node = 1, shovel = 1},
|
groups = {node = 1, shovel = 1},
|
||||||
sounds = sounds.dirt,
|
sounds = sounds.dirt,
|
||||||
})
|
})
|
||||||
minetest.register_node("nodes:" .. v, {
|
minetest.register_node("nodes:" .. v[1], {
|
||||||
description = nm(v),
|
description = v[2],
|
||||||
tiles = {v .. ".png", "blocks_tiles.png^[sheet:8x8:5,2"},
|
tiles = {v[1] .. ".png", "blocks_tiles.png^[sheet:8x8:5,2"},
|
||||||
groups = {node = 1, unbreakable = 1},
|
groups = {node = 1, unbreakable = 1},
|
||||||
sounds = sounds.dirt,
|
sounds = sounds.dirt,
|
||||||
})
|
})
|
||||||
frame.register("nodes:" .. v .. "_breakable")
|
frame.register("nodes:" .. v[1] .. "_breakable")
|
||||||
end
|
end
|
||||||
|
|
||||||
-- dirt with grass,
|
-- dirt with grass,
|
||||||
@ -1698,13 +1704,13 @@ frame.register("nodes:dirt_with_podzol_breakable")
|
|||||||
|
|
||||||
-- mycelium
|
-- mycelium
|
||||||
minetest.register_node("nodes:mycelium_breakable", {
|
minetest.register_node("nodes:mycelium_breakable", {
|
||||||
description = "mycelium",
|
description = "Mycelium",
|
||||||
tiles = {"mycelium_top.png", "blocks_tiles.png^[sheet:8x8:5,2", "mycelium_side.png"},
|
tiles = {"mycelium_top.png", "blocks_tiles.png^[sheet:8x8:5,2", "mycelium_side.png"},
|
||||||
groups = {node = 1, shovel = 1},
|
groups = {node = 1, shovel = 1},
|
||||||
sounds = sounds.dirt,
|
sounds = sounds.dirt,
|
||||||
})
|
})
|
||||||
minetest.register_node("nodes:mycelium", {
|
minetest.register_node("nodes:mycelium", {
|
||||||
description = "mycelium",
|
description = "Mycelium",
|
||||||
tiles = {"mycelium_top.png", "blocks_tiles.png^[sheet:8x8:5,2", "mycelium_side.png"},
|
tiles = {"mycelium_top.png", "blocks_tiles.png^[sheet:8x8:5,2", "mycelium_side.png"},
|
||||||
groups = {node = 1, unbreakable = 1},
|
groups = {node = 1, unbreakable = 1},
|
||||||
sounds = sounds.dirt,
|
sounds = sounds.dirt,
|
||||||
@ -1743,9 +1749,16 @@ minetest.register_node("nodes:snow_ledge", {
|
|||||||
},
|
},
|
||||||
})
|
})
|
||||||
|
|
||||||
for i, v in ipairs({[1] = "blue", [2] = "gray", [3] = "green", [4] = "rail", [5] = "red"}) do
|
local lines = {
|
||||||
minetest.register_node("nodes:line_" .. v, {
|
{ "blue", "Blue line" },
|
||||||
description = "Line (" .. v .. ")",
|
{ "gray", "Gray line" },
|
||||||
|
{ "green", "Green line" },
|
||||||
|
{ "rail", "Rail" },
|
||||||
|
{ "red", "Red line" },
|
||||||
|
}
|
||||||
|
for i, v in ipairs(lines) do
|
||||||
|
minetest.register_node("nodes:line_" .. v[1], {
|
||||||
|
description = v[2],
|
||||||
drawtype = "raillike",
|
drawtype = "raillike",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
|
@ -191,7 +191,7 @@ local function text_callback(player, fields, context)
|
|||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_node("signs:sign", {
|
minetest.register_node("signs:sign", {
|
||||||
description = "sign",
|
description = "Sign",
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
@ -504,7 +504,7 @@ minetest.register_entity("signs:sign", {
|
|||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("signs:bg", {
|
minetest.register_node("signs:bg", {
|
||||||
description = "Sign Background",
|
description = "Sign background",
|
||||||
tiles = {"sign_bg.png"},
|
tiles = {"sign_bg.png"},
|
||||||
groups = { node = 1 },
|
groups = { node = 1 },
|
||||||
})
|
})
|
||||||
@ -550,7 +550,7 @@ end
|
|||||||
|
|
||||||
for k, v in ipairs(icons) do
|
for k, v in ipairs(icons) do
|
||||||
minetest.register_node("signs:icon_".. v, {
|
minetest.register_node("signs:icon_".. v, {
|
||||||
description = "sign (" .. v .. ")",
|
description = "Sign (" .. v .. ")",
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
@ -614,7 +614,7 @@ local stardir = {
|
|||||||
}
|
}
|
||||||
|
|
||||||
minetest.register_node("signs:star", {
|
minetest.register_node("signs:star", {
|
||||||
description = "A Star",
|
description = "Star",
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
@ -659,7 +659,7 @@ minetest.register_node("signs:star", {
|
|||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("signs:no_star", {
|
minetest.register_node("signs:no_star", {
|
||||||
description = "No Star",
|
description = "No star",
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
|
@ -423,7 +423,7 @@ local terminal_use = function(pos, node, clicker, itemstack, pointed_thing)
|
|||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_node("terminal:terminal", {
|
minetest.register_node("terminal:terminal", {
|
||||||
description = "An interactive terminal console emulator access interface unit controller",
|
description = "Interactive terminal console emulator access interface unit controller",
|
||||||
drawtype = "mesh",
|
drawtype = "mesh",
|
||||||
mesh = "terminal.obj",
|
mesh = "terminal.obj",
|
||||||
groups = {mech = 1, trigger = 1},
|
groups = {mech = 1, trigger = 1},
|
||||||
|
@ -115,7 +115,7 @@ frame.register("tools:sword")
|
|||||||
|
|
||||||
|
|
||||||
minetest.register_tool("tools:flint_and_steel", {
|
minetest.register_tool("tools:flint_and_steel", {
|
||||||
description = "Flint and Steel",
|
description = "Flint and steel",
|
||||||
inventory_image = "flint_and_steel.png",
|
inventory_image = "flint_and_steel.png",
|
||||||
})
|
})
|
||||||
frame.register("tools:flint_and_steel")
|
frame.register("tools:flint_and_steel")
|
||||||
|
@ -20,7 +20,7 @@ https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
|||||||
|
|
||||||
walls = {}
|
walls = {}
|
||||||
|
|
||||||
walls.register = function(wall_name, wall_desc, wall_texture, wall_sounds, groups, connect_groups)
|
walls.register = function(wall_name, wall_desc, wall_desc_middle, wall_texture, wall_sounds, groups, connect_groups)
|
||||||
-- inventory node, and pole-type wall start item
|
-- inventory node, and pole-type wall start item
|
||||||
groups.wall = 1
|
groups.wall = 1
|
||||||
connect_groups[#connect_groups + 1] = "group:wall"
|
connect_groups[#connect_groups + 1] = "group:wall"
|
||||||
@ -55,7 +55,7 @@ walls.register = function(wall_name, wall_desc, wall_texture, wall_sounds, group
|
|||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node(wall_name .. "_middle", {
|
minetest.register_node(wall_name .. "_middle", {
|
||||||
description = wall_desc .. " middle",
|
description = wall_desc_middle,
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
node_box = {
|
node_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
|
@ -164,7 +164,7 @@ function xpanes.register_pane(name, def)
|
|||||||
end
|
end
|
||||||
|
|
||||||
xpanes.register_pane("pane", {
|
xpanes.register_pane("pane", {
|
||||||
description = "Glass Pane",
|
description = "Glass pane",
|
||||||
textures = {"itb_xpanes_glass_top.png", "itb_xpanes_glass.png"},
|
textures = {"itb_xpanes_glass_top.png", "itb_xpanes_glass.png"},
|
||||||
inventory_image = "itb_xpanes_glass.png",
|
inventory_image = "itb_xpanes_glass.png",
|
||||||
wield_image = "itb_xpanes_glass.png",
|
wield_image = "itb_xpanes_glass.png",
|
||||||
@ -173,7 +173,7 @@ xpanes.register_pane("pane", {
|
|||||||
})
|
})
|
||||||
|
|
||||||
xpanes.register_pane("bar", {
|
xpanes.register_pane("bar", {
|
||||||
description = "Iron bar",
|
description = "Iron bars",
|
||||||
textures = {"itb_xpanes_bar_top.png", "itb_xpanes_bar.png"},
|
textures = {"itb_xpanes_bar_top.png", "itb_xpanes_bar.png"},
|
||||||
inventory_image = "itb_xpanes_bar.png",
|
inventory_image = "itb_xpanes_bar.png",
|
||||||
wield_image = "itb_xpanes_bar.png",
|
wield_image = "itb_xpanes_bar.png",
|
||||||
|
Loading…
x
Reference in New Issue
Block a user