56199528ac
Cypress Add Birch Add Bamboo Add Cacao Add Cherry Add tweak farming redo cocoa_4
131 lines
6.5 KiB
Plaintext
131 lines
6.5 KiB
Plaintext
-------------------------------------------------------------------------------
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-- ____ ____ --
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-- | _ \ _ _ _ __ __ _ ___ ___ _ __ / ___| ___ _ _ _ __ --
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-- | | | | | | | '_ \ / _` |/ _ \/ _ \| '_ \ \___ \ / _ \| | | | '_ \ --
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-- | |_| | |_| | | | | (_| | __/ (_) | | | | ___) | (_) | |_| | |_) | --
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-- |____/ \__,_|_| |_|\__, |\___|\___/|_| |_| |____/ \___/ \__,_| .__/ --
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-- |___/ |_| --
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-- --
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-------------------------------------------------------------------------------
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-- All Textures CC0 --
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-- https://creativecommons.org/publicdomain/zero/1.0/ --
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-- Sirrobzeroone --
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-------------------------------------------------------------------------------
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I started to create this texture pack of the back of a comment Wuzzy left on a
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forum thread mentioning the CC0 graphics avaliable for Dungeon Crawl Stone Soup
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(https://crawl.develz.org/). After converting what I could or recolouring some
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I then created what was missing from scratch or when I got lucky from other CC0
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content on Opengameart.org. I was orginally going to name the texture back
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Dungeon Crawl Stone Soup but decided against this for multiple reasons but made
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a name which I hope pays homage to the source material that inspired this pack.
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I gravely under estimated how much work this was going to be and keeping up the
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motivation has been difficult at times. I started this pack when MT version 0.4.17
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was released (Jan 2019) and it took until 2023 (I get distracted easily) to get a
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version to a point where I think it will be useful/usable. I dubbed this first
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version Broth Soup edition to show its in my mind minimal coverage of common mods
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and textures but usable and hopefully tasty :).
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Please feel free to use any of the textures in this texture package as placeholders for
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any mods your creating. I know some people (myself included) feel badly when using
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textures from a released texture pack even if they are cc0 - so use these how ever
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you like for your own mods to save time and effort during development of your mod,
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down scaling from 32 to 16 is far easier as well.
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There is some slight sylistic conflicts and you'll find some textures better than
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others (lack of skill/inspiration). There are several I want to rework but at the
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moment my focus is getting a high coverage of mods with similar look/feel. I am no
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texture or pixel artist like my programming I just dabble so don't expect pro work :).
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--------------------------
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-- Current Mods Covered --
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--------------------------
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The below isn't a very large list of mods but to cover these requires around 1400 images,
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I will keep working but it wont be a fast process.
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+--------------+------------------+-------------+-----------------+-------------+
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| 3d_armor** | 3d_armor_shields | awards* | basic_materials | bedrock |
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+--------------+------------------+-------------+-----------------+-------------+
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| bedrock2 | beds_bed | binoculars | boats | bonemeal |
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+--------------+------------------+-------------+-----------------+-------------+
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| bones | buckets | butterflies | carts | creative |
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+--------------+------------------+-------------+-----------------+-------------+
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| default | doors | dye | ethereal | farming |
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+--------------+------------------+-------------+-----------------+-------------+
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| farming_redo | fire | fireflies | flowers | itemframes |
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+--------------+------------------+-------------+-----------------+-------------+
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| keys | map | menu | minimap | mobs_animal |
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+--------------+------------------+-------------+-----------------+-------------+
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| mobs_redo | moreblocks | moreores | nextgen_bedrock | pbj_pup |
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+--------------+------------------+-------------+-----------------+-------------+
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| pigiron | player_api | protector | screwdriver | stairs |
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+--------------+------------------+-------------+-----------------+-------------+
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| sun_moon | tnt | vessels | wool | worldedit |
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+--------------+------------------+-------------+-----------------+-------------+
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| xpanes | | | | |
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+--------------+------------------+-------------+-----------------+-------------+
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* awards is covered although I supplied those textures to the awards mod directly long
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ago, I do need to make some new ones to cover new awards.
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** 3d_armor, curently missing nether armor and re-inforced shields
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----------------------
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-- Release versions --
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----------------------
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I'm really just having fun with this but will try to keep a soup theme each release.
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Version 1.0: Broth Soup
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---------------------
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-- Texture Summary --
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---------------------
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Sirrobzeroone - Creation of Textures and Editing of below
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Various Artists - Dungeon Crawl Stone Soup Textures
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https://opengameart.org/content/dungeon-crawl-32x32-tiles
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Denzis - Various Tiles
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https://opengameart.org/content/denzis-public-domain-art
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Sand Tile CDmir - Cestm<74>r Dammer
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https://opengameart.org/content/desert-tileset-1
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Vines Tile - Matt Rumble
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https://opengameart.org/content/vines
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GUI Elements - Buch
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https://opengameart.org/content/golden-ui
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Caustics Water Element - Calinou
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https://opengameart.org/content/caustic-textures
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Bread (Plain/Multi) Icon - 7Soul1
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https://opengameart.org/content/496-pixel-art-icons-for-medievalfantasy-rpg
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Blueberry Icon - Glitch
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https://opengameart.org/content/cc0-food-icons
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Ethereal Illumishroom - Rubberduck
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https://opengameart.org/content/simple-glitch-tileset
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Ethereal Lemon and Apple - ScratchIO
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https://opengameart.org/content/2d-fruits
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Cherrys - Tiny Speck
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https://opengameart.org/node/20149
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----------------------------------------------------------
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-- Notes well for me or anyone else who might need them --
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----------------------------------------------------------
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Change Sandstone block type to Desert Sandstone block type
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GIMP Colors>>Hue-Saturation - Master Hue: -15, Lightness: -26, Saturation: -19
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Change Sandstone block type to Silver Sandstone block type
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GIMP Colors>>Hue-Saturation - Master Hue:0, Lightness:0, Saturation:-90
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Change grass to dry grass
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GIMP Colors> colorize Hue:40 Sat:45 lightness:20 |