parent
5e631ddcec
commit
18093a1d99
11
init.lua
11
init.lua
|
@ -51,7 +51,7 @@ armor_fly_swim.is_skinsdb = minetest.get_modpath("skinsdb")
|
|||
-------------------------------------
|
||||
-- Adding new armor item for Capes --
|
||||
-------------------------------------
|
||||
if add_capes == true then
|
||||
if armor_fly_swim.add_capes == true then
|
||||
if minetest.global_exists("armor") and armor.elements then
|
||||
table.insert(armor.elements, "capes")
|
||||
end
|
||||
|
@ -125,7 +125,7 @@ minetest.register_globalstep(function()
|
|||
local ladder = {}
|
||||
ladder.n = {is = false, pos = pos}
|
||||
ladder.n_a = {is = false, pos = {x=pos.x,y=pos.y +1,z=pos.z}}
|
||||
ladder.n_b = {is = false, pos = {x=pos.x,y=pos.y -1,z=pos.z}}
|
||||
ladder.n_b = {is = false, pos = {x=pos.x,y=pos.y -1,z=pos.z}}
|
||||
local is_slab = crouch_wa(player,pos) -- Function specifically for Crouch-walk work around
|
||||
local attack = ""
|
||||
local ani_spd = 30
|
||||
|
@ -143,7 +143,8 @@ minetest.register_globalstep(function()
|
|||
pmeta:set_int("flyswim_std_under_slab", 0)
|
||||
end
|
||||
|
||||
local vel = player:get_player_velocity() -- Need to replace this with get_velocity(), having issues making that work.
|
||||
local vel = player:get_velocity()
|
||||
|
||||
local play_s = (math.sqrt(math.pow(math.abs(vel.x),2) +
|
||||
math.pow(math.abs(vel.y),2) +
|
||||
math.pow(math.abs(vel.z),2) ))*3.6 -- basically 3D Pythagorean Theorem km/h
|
||||
|
@ -161,7 +162,7 @@ minetest.register_globalstep(function()
|
|||
end
|
||||
|
||||
-- get ladder nodes
|
||||
for _,def in pairs(ladder) do
|
||||
for k,def in pairs(ladder) do
|
||||
local node = minetest.registered_nodes[minetest.get_node(def.pos).name]
|
||||
if node and node.climbable then
|
||||
def.is = true
|
||||
|
@ -259,7 +260,7 @@ minetest.register_globalstep(function()
|
|||
|
||||
elseif swim_sneak == true and
|
||||
swim_anim == true and
|
||||
(controls.jump or controls.sneak) and
|
||||
controls.sneak and
|
||||
node_down_fsable(pos,1,"s") and -- Node player standing in swimmable
|
||||
not attached_to then
|
||||
|
||||
|
|
Loading…
Reference in New Issue