libgambatte: drop useless term and emphasis

This commit is contained in:
sinamas 2013-04-30 22:41:03 +02:00
parent 96f01244b5
commit fe1733f379

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@ -60,11 +60,11 @@ public:
* May run for up to 2064 audio samples too long.
*
* An audio sample consists of two native endian 2s complement 16-bit PCM samples,
* with the left sample preceding the right one in memory. Usually casting audioBuf
* to int16_t* is OK. The reason for using an uint_least32_t* in the interface is to
* with the left sample preceding the right one. Usually casting audioBuf to
* int16_t* is OK. The reason for using an uint_least32_t* in the interface is to
* avoid implementation-defined behavior without compromising performance.
* libgambatte is strictly c++98, so fixed-width types are not an option (and even
* c99/c++11 _cannot_ guarantee their availability).
* c99/c++11 cannot guarantee their availability).
*
* Returns early when a new video frame has finished drawing in the video buffer,
* such that the caller may update the video output before the frame is overwritten.