eggwars/unused_code

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-- We don't use chests anymore
chestrefill = function ()
for i=1, #islands do
local items = {"default:diamond","default:wood","default:wood","default:stick","default:wood","default:wood","default:mesecrystal","default:sword_diamond","default:sword_stone","default:sword_stone","default:sword_stone","default:sword_stone"}
minetest.set_node(islands[i],{name = "default:chest"})
math.randomseed(os.clock()*100000000000)
math.random()
local item_no = math.random(1, 4)
local n = 0
while n < item_no do
math.randomseed(os.clock()*100000000000)
math.random()
local item = math.random(1, #items)
local inv = minetest.get_inventory({type="node", pos=islands[i]})
inv:add_item("main",items[item])
n = n + 1;
end
end
end
-- Set nametag colour:
player:set_nametag_attributes({color = {a = 255, r = 0, g = 0, b = 0}}) --Make nametag invisible
-- colourise chat text:
minetest.colorize('colour','text')