Make spawn blocks unbreakable

master
wilkgr 2017-07-24 18:54:46 +10:00
parent 40cd12331d
commit 354cdfc6d6
2 changed files with 7 additions and 13 deletions

View File

@ -103,36 +103,30 @@ minetest.register_node("eggwars:ladder_wood", {
})
minetest.register_node("eggwars:goldspawn1", {
tiles = {"default_gold_block.png"},
groups = {crumbly = 3} --Temporary, should be unbreakable
tiles = {"default_gold_block.png"}
})
minetest.register_node("eggwars:stickspawn", {
tiles = {"default_aspen_wood.png"},
groups = {crumbly = 3} --Temporary, should be unbreakable
tiles = {"default_aspen_wood.png"}
})
minetest.register_node("eggwars:diamondspawn", {
tiles = {"default_diamond_block.png"},
groups = {crumbly = 3} --Temporary, should be unbreakable
tiles = {"default_diamond_block.png"}
})
minetest.register_node("eggwars:steelspawn1", { --Slower spawn rate; for player islands
tiles = {"default_steel_block.png"},
groups = {crumbly = 3} --Temporary, should be unbreakable
tiles = {"default_steel_block.png"}
})
minetest.register_node("eggwars:steelspawn2", { --Faster spawn rate; for center island(s)
tiles = {"default_diamond_block.png"},
groups = {crumbly = 3} --Temporary, should be unbreakable
tiles = {"default_diamond_block.png"}
})
minetest.register_node("eggwars:cobblespawn", {
tiles = {"default_cobble.png"},
groups = {crumbly = 3} --Temporary, should be unbreakable
tiles = {"default_cobble.png"}
})
-- Register ABM's
-- Register ABMs
minetest.register_abm({
nodenames = {"eggwars:diamondspawn"},