Add bones, beginning of magic.
|
@ -0,0 +1,17 @@
|
|||
Minetest Game mod: bones
|
||||
========================
|
||||
|
||||
License of source code:
|
||||
-----------------------
|
||||
Copyright (C) 2012 PilzAdam
|
||||
|
||||
WTFPL
|
||||
|
||||
License of media (textures and sounds)
|
||||
--------------------------------------
|
||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||
http://creativecommons.org/licenses/by-sa/3.0/
|
||||
|
||||
Authors of media files
|
||||
----------------------
|
||||
Bad_Command_
|
|
@ -0,0 +1,2 @@
|
|||
default
|
||||
kingdoms
|
|
@ -0,0 +1,235 @@
|
|||
-- Minetest 0.4 mod: bones
|
||||
-- See README.txt for licensing and other information.
|
||||
|
||||
bones = {}
|
||||
|
||||
local function is_owner(pos, name)
|
||||
local akingdom = kingdoms.bypos(pos)
|
||||
local owner = minetest.get_meta(pos):get_string("owner")
|
||||
if not akingdom or minetest.check_player_privs(name, "protection_bypass") or owner == "" or owner == name or kingdoms.player.can(name, "heavy_chests") then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
bones.bones_formspec =
|
||||
"size[8,9]" ..
|
||||
default.gui_bg ..
|
||||
default.gui_bg_img ..
|
||||
default.gui_slots ..
|
||||
"list[current_name;main;0,0.3;8,4;]" ..
|
||||
"list[current_player;main;0,4.85;8,1;]" ..
|
||||
"list[current_player;main;0,6.08;8,3;8]" ..
|
||||
"listring[current_name;main]" ..
|
||||
"listring[current_player;main]" ..
|
||||
default.get_hotbar_bg(0,4.85)
|
||||
|
||||
local share_bones_time = tonumber(minetest.setting_get("share_bones_time")) or 1200
|
||||
local share_bones_time_early = tonumber(minetest.setting_get("share_bones_time_early")) or share_bones_time / 4
|
||||
|
||||
minetest.register_node("bones:bones", {
|
||||
description = "Bones",
|
||||
tiles = {
|
||||
"bones_top.png",
|
||||
"bones_bottom.png",
|
||||
"bones_side.png",
|
||||
"bones_side.png",
|
||||
"bones_rear.png",
|
||||
"bones_front.png"
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
groups = {dig_immediate=2},
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_gravel_footstep", gain=0.5},
|
||||
dug = {name="default_gravel_footstep", gain=1.0},
|
||||
}),
|
||||
|
||||
can_dig = function(pos, player)
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
local name = ""
|
||||
if player then
|
||||
name = player:get_player_name()
|
||||
end
|
||||
return is_owner(pos, name) and inv:is_empty("main")
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
if is_owner(pos, player:get_player_name()) then
|
||||
return count
|
||||
end
|
||||
return 0
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
return 0
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
if is_owner(pos, player:get_player_name()) then
|
||||
return stack:get_count()
|
||||
end
|
||||
return 0
|
||||
end,
|
||||
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if meta:get_inventory():is_empty("main") then
|
||||
minetest.remove_node(pos)
|
||||
end
|
||||
end,
|
||||
|
||||
on_punch = function(pos, node, player)
|
||||
if(not is_owner(pos, player:get_player_name())) then
|
||||
return
|
||||
end
|
||||
|
||||
if(minetest.get_meta(pos):get_string("infotext") == "") then
|
||||
return
|
||||
end
|
||||
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
local player_inv = player:get_inventory()
|
||||
local has_space = true
|
||||
|
||||
for i=1,inv:get_size("main") do
|
||||
local stk = inv:get_stack("main", i)
|
||||
if player_inv:room_for_item("main", stk) then
|
||||
inv:set_stack("main", i, nil)
|
||||
player_inv:add_item("main", stk)
|
||||
else
|
||||
has_space = false
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
-- remove bones if player emptied them
|
||||
if has_space then
|
||||
if player_inv:room_for_item("main", {name = "bones:bones"}) then
|
||||
player_inv:add_item("main", {name = "bones:bones"})
|
||||
else
|
||||
minetest.add_item(pos,"bones:bones")
|
||||
end
|
||||
minetest.remove_node(pos)
|
||||
end
|
||||
end,
|
||||
|
||||
on_timer = function(pos, elapsed)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local time = meta:get_int("time") + elapsed
|
||||
if time >= share_bones_time then
|
||||
meta:set_string("infotext", meta:get_string("owner").."'s old bones")
|
||||
meta:set_string("owner", "")
|
||||
else
|
||||
meta:set_int("time", time)
|
||||
return true
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
local function may_replace(pos, player)
|
||||
local node_name = minetest.get_node(pos).name
|
||||
local node_definition = minetest.registered_nodes[node_name]
|
||||
|
||||
-- if the node is unknown, we let the protection mod decide
|
||||
-- this is consistent with when a player could dig or not dig it
|
||||
-- unknown decoration would often be removed
|
||||
-- while unknown building materials in use would usually be left
|
||||
if not node_definition then
|
||||
-- only replace nodes that are not protected
|
||||
return not minetest.is_protected(pos, player:get_player_name())
|
||||
end
|
||||
|
||||
-- allow replacing air and liquids
|
||||
if node_name == "air" or node_definition.liquidtype ~= "none" then
|
||||
return true
|
||||
end
|
||||
|
||||
-- don't replace filled chests and other nodes that don't allow it
|
||||
local can_dig_func = node_definition.can_dig
|
||||
if can_dig_func and not can_dig_func(pos, player) then
|
||||
return false
|
||||
end
|
||||
|
||||
-- default to each nodes buildable_to; if a placed block would replace it, why shouldn't bones?
|
||||
-- flowers being squished by bones are more realistical than a squished stone, too
|
||||
-- exception are of course any protected buildable_to
|
||||
return node_definition.buildable_to and not minetest.is_protected(pos, player:get_player_name())
|
||||
end
|
||||
|
||||
minetest.register_on_dieplayer(function(player)
|
||||
if minetest.setting_getbool("creative_mode") then
|
||||
return
|
||||
end
|
||||
|
||||
local player_inv = player:get_inventory()
|
||||
if player_inv:is_empty("main") and
|
||||
player_inv:is_empty("craft") then
|
||||
return
|
||||
end
|
||||
|
||||
local pos = player:getpos()
|
||||
pos.x = math.floor(pos.x+0.5)
|
||||
pos.y = math.floor(pos.y+0.5)
|
||||
pos.z = math.floor(pos.z+0.5)
|
||||
local param2 = minetest.dir_to_facedir(player:get_look_dir())
|
||||
local player_name = player:get_player_name()
|
||||
local player_inv = player:get_inventory()
|
||||
|
||||
if (not may_replace(pos, player)) then
|
||||
if (may_replace({x=pos.x, y=pos.y+1, z=pos.z}, player)) then
|
||||
-- drop one node above if there's space
|
||||
-- this should solve most cases of protection related deaths in which players dig straight down
|
||||
-- yet keeps the bones reachable
|
||||
pos.y = pos.y+1
|
||||
else
|
||||
-- drop items instead of delete
|
||||
for i=1,player_inv:get_size("main") do
|
||||
minetest.add_item(pos, player_inv:get_stack("main", i))
|
||||
end
|
||||
for i=1,player_inv:get_size("craft") do
|
||||
minetest.add_item(pos, player_inv:get_stack("craft", i))
|
||||
end
|
||||
-- empty lists main and craft
|
||||
player_inv:set_list("main", {})
|
||||
player_inv:set_list("craft", {})
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
minetest.set_node(pos, {name="bones:bones", param2=param2})
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 8*4)
|
||||
inv:set_list("main", player_inv:get_list("main"))
|
||||
|
||||
for i=1,player_inv:get_size("craft") do
|
||||
local stack = player_inv:get_stack("craft", i)
|
||||
if inv:room_for_item("main", stack) then
|
||||
inv:add_item("main", stack)
|
||||
else
|
||||
--drop if no space left
|
||||
minetest.add_item(pos, stack)
|
||||
end
|
||||
end
|
||||
|
||||
player_inv:set_list("main", {})
|
||||
player_inv:set_list("craft", {})
|
||||
|
||||
meta:set_string("formspec", bones.bones_formspec)
|
||||
meta:set_string("owner", player_name)
|
||||
|
||||
if share_bones_time ~= 0 then
|
||||
meta:set_string("infotext", player_name.."'s fresh bones")
|
||||
|
||||
if share_bones_time_early == 0 or not minetest.is_protected(pos, player_name) then
|
||||
meta:set_int("time", 0)
|
||||
else
|
||||
meta:set_int("time", (share_bones_time - share_bones_time_early))
|
||||
end
|
||||
|
||||
minetest.get_node_timer(pos):start(10)
|
||||
else
|
||||
meta:set_string("infotext", player_name.."'s bones")
|
||||
end
|
||||
end)
|
After Width: | Height: | Size: 181 B |
After Width: | Height: | Size: 183 B |
After Width: | Height: | Size: 187 B |
After Width: | Height: | Size: 188 B |
After Width: | Height: | Size: 182 B |
|
@ -27,7 +27,7 @@ for level = 1, kingdoms.config.materialized_levels do
|
|||
minetest.register_node("kingdoms:materialized_wall_"..tostring(level), {
|
||||
description = "Materializer Wall Level "..tostring(level),
|
||||
drawtype = "nodebox",
|
||||
tiles = {"kingdoms_materialized.png"},
|
||||
tiles = (last and {"kingdoms_materialized_final.png"} or {"kingdoms_materialized.png"}),
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
-- Only include the first and last in the creative inventory.
|
||||
groups = {cracky = 1, level = 2, not_in_creative_inventory = ((first or last) and 0 or 1), kingdoms_materialized_up=(last and 0 or 1)},
|
||||
|
|
|
@ -332,6 +332,14 @@ minetest.register_node("kingdoms:servercorestone", {
|
|||
on_destruct = function(pos)
|
||||
kingdoms.db.servercorestone = nil
|
||||
end,
|
||||
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
minetest.show_formspec(clicker:get_player_name(), "kingdoms:kingdoms_info",
|
||||
"size[6,6]"
|
||||
.."textarea[0.4,0.25;5.75,6.75;info;Info;"..minetest.formspec_escape(
|
||||
[[This is some help text.]]).."]"
|
||||
)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_abm{
|
||||
|
|
|
@ -1 +1,2 @@
|
|||
default
|
||||
3d_armor?
|
||||
|
|
|
@ -0,0 +1,95 @@
|
|||
minetest.register_node("kingdoms:stone_with_silver", {
|
||||
description = "Silver Ore",
|
||||
tiles = {"default_stone.png^kingdoms_mineral_silver.png"},
|
||||
groups = {cracky = 2},
|
||||
drop = "kingdoms:silver_lump",
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "kingdoms:stone_with_silver",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 11 * 11 * 11,
|
||||
clust_num_ores = 5,
|
||||
clust_size = 4,
|
||||
y_min = 128,
|
||||
y_max = 31000,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "kingdoms:stone_with_silver",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 16 * 16 * 16,
|
||||
clust_num_ores = 5,
|
||||
clust_size = 4,
|
||||
y_min = 32,
|
||||
y_max = 128,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "kingdoms:stone_with_silver",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 14 * 14 * 14,
|
||||
clust_num_ores = 4,
|
||||
clust_size = 2,
|
||||
y_min = -255,
|
||||
y_max = -32,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "kingdoms:stone_with_silver",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = 12 * 12 * 12,
|
||||
clust_num_ores = 6,
|
||||
clust_size = 3,
|
||||
y_min = -31000,
|
||||
y_max = -256,
|
||||
})
|
||||
|
||||
minetest.register_node("kingdoms:silverblock", {
|
||||
description = "Silver Block",
|
||||
tiles = {"kingdoms_silver_block.png"},
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craftitem("kingdoms:silver_lump", {
|
||||
description = "Silver Lump",
|
||||
inventory_image = "kingdoms_silver_lump.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("kingdoms:silver_ingot", {
|
||||
description = "Silver Ingot",
|
||||
inventory_image = "kingdoms_silver_ingot.png"
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'kingdoms:silverblock',
|
||||
recipe = {
|
||||
{'kingdoms:silver_ingot', 'kingdoms:silver_ingot', 'kingdoms:silver_ingot'},
|
||||
{'kingdoms:silver_ingot', 'kingdoms:silver_ingot', 'kingdoms:silver_ingot'},
|
||||
{'kingdoms:silver_ingot', 'kingdoms:silver_ingot', 'kingdoms:silver_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'kingdoms:silver_ingot 9',
|
||||
recipe = {
|
||||
{'kingdoms:silverblock'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "kingdoms:silver_ingot",
|
||||
recipe = "kingdoms:silver_lump",
|
||||
})
|
||||
|
||||
minetest.register_alias("moreores:silver_lump", "kingdoms:silver_lump")
|
||||
minetest.register_alias("moreores:mineral_silver", "kingdoms:stone_with_silver")
|
||||
minetest.register_alias("moreores:silver_block", "kingdoms:silverblock")
|
|
@ -17,6 +17,8 @@ local items = kingdoms.utils.probability_list({
|
|||
["default:goldblock"] = 2,
|
||||
["default:copperblock"] = 2,
|
||||
|
||||
["kingdoms:silverblock"] = 3,
|
||||
|
||||
["default:bronzeblock"] = 3,
|
||||
["default:steelblock"] = 3,
|
||||
|
||||
|
|
|
@ -67,9 +67,14 @@ domodfile("barriers.lua")
|
|||
-- Overrides of default to support kingdoms.
|
||||
domodfile("ext/chests.lua")
|
||||
domodfile("ext/furnace.lua")
|
||||
-- Silver without moreores.
|
||||
domodfile("ext/silver.lua")
|
||||
|
||||
domodfile("crafts.lua")
|
||||
|
||||
-- 3d_armor
|
||||
ARMOR_HEAL_MULTIPLIER = 0
|
||||
|
||||
-- All done!
|
||||
kingdoms.log("action", "Completely loaded.")
|
||||
kingdoms.log("action", "Number of kingdoms in the database: "..tostring(kingdoms.utils.table_len(kingdoms.db.kingdoms)))
|
||||
|
|
|
@ -71,6 +71,7 @@ local kcommand = {
|
|||
return true
|
||||
end
|
||||
}
|
||||
kingdoms.show_main_formspec = kcommand.func
|
||||
minetest.register_chatcommand("k", kcommand)
|
||||
minetest.register_chatcommand("kingdoms", kcommand)
|
||||
|
||||
|
|
|
@ -37,4 +37,5 @@ local function respawn(player)
|
|||
return false
|
||||
end
|
||||
|
||||
minetest.register_on_newplayer(respawn)
|
||||
minetest.register_on_respawnplayer(respawn)
|
||||
|
|
After Width: | Height: | Size: 782 B |
After Width: | Height: | Size: 237 B |
After Width: | Height: | Size: 436 B |
After Width: | Height: | Size: 368 B |
After Width: | Height: | Size: 293 B |
After Width: | Height: | Size: 221 B |
|
@ -0,0 +1,2 @@
|
|||
unified_inventory?
|
||||
kingdoms
|
|
@ -0,0 +1,11 @@
|
|||
if rawget(_G, "unified_inventory") then
|
||||
unified_inventory.register_button("kingdoms", {
|
||||
type = "image",
|
||||
image = "ui_kingdoms_icon.png",
|
||||
tooltip = "Open the kingdoms GUI",
|
||||
hide_lite=false,
|
||||
action = function(player)
|
||||
kingdoms.show_main_formspec(player:get_player_name())
|
||||
end,
|
||||
})
|
||||
end
|
|
@ -0,0 +1,8 @@
|
|||
for _,def in ipairs(magic.crystals) do
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "magic:"..def.name.."_essence",
|
||||
recipe = "magic:crystal_"..def.name,
|
||||
cooktime = 6,
|
||||
})
|
||||
end
|
|
@ -0,0 +1,105 @@
|
|||
magic.crystals = {
|
||||
{
|
||||
name = "rage",
|
||||
desc = "Rage",
|
||||
color = "#A00",
|
||||
light = 10,
|
||||
ores = {
|
||||
{
|
||||
rarity = 10 * 10 * 10,
|
||||
clust_num_ores = 1,
|
||||
clust_size = 1,
|
||||
wherein = "default:lava_source",
|
||||
y_max = -64,
|
||||
},
|
||||
},
|
||||
},
|
||||
{
|
||||
name = "calm",
|
||||
desc = "Calm",
|
||||
color = "#00F",
|
||||
light = 5,
|
||||
ores = {
|
||||
{
|
||||
rarity = 10 * 10 * 10,
|
||||
clust_num_ores = 1,
|
||||
clust_size = 1,
|
||||
wherein = "default:water_source",
|
||||
y_max = -64,
|
||||
},
|
||||
{
|
||||
rarity = 16 * 16 * 16,
|
||||
clust_num_ores = 1,
|
||||
clust_size = 1,
|
||||
wherein = "default:water_source",
|
||||
y_min = -32,
|
||||
y_max = -8,
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
for _,def in ipairs(magic.crystals) do
|
||||
minetest.register_node("magic:crystal_"..def.name, {
|
||||
description = def.desc.." Crystal",
|
||||
drawtype = "glasslike",
|
||||
tiles = {"magic_crystal.png^[colorize:"..def.color..":"..tostring(0xCC)},
|
||||
groups = {cracky = 2},
|
||||
light_source = def.light or 7,
|
||||
sunlight_propagates = true,
|
||||
use_texture_alpha = true,
|
||||
paramtype = "light",
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craftitem("magic:"..def.name.."_essence", {
|
||||
description = def.desc.." Essence",
|
||||
inventory_image = "magic_essence.png^[colorize:"..def.color..":"..tostring(0xCC),
|
||||
})
|
||||
|
||||
local ndefd = {
|
||||
ore_type = "scatter",
|
||||
ore = "magic:crystal_"..def.name,
|
||||
wherein = "default:stone",
|
||||
clust_num_ores = 1,
|
||||
clust_size = 1,
|
||||
y_min = -31000,
|
||||
y_max = 31000,
|
||||
}
|
||||
|
||||
if def.ores then
|
||||
for _,oredef in ipairs(def.ores) do
|
||||
local ndef = table.copy(ndefd)
|
||||
ndef.clust_scarcity = oredef.rarity * #magic.crystals * (def.rarity or 1)
|
||||
for k,v in pairs(oredef) do
|
||||
ndef[k] = v
|
||||
end
|
||||
minetest.register_ore(ndef)
|
||||
end
|
||||
end
|
||||
|
||||
if not def.nodefgen then
|
||||
local ores = {
|
||||
{
|
||||
rarity = 16 * 16 * 16,
|
||||
clust_num_ores = 3,
|
||||
clust_size = 2,
|
||||
y_max = -64,
|
||||
},
|
||||
{
|
||||
rarity = 14 * 14 * 14,
|
||||
clust_num_ores = 3,
|
||||
clust_size = 2,
|
||||
y_min = 32,
|
||||
},
|
||||
}
|
||||
for _,oredef in ipairs(ores) do
|
||||
local ndef = table.copy(ndefd)
|
||||
ndef.clust_scarcity = oredef.rarity * #magic.crystals * (def.rarity or 1)
|
||||
for k,v in pairs(oredef) do
|
||||
ndef[k] = v
|
||||
end
|
||||
minetest.register_ore(ndef)
|
||||
end
|
||||
end
|
||||
end
|
|
@ -7,4 +7,8 @@ end
|
|||
-- Mod namespace.
|
||||
magic = {}
|
||||
|
||||
domodfile("crystals.lua")
|
||||
domodfile("spells.lua")
|
||||
domodfile("crafts.lua")
|
||||
|
||||
kingdoms.log("action", "Magic loaded.")
|
||||
|
|
After Width: | Height: | Size: 3.5 KiB |
After Width: | Height: | Size: 3.4 KiB |