Fix a couple of bugs caused by mod rewrite (#14)
parent
251c2bfe10
commit
d1f310c5de
4
init.lua
4
init.lua
|
@ -389,7 +389,7 @@ function wielded_light.register_lightable_node(node_name, property_overrides, cu
|
|||
level_definition.liquid_alternative_flowing = lighting_node_name
|
||||
end
|
||||
|
||||
minetest.register_node(lighting_node_name, level_definition)
|
||||
minetest.register_node(":"..lighting_node_name, level_definition)
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -486,6 +486,8 @@ end
|
|||
|
||||
-- Keep track of an item entity. Should be called once for an item
|
||||
function wielded_light.track_item_entity(obj, cat, item)
|
||||
if not is_entity_valid({ obj=obj }) then return end
|
||||
|
||||
local light_level, light_is_floodable = wielded_light.get_light_def(item)
|
||||
-- If the item does not emit light do not track it
|
||||
if light_level <= 0 then return end
|
||||
|
|
Loading…
Reference in New Issue