SFENCE
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abd21002c4
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Updated version of help scripts for generation node boxes.
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2022-12-22 20:02:18 +01:00 |
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SFENCE
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cafcc89528
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Fix generated texture mapping for connected faces.
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2022-01-22 09:45:00 +01:00 |
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SFENCE
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df6a2b26f2
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Add optimalization (faces reduce) to obj file generation.
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2022-01-15 16:56:24 +01:00 |
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SFENCE
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638b4d15d7
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Fix faces point order to make backface_culling works well.
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2022-01-13 21:13:22 +01:00 |
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SFENCE
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e151d240a3
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Add posibility to generate nodebox depends on used material.
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2022-01-13 21:11:19 +01:00 |
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SFENCE
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cd9756e7ec
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Add support for usemtl parameter.
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2021-05-01 18:44:24 +02:00 |
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SFENCE
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df2e68e921
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Fixing bugs. Mirror x axe in obj file.
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2021-02-15 16:50:01 +01:00 |
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SFENCE
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845f69d073
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Fix bug in generating obj file. Add models of skulls with changet texture mapping. Make player and villager skeletons use new models with darker inside skulls.
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2021-02-11 23:19:00 +01:00 |
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SFENCE
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d82065ea47
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Add python script for conversion minetest wordl edit schema file to obj file.
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2021-02-10 23:21:45 +01:00 |
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SFENCE
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d73cdc0d16
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Add lying skeleton of player. Fix bug in naming of skeleton model node.
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2021-01-10 11:03:40 +01:00 |
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SFENCE
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b744d24b21
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Update node box generation script (merging of areas into biggers one) and applu it to existing skeletons.
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2021-01-03 21:09:06 +01:00 |
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SFENCE
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408744debd
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First version of mod skeletons which include human, bunny and chicken skeletons.
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2021-01-03 20:03:07 +01:00 |
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