hopefully fixed the privilege problems
--HG-- extra : rebase_source : 9826d20176134a53ff232816a10407465d8c0f50master
parent
e8b8ed0280
commit
e81919c818
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@ -3,7 +3,7 @@ Minetest-c55 changelog
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This should contain all the major changes.
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For minor stuff, refer to the commit log of the repository.
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X:
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2011-05-29:
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- Optimized smooth lighting
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- A number of small fixes
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- Added clouds and simple skyboxes
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@ -102,7 +102,6 @@ void Player::serialize(std::ostream &os)
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args.setV3F("position", m_position);
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args.setBool("craftresult_is_preview", craftresult_is_preview);
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args.setS32("hp", hp);
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args.setU64("privs", privs);
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args.writeLines(os);
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@ -126,9 +126,6 @@ public:
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u16 hp;
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// Player's privileges - a bitmaps of PRIV_xxxx.
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u64 privs;
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u16 peer_id;
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protected:
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@ -2083,7 +2083,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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if(datasize < 13)
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return;
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if((player->privs & PRIV_BUILD) == 0)
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if((getPlayerPrivs(player) & PRIV_BUILD) == 0)
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return;
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/*
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@ -2167,7 +2167,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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if(datasize < 7)
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return;
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if((player->privs & PRIV_BUILD) == 0)
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if((getPlayerPrivs(player) & PRIV_BUILD) == 0)
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return;
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/*
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@ -2368,8 +2368,13 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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}
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// Make sure the player is allowed to do it
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if((player->privs & PRIV_BUILD) == 0)
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if((getPlayerPrivs(player) & PRIV_BUILD) == 0)
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{
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dstream<<"Player "<<player->getName()<<" cannot remove node"
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<<" because privileges are "<<getPlayerPrivs(player)
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<<std::endl;
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cannot_remove_node = true;
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}
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/*
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If node can't be removed, set block to be re-sent to
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@ -2517,8 +2522,15 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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try{
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// Don't add a node if this is not a free space
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MapNode n2 = m_env.getMap().getNode(p_over);
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bool no_enough_privs =
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((getPlayerPrivs(player) & PRIV_BUILD)==0);
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if(no_enough_privs)
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dstream<<"Player "<<player->getName()<<" cannot add node"
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<<" because privileges are "<<getPlayerPrivs(player)
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<<std::endl;
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if(content_buildable_to(n2.d) == false
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|| (player->privs & PRIV_BUILD) ==0)
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|| no_enough_privs)
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{
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// Client probably has wrong data.
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// Set block not sent, so that client will get
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@ -2715,7 +2727,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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#endif
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else if(command == TOSERVER_SIGNTEXT)
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{
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if((player->privs & PRIV_BUILD) == 0)
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if((getPlayerPrivs(player) & PRIV_BUILD) == 0)
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return;
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/*
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u16 command
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@ -2774,7 +2786,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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}
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else if(command == TOSERVER_SIGNNODETEXT)
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{
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if((player->privs & PRIV_BUILD) == 0)
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if((getPlayerPrivs(player) & PRIV_BUILD) == 0)
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return;
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/*
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u16 command
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@ -2952,9 +2964,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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// Local player gets all privileges regardless of
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// what's set on their account.
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u64 privs = player->privs;
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if(g_settings.get("name") == player->getName())
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privs = PRIV_ALL;
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u64 privs = getPlayerPrivs(player);
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// Parse commands
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std::wstring commandprefix = L"/#";
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@ -4288,9 +4298,6 @@ Player *Server::emergePlayer(const char *name, const char *password, u16 peer_id
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m_authmanager.setPrivs(name,
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stringToPrivs(g_settings.get("default_privs")));
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if(g_settings.exists("default_privs"))
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player->privs = g_settings.getU64("default_privs");
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/*
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Set player position
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*/
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@ -4503,6 +4510,23 @@ void Server::handlePeerChanges()
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}
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}
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u64 Server::getPlayerPrivs(Player *player)
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{
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if(player==NULL)
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return 0;
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std::string playername = player->getName();
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// Local player gets all privileges regardless of
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// what's set on their account.
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if(g_settings.get("name") == playername)
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{
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return PRIV_ALL;
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}
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else
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{
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return getPlayerAuthPrivs(playername);
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}
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}
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void dedicated_server_loop(Server &server, bool &kill)
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{
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DSTACK(__FUNCTION_NAME);
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24
src/server.h
24
src/server.h
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@ -425,6 +425,28 @@ public:
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// Envlock and conlock should be locked when calling this
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void SendMovePlayer(Player *player);
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u64 getPlayerAuthPrivs(const std::string &name)
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{
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try{
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return m_authmanager.getPrivs(name);
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}
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catch(AuthNotFoundException &e)
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{
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dstream<<"WARNING: Auth not found for "<<name<<std::endl;
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return 0;
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}
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}
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void setPlayerAuthPrivs(const std::string &name, u64 privs)
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{
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try{
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return m_authmanager.setPrivs(name, privs);
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}
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catch(AuthNotFoundException &e)
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{
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dstream<<"WARNING: Auth not found for "<<name<<std::endl;
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}
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}
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private:
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@ -493,6 +515,8 @@ private:
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void handlePeerChange(PeerChange &c);
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void handlePeerChanges();
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u64 getPlayerPrivs(Player *player);
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/*
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Variables
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*/
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@ -35,7 +35,8 @@ void cmd_privs(std::wostringstream &os,
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{
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// Show our own real privs, without any adjustments
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// made for admin status
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os<<L"-!- " + narrow_to_wide(privsToString(ctx->player->privs));
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os<<L"-!- " + narrow_to_wide(privsToString(
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ctx->server->getPlayerAuthPrivs(ctx->player->getName())));
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return;
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}
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@ -52,7 +53,7 @@ void cmd_privs(std::wostringstream &os,
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return;
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}
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os<<L"-!- " + narrow_to_wide(privsToString(tp->privs));
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os<<L"-!- " + narrow_to_wide(privsToString(ctx->server->getPlayerAuthPrivs(tp->getName())));
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}
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void cmd_grantrevoke(std::wostringstream &os,
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return;
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}
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std::string playername = wide_to_narrow(ctx->parms[1]);
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u64 privs = ctx->server->getPlayerAuthPrivs(playername);
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if(ctx->parms[0] == L"grant")
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tp->privs |= newprivs;
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privs |= newprivs;
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else
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tp->privs &= ~newprivs;
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privs &= ~newprivs;
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ctx->server->setPlayerAuthPrivs(playername, privs);
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os<<L"-!- Privileges change to ";
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os<<narrow_to_wide(privsToString(tp->privs));
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os<<narrow_to_wide(privsToString(privs));
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}
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void cmd_time(std::wostringstream &os,
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