Fix time progressing too fast

Before, time progressed wrongly. This was due to a mistake in how m_time_of_day_f was calculated,
and a regression of the last two commits.
master
est31 2015-11-04 06:44:55 +01:00
parent 64049cf72a
commit c75ab52115
1 changed files with 7 additions and 2 deletions

View File

@ -225,7 +225,12 @@ float Environment::getTimeOfDayF()
void Environment::stepTimeOfDay(float dtime) void Environment::stepTimeOfDay(float dtime)
{ {
MutexAutoLock lock(this->m_time_lock); MutexAutoLock lock(this->m_time_lock);
f32 speed = m_time_of_day_speed * 24000. / (24. * 3600);
// Cached in order to prevent the two reads we do to give
// different results (can be written by code not under the lock)
f32 cached_time_of_day_speed = m_time_of_day_speed;
f32 speed = cached_time_of_day_speed * 24000. / (24. * 3600);
m_time_conversion_skew += dtime; m_time_conversion_skew += dtime;
u32 units = (u32)(m_time_conversion_skew * speed); u32 units = (u32)(m_time_conversion_skew * speed);
bool sync_f = false; bool sync_f = false;
@ -241,7 +246,7 @@ void Environment::stepTimeOfDay(float dtime)
m_time_conversion_skew -= (f32)units / speed; m_time_conversion_skew -= (f32)units / speed;
} }
if (!sync_f) { if (!sync_f) {
m_time_of_day_f += speed * dtime; m_time_of_day_f += cached_time_of_day_speed / 24 / 3600 * dtime;
if (m_time_of_day_f > 1.0) if (m_time_of_day_f > 1.0)
m_time_of_day_f -= 1.0; m_time_of_day_f -= 1.0;
if (m_time_of_day_f < 0.0) if (m_time_of_day_f < 0.0)