some tinkering around
parent
a5c62045ed
commit
c1e0d3e031
2
Makefile
2
Makefile
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@ -1,7 +1,7 @@
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# Makefile for Irrlicht Examples
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# It's usually sufficient to change just the target name and source file list
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# and be sure that CXX is set to a valid compiler
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SOURCE_FILES = materials.cpp guiTextInputMenu.cpp guiInventoryMenu.cpp irrlichtwrapper.cpp guiPauseMenu.cpp defaultsettings.cpp mapnode.cpp tile.cpp voxel.cpp mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp light.cpp filesys.cpp connection.cpp environment.cpp client.cpp server.cpp socket.cpp mapblock.cpp mapsector.cpp heightmap.cpp map.cpp player.cpp utility.cpp main.cpp test.cpp
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SOURCE_FILES = guiMessageMenu.cpp materials.cpp guiTextInputMenu.cpp guiInventoryMenu.cpp irrlichtwrapper.cpp guiPauseMenu.cpp defaultsettings.cpp mapnode.cpp tile.cpp voxel.cpp mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp light.cpp filesys.cpp connection.cpp environment.cpp client.cpp server.cpp socket.cpp mapblock.cpp mapsector.cpp heightmap.cpp map.cpp player.cpp utility.cpp main.cpp test.cpp
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DEBUG_TARGET = debugtest
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DEBUG_SOURCES = $(addprefix src/, $(SOURCE_FILES))
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39
src/main.cpp
39
src/main.cpp
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@ -245,6 +245,7 @@ TODO: Transferring of the table from server to client
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#include "guiInventoryMenu.h"
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#include "guiTextInputMenu.h"
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#include "materials.h"
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//#include "guiMessageMenu.h"
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IrrlichtWrapper *g_irrlicht;
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@ -1537,10 +1538,15 @@ int main(int argc, char *argv[])
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// Test the text input system
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/*(new GUITextInputMenu(guienv, guiroot, -1, &g_active_menu_count,
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NULL))->drop();*/
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/*GUIMessageMenu *menu =
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new GUIMessageMenu(guienv, guiroot, -1,
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&g_active_menu_count,
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L"Asd");
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menu->drop();*/
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// Launch pause menu
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(new GUIPauseMenu(guienv, guiroot, -1, g_device,
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&g_active_menu_count))->drop();
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/*(new GUIPauseMenu(guienv, guiroot, -1, g_device,
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&g_active_menu_count))->drop();*/
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// First line of debug text
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gui::IGUIStaticText *guitext = guienv->addStaticText(
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@ -1565,6 +1571,7 @@ int main(int argc, char *argv[])
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L"Chat here\nOther line\nOther line\nOther line\nOther line",
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core::rect<s32>(70, 60, 795, 150),
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false, true);
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chat_guitext->setBackgroundColor(video::SColor(96,0,0,0));
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core::list<ChatLine> chat_lines;
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/*
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@ -1575,6 +1582,9 @@ int main(int argc, char *argv[])
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u32 scenetime = 0;
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u32 endscenetime = 0;
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// A test
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//throw con::PeerNotFoundException("lol");
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/*
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Main loop
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*/
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@ -2353,7 +2363,7 @@ int main(int argc, char *argv[])
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i != chat_lines.end(); i++)
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{
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(*i).age += dtime;
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if((*i).age > 60.0)
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if((*i).age > 300.0)
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{
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to_be_removed_count++;
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continue;
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@ -2530,6 +2540,29 @@ int main(int argc, char *argv[])
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catch(con::PeerNotFoundException &e)
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{
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dstream<<DTIME<<"Connection timed out."<<std::endl;
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/*if(g_device)
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{
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GUIMessageMenu *menu =
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new GUIMessageMenu(guienv, guiroot, -1,
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&g_active_menu_count,
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L"Connection timed out");
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video::IVideoDriver* driver = g_device->getVideoDriver();
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dstream<<"Created menu"<<std::endl;
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while(g_device->run() && menu->getStatus() == false)
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{
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driver->beginScene(true, true, video::SColor(255,0,0,0));
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guienv->drawAll();
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driver->endScene();
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}
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dstream<<"Dropping menu"<<std::endl;
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menu->drop();
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}*/
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}
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#if CATCH_UNHANDLED_EXCEPTIONS
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/*
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@ -2313,6 +2313,11 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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dstream<<"CHAT: "<<wide_to_narrow(message)<<std::endl;
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// Get player name of this client
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std::wstring name = narrow_to_wide(player->getName());
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std::wstring line = std::wstring(L"<")+name+L"> "+message;
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/*
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Send the message to all other clients
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*/
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@ -2330,14 +2335,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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if(peer_id == client->peer_id)
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continue;
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// Get player name of this client
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std::wstring name = L"unknown";
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Player *player = m_env.getPlayer(client->peer_id);
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if(player != NULL)
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name = narrow_to_wide(player->getName());
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SendChatMessage(client->peer_id,
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std::wstring(L"<")+name+L"> "+message);
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SendChatMessage(client->peer_id, line);
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}
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}
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else
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