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@ -16,27 +16,31 @@
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--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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--------------------------------------------------------------------------------
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function get_mods(path,retval,basefolder)
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function get_mods(path,retval,modpack)
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local mods = engine.get_dirlist(path,true)
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for i=1,#mods,1 do
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local filename = path .. DIR_DELIM .. mods[i] .. DIR_DELIM .. "modpack.txt"
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local modpackfile,error = io.open(filename,"r")
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local toadd = {}
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local modpackfile = nil
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local name = mods[i]
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if basefolder ~= nil and
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basefolder ~= "" then
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name = basefolder .. DIR_DELIM .. mods[i]
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toadd.name = mods[i]
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toadd.path = path .. DIR_DELIM .. mods[i] .. DIR_DELIM
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if modpack ~= nil and
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modpack ~= "" then
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toadd.modpack = modpack
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else
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local filename = path .. DIR_DELIM .. mods[i] .. DIR_DELIM .. "modpack.txt"
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local error = nil
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modpackfile,error = io.open(filename,"r")
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end
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if modpackfile ~= nil then
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modpackfile:close()
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table.insert(retval,name .. " <MODPACK>")
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get_mods(path .. DIR_DELIM .. name,retval,name)
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toadd.is_modpack = true
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table.insert(retval,toadd)
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get_mods(path .. DIR_DELIM .. mods[i],retval,mods[i])
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else
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table.insert(retval,name)
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table.insert(retval,toadd)
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end
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end
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end
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@ -174,49 +178,6 @@ function modmgr.parse_dofile_line(modpath,line)
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return nil
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end
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--------------------------------------------------------------------------------
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function modmgr.update_global_mods()
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local modpath = engine.get_modpath()
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modmgr.global_mods = {}
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if modpath ~= nil and
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modpath ~= "" then
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get_mods(modpath,modmgr.global_mods)
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end
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end
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--------------------------------------------------------------------------------
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function modmgr.get_mods_list()
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local toadd = ""
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modmgr.update_global_mods()
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if modmgr.global_mods ~= nil then
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for i=1,#modmgr.global_mods,1 do
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if toadd ~= "" then
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toadd = toadd..","
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end
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toadd = toadd .. modmgr.global_mods[i]
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end
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end
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return toadd
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end
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--------------------------------------------------------------------------------
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function modmgr.mod_exists(basename)
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modmgr.update_global_mods()
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if modmgr.global_mods ~= nil then
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for i=1,#modmgr.global_mods,1 do
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if modmgr.global_mods[i] == basename then
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return true
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end
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end
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end
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return false
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end
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--------------------------------------------------------------------------------
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function modmgr.identify_modname(modpath,filename)
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local testfile = io.open(modpath .. DIR_DELIM .. filename,"r")
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@ -258,6 +219,11 @@ end
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--------------------------------------------------------------------------------
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function modmgr.tab()
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if modmgr.global_mods == nil then
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modmgr.refresh_globals()
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end
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if modmgr.selected_mod == nil then
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modmgr.selected_mod = 1
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end
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@ -266,28 +232,29 @@ function modmgr.tab()
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"vertlabel[0,-0.25;MODS]" ..
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"label[0.8,-0.25;Installed Mods:]" ..
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"textlist[0.75,0.25;4.5,4.3;modlist;" ..
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modmgr.get_mods_list() ..
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modmgr.render_modlist(modmgr.global_mods) ..
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";" .. modmgr.selected_mod .. "]"
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retval = retval ..
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"button[1,4.85;2,0.5;btn_mod_mgr_install_local;Install]" ..
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"button[3,4.85;2,0.5;btn_mod_mgr_download;Download]"
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if #modmgr.global_mods >= modmgr.selected_mod and
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modmgr.global_mods[modmgr.selected_mod]:find("<MODPACK>") then
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retval = retval .. "button[10,4.85;2,0.5;btn_mod_mgr_rename_modpack;Rename]"
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local selected_mod = nil
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if filterlist.size(modmgr.global_mods) >= modmgr.selected_mod then
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selected_mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod]
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end
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if #modmgr.global_mods >= modmgr.selected_mod then
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local modpath = engine.get_modpath()
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--show dependencys
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if modmgr.global_mods[modmgr.selected_mod]:find("<MODPACK>") == nil then
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if selected_mod ~= nil then
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if selected_mod.is_modpack then
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retval = retval .. "button[10,4.85;2,0.5;btn_mod_mgr_rename_modpack;Rename]"
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else
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--show dependencies
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retval = retval ..
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"label[6,1.9;Depends:]" ..
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"textlist[6,2.4;5.7,2;deplist;"
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toadd = modmgr.get_dependencys(modpath .. DIR_DELIM ..
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modmgr.global_mods[modmgr.selected_mod])
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toadd = modmgr.get_dependencies(selected_mod.path)
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retval = retval .. toadd .. ";0;true,false]"
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@ -302,13 +269,12 @@ end
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--------------------------------------------------------------------------------
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function modmgr.dialog_rename_modpack()
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local modname = modmgr.global_mods[modmgr.selected_mod]
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modname = modname:sub(0,modname:find("<") -2)
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local mod = filterlist.get_list(modmgr.modlist)[modmgr.selected_mod]
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local retval =
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"label[1.75,1;Rename Modpack:]"..
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"field[4.5,1.4;6,0.5;te_modpack_name;;" ..
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modname ..
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mod.name ..
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"]" ..
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"button[5,4.2;2.6,0.5;dlg_rename_modpack_confirm;Accept]" ..
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"button[7.5,4.2;2.8,0.5;dlg_rename_modpack_cancel;Cancel]"
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@ -318,10 +284,7 @@ end
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--------------------------------------------------------------------------------
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function modmgr.precheck()
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if modmgr.global_mods == nil then
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modmgr.update_global_mods()
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end
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if modmgr.world_config_selected_world == nil then
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modmgr.world_config_selected_world = 1
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end
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@ -333,53 +296,61 @@ function modmgr.precheck()
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if modmgr.hide_gamemods == nil then
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modmgr.hide_gamemods = true
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end
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end
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--------------------------------------------------------------------------------
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function modmgr.get_worldmod_idx()
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if not modmgr.hide_gamemods then
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return modmgr.world_config_selected_mod - #modmgr.worldconfig.game_mods
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else
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return modmgr.world_config_selected_mod
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if modmgr.hide_modpackcontents == nil then
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modmgr.hide_modpackcontents = true
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end
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end
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--------------------------------------------------------------------------------
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function modmgr.is_gamemod()
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if not modmgr.hide_gamemods then
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if modmgr.world_config_selected_mod <= #modmgr.worldconfig.game_mods then
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return true
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else
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return false
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end
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else
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return false
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end
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end
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--------------------------------------------------------------------------------
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function modmgr.render_worldmodlist()
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function modmgr.render_modlist(render_list)
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local retval = ""
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for i=1,#modmgr.global_mods,1 do
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local parts = modmgr.global_mods[i]:split(DIR_DELIM)
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local shortname = parts[#parts]
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if modmgr.worldconfig.global_mods[shortname] then
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retval = retval .. "#22F922" .. modmgr.global_mods[i] .. ","
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else
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retval = retval .. modmgr.global_mods[i] .. ","
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if render_list == nil then
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if modmgr.global_mods == nil then
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modmgr.refresh_globals()
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end
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render_list = modmgr.global_mods
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end
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return retval
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end
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--------------------------------------------------------------------------------
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function modmgr.render_gamemodlist()
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local retval = ""
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for i=1,#modmgr.worldconfig.game_mods,1 do
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retval = retval ..
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"#0000FF" .. modmgr.worldconfig.game_mods[i] .. ","
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local list = filterlist.get_list(render_list)
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local last_modpack = nil
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for i,v in ipairs(list) do
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if retval ~= "" then
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retval = retval ..","
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end
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if v.is_modpack then
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local rawlist = filterlist.get_raw_list(render_list)
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local all_enabled = true
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for j=1,#rawlist,1 do
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if rawlist[j].modpack == list[i].name and
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rawlist[j].enabled ~= true then
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all_enabled = false
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break
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end
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end
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if all_enabled == false then
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retval = retval .. mt_color_grey
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else
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retval = retval .. mt_color_dark_green
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end
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end
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if v.typ == "game_mod" then
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retval = retval .. mt_color_blue
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else
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if v.enabled then
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retval = retval .. mt_color_green
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end
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end
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if v.modpack ~= nil then
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retval = retval .. " "
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end
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retval = retval .. v.name
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end
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return retval
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@ -389,83 +360,44 @@ end
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function modmgr.dialog_configure_world()
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modmgr.precheck()
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local modpack_selected = false
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local gamemod_selected = modmgr.is_gamemod()
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local modname = ""
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local modfolder = ""
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local shortname = ""
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if not gamemod_selected then
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local worldmodidx = modmgr.get_worldmod_idx()
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modname = modmgr.global_mods[worldmodidx]
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if modname ~= nil then
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if modname:find("<MODPACK>") ~= nil then
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modname = modname:sub(0,modname:find("<") -2)
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modpack_selected = true
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end
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local parts = modmgr.global_mods[worldmodidx]:split(DIR_DELIM)
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shortname = parts[#parts]
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modfolder = engine.get_modpath() .. DIR_DELIM .. modname
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else
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modname = ""
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end
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end
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local worldspec = engine.get_worlds()[modmgr.world_config_selected_world]
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local mod = filterlist.get_list(modmgr.modlist)[modmgr.world_config_selected_mod]
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local retval =
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"size[11,6.5]" ..
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"label[1.5,-0.25;World: " .. worldspec.name .. "]"
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if modmgr.hide_gamemods then
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retval = retval .. "checkbox[5.5,6.15;cb_hide_gamemods;Hide Game;true]"
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retval = retval .. "checkbox[0,5.75;cb_hide_gamemods;Hide Game;true]"
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else
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retval = retval .. "checkbox[5.5,6.15;cb_hide_gamemods;Hide Game;false]"
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retval = retval .. "checkbox[0,5.75;cb_hide_gamemods;Hide Game;false]"
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end
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if modmgr.hide_modpackcontents then
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retval = retval .. "checkbox[2,5.75;cb_hide_mpcontent;Hide mp content;true]"
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else
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retval = retval .. "checkbox[2,5.75;cb_hide_mpcontent;Hide mp content;false]"
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end
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if mod == nil then
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mod = {name=""}
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|
|
|
end
|
|
|
|
|
retval = retval ..
|
|
|
|
|
"label[0,0.45;Mod:]" ..
|
|
|
|
|
"label[0.75,0.45;" .. mod.name .. "]" ..
|
|
|
|
|
"label[0,1;Depends:]" ..
|
|
|
|
|
"textlist[0,1.5;5,4.25;world_config_depends;" ..
|
|
|
|
|
modmgr.get_dependencies(mod.path) .. ";0]" ..
|
|
|
|
|
"button[9.25,6.35;2,0.5;btn_config_world_save;Save]" ..
|
|
|
|
|
"button[7.4,6.35;2,0.5;btn_config_world_cancel;Cancel]" ..
|
|
|
|
|
"textlist[5.5,-0.25;5.5,6.5;world_config_modlist;"
|
|
|
|
|
"button[5.5,-0.125;5.75,0.5;btn_all_mods;Enable all Mods]" ..
|
|
|
|
|
"textlist[5.5,0.5;5.5,5.75;world_config_modlist;"
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if not modmgr.hide_gamemods then
|
|
|
|
|
retval = retval .. modmgr.render_gamemodlist()
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
retval = retval .. modmgr.render_worldmodlist()
|
|
|
|
|
retval = retval .. modmgr.render_modlist(modmgr.modlist)
|
|
|
|
|
|
|
|
|
|
retval = retval .. ";" .. modmgr.world_config_selected_mod .."]"
|
|
|
|
|
|
|
|
|
|
if not gamemod_selected then
|
|
|
|
|
retval = retval ..
|
|
|
|
|
"label[0,0.45;Mod:]" ..
|
|
|
|
|
"label[0.75,0.45;" .. modname .. "]" ..
|
|
|
|
|
"label[0,1.5;Depends:]" ..
|
|
|
|
|
"textlist[0,2;5,4.25;world_config_depends;" ..
|
|
|
|
|
modmgr.get_dependencys(modfolder) .. ";0]"
|
|
|
|
|
|
|
|
|
|
if modpack_selected then
|
|
|
|
|
retval = retval ..
|
|
|
|
|
"button[-0.05,1.05;2,0.5;btn_cfgw_enable_all;Enable All]" ..
|
|
|
|
|
"button[3.25,1.05;2,0.5;btn_cfgw_disable_all;Disable All]"
|
|
|
|
|
else
|
|
|
|
|
retval = retval ..
|
|
|
|
|
"checkbox[0,0.8;cb_mod_enabled;enabled;"
|
|
|
|
|
|
|
|
|
|
if modmgr.worldconfig.global_mods[shortname] then
|
|
|
|
|
retval = retval .. "true"
|
|
|
|
|
else
|
|
|
|
|
retval = retval .. "false"
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
retval = retval .. "]"
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
return retval
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
@ -494,25 +426,25 @@ function modmgr.handle_buttons(tab,fields)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
--------------------------------------------------------------------------------
|
|
|
|
|
function modmgr.get_dependencys(modfolder)
|
|
|
|
|
local filename = modfolder ..
|
|
|
|
|
DIR_DELIM .. "depends.txt"
|
|
|
|
|
|
|
|
|
|
local dependencyfile = io.open(filename,"r")
|
|
|
|
|
|
|
|
|
|
function modmgr.get_dependencies(modfolder)
|
|
|
|
|
local toadd = ""
|
|
|
|
|
if dependencyfile then
|
|
|
|
|
local dependency = dependencyfile:read("*l")
|
|
|
|
|
while dependency do
|
|
|
|
|
if toadd ~= "" then
|
|
|
|
|
toadd = toadd .. ","
|
|
|
|
|
if modfolder ~= nil then
|
|
|
|
|
local filename = modfolder ..
|
|
|
|
|
DIR_DELIM .. "depends.txt"
|
|
|
|
|
|
|
|
|
|
local dependencyfile = io.open(filename,"r")
|
|
|
|
|
|
|
|
|
|
if dependencyfile then
|
|
|
|
|
local dependency = dependencyfile:read("*l")
|
|
|
|
|
while dependency do
|
|
|
|
|
if toadd ~= "" then
|
|
|
|
|
toadd = toadd .. ","
|
|
|
|
|
end
|
|
|
|
|
toadd = toadd .. dependency
|
|
|
|
|
dependency = dependencyfile:read()
|
|
|
|
|
end
|
|
|
|
|
toadd = toadd .. dependency
|
|
|
|
|
dependency = dependencyfile:read()
|
|
|
|
|
dependencyfile:close()
|
|
|
|
|
end
|
|
|
|
|
dependencyfile:close()
|
|
|
|
|
else
|
|
|
|
|
print("Modmgr:" .. filename .. " not found")
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
return toadd
|
|
|
|
@ -666,15 +598,17 @@ function modmgr.installmod(modfilename,basename)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
engine.delete_dir(modpath)
|
|
|
|
|
|
|
|
|
|
modmgr.refresh_globals()
|
|
|
|
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
--------------------------------------------------------------------------------
|
|
|
|
|
function modmgr.handle_rename_modpack_buttons(fields)
|
|
|
|
|
local oldname = modmgr.global_mods[modmgr.selected_mod]
|
|
|
|
|
oldname = oldname:sub(0,oldname:find("<") -2)
|
|
|
|
|
|
|
|
|
|
if fields["dlg_rename_modpack_confirm"] ~= nil then
|
|
|
|
|
local oldpath = engine.get_modpath() .. DIR_DELIM .. oldname
|
|
|
|
|
local mod = filterlist.get_list(modmgr.modlist)[modmgr.selected_mod]
|
|
|
|
|
local oldpath = engine.get_modpath() .. DIR_DELIM .. mod.name
|
|
|
|
|
local targetpath = engine.get_modpath() .. DIR_DELIM .. fields["te_modpack_name"]
|
|
|
|
|
engine.copy_dir(oldpath,targetpath,false)
|
|
|
|
|
end
|
|
|
|
@ -690,28 +624,67 @@ function modmgr.handle_configure_world_buttons(fields)
|
|
|
|
|
if fields["world_config_modlist"] ~= nil then
|
|
|
|
|
local event = explode_textlist_event(fields["world_config_modlist"])
|
|
|
|
|
modmgr.world_config_selected_mod = event.index
|
|
|
|
|
|
|
|
|
|
if event.typ == "DCL" then
|
|
|
|
|
local mod = filterlist.get_list(modmgr.modlist)[event.index]
|
|
|
|
|
|
|
|
|
|
if mod.typ == "game_mod" then
|
|
|
|
|
return nil
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
if not mod.is_modpack then
|
|
|
|
|
mod.enabled = not mod.enabled
|
|
|
|
|
else
|
|
|
|
|
local list = filterlist.get_raw_list(modmgr.modlist)
|
|
|
|
|
local toset = nil
|
|
|
|
|
|
|
|
|
|
for i=1,#list,1 do
|
|
|
|
|
if list[i].modpack == mod.name then
|
|
|
|
|
if toset == nil then
|
|
|
|
|
toset = not list[i].enabled
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
list[i].enabled = toset
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
if fields["cb_mod_enabled"] ~= nil then
|
|
|
|
|
local index = modmgr.get_worldmod_idx()
|
|
|
|
|
local modname = modmgr.global_mods[index]
|
|
|
|
|
|
|
|
|
|
local parts = modmgr.global_mods[index]:split(DIR_DELIM)
|
|
|
|
|
local shortname = parts[#parts]
|
|
|
|
|
|
|
|
|
|
if fields["cb_mod_enabled"] == "true" then
|
|
|
|
|
modmgr.worldconfig.global_mods[shortname] = true
|
|
|
|
|
else
|
|
|
|
|
modmgr.worldconfig.global_mods[shortname] = false
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
if fields["cb_hide_gamemods"] ~= nil then
|
|
|
|
|
local current = filterlist.get_filtercriteria(modmgr.modlist)
|
|
|
|
|
|
|
|
|
|
if current == nil then
|
|
|
|
|
current = {}
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
if fields["cb_hide_gamemods"] == "true" then
|
|
|
|
|
current.hide_game = true
|
|
|
|
|
modmgr.hide_gamemods = true
|
|
|
|
|
else
|
|
|
|
|
current.hide_game = false
|
|
|
|
|
modmgr.hide_gamemods = false
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
filterlist.set_filtercriteria(modmgr.modlist,current)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
if fields["cb_hide_mpcontent"] ~= nil then
|
|
|
|
|
local current = filterlist.get_filtercriteria(modmgr.modlist)
|
|
|
|
|
|
|
|
|
|
if current == nil then
|
|
|
|
|
current = {}
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
if fields["cb_hide_mpcontent"] == "true" then
|
|
|
|
|
current.hide_modpackcontents = true
|
|
|
|
|
modmgr.hide_modpackcontents = true
|
|
|
|
|
else
|
|
|
|
|
current.hide_modpackcontents = false
|
|
|
|
|
modmgr.hide_modpackcontents = false
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
filterlist.set_filtercriteria(modmgr.modlist,current)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
if fields["btn_config_world_save"] then
|
|
|
|
@ -724,17 +697,27 @@ function modmgr.handle_configure_world_buttons(fields)
|
|
|
|
|
|
|
|
|
|
if worldfile then
|
|
|
|
|
worldfile:write("gameid = " .. modmgr.worldconfig.id .. "\n")
|
|
|
|
|
for key,value in pairs(modmgr.worldconfig.global_mods) do
|
|
|
|
|
if value then
|
|
|
|
|
worldfile:write("load_mod_" .. key .. " = true" .. "\n")
|
|
|
|
|
else
|
|
|
|
|
worldfile:write("load_mod_" .. key .. " = false" .. "\n")
|
|
|
|
|
|
|
|
|
|
local rawlist = filterlist.get_raw_list(modmgr.modlist)
|
|
|
|
|
|
|
|
|
|
for i=1,#rawlist,1 do
|
|
|
|
|
|
|
|
|
|
if not rawlist[i].is_modpack and
|
|
|
|
|
rawlist[i].typ ~= "game_mod" then
|
|
|
|
|
if rawlist[i].enabled then
|
|
|
|
|
worldfile:write("load_mod_" .. rawlist[i].name .. " = true" .. "\n")
|
|
|
|
|
else
|
|
|
|
|
worldfile:write("load_mod_" .. rawlist[i].name .. " = false" .. "\n")
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
worldfile:close()
|
|
|
|
|
else
|
|
|
|
|
print("failed to open world config file")
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
modmgr.modlist = nil
|
|
|
|
|
modmgr.worldconfig = nil
|
|
|
|
|
|
|
|
|
|
return {
|
|
|
|
@ -755,60 +738,36 @@ function modmgr.handle_configure_world_buttons(fields)
|
|
|
|
|
}
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
if fields["btn_cfgw_enable_all"] then
|
|
|
|
|
local worldmodidx = modmgr.get_worldmod_idx()
|
|
|
|
|
modname = modmgr.global_mods[worldmodidx]
|
|
|
|
|
|
|
|
|
|
modname = modname:sub(0,modname:find("<") -2)
|
|
|
|
|
|
|
|
|
|
for i=1,#modmgr.global_mods,1 do
|
|
|
|
|
if fields["btn_all_mods"] then
|
|
|
|
|
local list = filterlist.get_raw_list(modmgr.modlist)
|
|
|
|
|
|
|
|
|
|
if modmgr.global_mods[i]:find("<MODPACK>") == nil then
|
|
|
|
|
local modpackpart = modmgr.global_mods[i]:sub(0,modname:len())
|
|
|
|
|
|
|
|
|
|
if modpackpart == modname then
|
|
|
|
|
local parts = modmgr.global_mods[i]:split(DIR_DELIM)
|
|
|
|
|
local shortname = parts[#parts]
|
|
|
|
|
modmgr.worldconfig.global_mods[shortname] = true
|
|
|
|
|
end
|
|
|
|
|
for i=1,#list,1 do
|
|
|
|
|
if list[i].typ ~= "game_mod" and
|
|
|
|
|
not list[i].is_modpack then
|
|
|
|
|
list[i].enabled = true
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
if fields["btn_cfgw_disable_all"] then
|
|
|
|
|
local worldmodidx = modmgr.get_worldmod_idx()
|
|
|
|
|
modname = modmgr.global_mods[worldmodidx]
|
|
|
|
|
|
|
|
|
|
modname = modname:sub(0,modname:find("<") -2)
|
|
|
|
|
|
|
|
|
|
for i=1,#modmgr.global_mods,1 do
|
|
|
|
|
local modpackpart = modmgr.global_mods[i]:sub(0,modname:len())
|
|
|
|
|
|
|
|
|
|
if modpackpart == modname then
|
|
|
|
|
local parts = modmgr.global_mods[i]:split(DIR_DELIM)
|
|
|
|
|
local shortname = parts[#parts]
|
|
|
|
|
modmgr.worldconfig.global_mods[shortname] = nil
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
return nil
|
|
|
|
|
end
|
|
|
|
|
--------------------------------------------------------------------------------
|
|
|
|
|
function modmgr.handle_delete_mod_buttons(fields)
|
|
|
|
|
local modname = modmgr.global_mods[modmgr.selected_mod]
|
|
|
|
|
|
|
|
|
|
if modname:find("<MODPACK>") ~= nil then
|
|
|
|
|
modname = modname:sub(0,modname:find("<") -2)
|
|
|
|
|
end
|
|
|
|
|
local mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod]
|
|
|
|
|
|
|
|
|
|
if fields["dlg_delete_mod_confirm"] ~= nil then
|
|
|
|
|
local oldpath = engine.get_modpath() .. DIR_DELIM .. modname
|
|
|
|
|
|
|
|
|
|
if oldpath ~= nil and
|
|
|
|
|
oldpath ~= "" and
|
|
|
|
|
oldpath ~= engine.get_modpath() then
|
|
|
|
|
engine.delete_dir(oldpath)
|
|
|
|
|
if mod.path ~= nil and
|
|
|
|
|
mod.path ~= "" and
|
|
|
|
|
mod.path ~= engine.get_modpath() then
|
|
|
|
|
if not engine.delete_dir(mod.path) then
|
|
|
|
|
gamedata.errormessage ="Modmgr: failed to delete >" .. mod.path .. "<"
|
|
|
|
|
end
|
|
|
|
|
modmgr.refresh_globals()
|
|
|
|
|
else
|
|
|
|
|
gamedata.errormessage ="Modmgr: invalid modpath >" .. mod.path .. "<"
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
@ -822,14 +781,10 @@ end
|
|
|
|
|
--------------------------------------------------------------------------------
|
|
|
|
|
function modmgr.dialog_delete_mod()
|
|
|
|
|
|
|
|
|
|
local modname = modmgr.global_mods[modmgr.selected_mod]
|
|
|
|
|
|
|
|
|
|
if modname:find("<MODPACK>") ~= nil then
|
|
|
|
|
modname = modname:sub(0,modname:find("<") -2)
|
|
|
|
|
end
|
|
|
|
|
local mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod]
|
|
|
|
|
|
|
|
|
|
local retval =
|
|
|
|
|
"field[1.75,1;10,3;;Are you sure you want to delete ".. modname .. "?;]"..
|
|
|
|
|
"field[1.75,1;10,3;;Are you sure you want to delete ".. mod.name .. "?;]"..
|
|
|
|
|
"button[4,4.2;1,0.5;dlg_delete_mod_confirm;Yes]" ..
|
|
|
|
|
"button[6.5,4.2;3,0.5;dlg_delete_mod_cancel;No of course not!]"
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@ -837,8 +792,85 @@ function modmgr.dialog_delete_mod()
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end
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--------------------------------------------------------------------------------
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function modmgr.init_worldconfig()
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function modmgr.preparemodlist(data)
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local retval = {}
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local global_mods = {}
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local game_mods = {}
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--read global mods
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local modpath = engine.get_modpath()
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if modpath ~= nil and
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modpath ~= "" then
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get_mods(modpath,global_mods)
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end
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for i=1,#global_mods,1 do
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global_mods[i].typ = "global_mod"
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table.insert(retval,global_mods[i])
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end
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--read game mods
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if data.gameid ~= nil and
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data.gameid ~= "" then
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local gamemodpath = engine.get_gamepath() .. DIR_DELIM .. data.gameid .. DIR_DELIM .. "mods"
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get_mods(gamemodpath,game_mods)
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end
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for i=1,#game_mods,1 do
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game_mods[i].typ = "game_mod"
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table.insert(retval,game_mods[i])
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end
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if data.worldpath == nil then
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return retval
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end
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--read world mod configuration
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local filename = data.worldpath ..
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DIR_DELIM .. "world.mt"
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local worldfile = io.open(filename,"r")
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if worldfile then
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local dependency = worldfile:read("*l")
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while dependency do
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local parts = dependency:split("=")
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local key = parts[1]:trim()
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if key ~= "gameid" then
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local key = parts[1]:trim():sub(10)
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local element = nil
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for i=1,#retval,1 do
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if retval[i].name == key then
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element = retval[i]
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break
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end
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end
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if element ~= nil then
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if parts[2]:trim() == "true" then
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element.enabled = true
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else
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element.enabled = false
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end
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else
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print("Mod: " .. key .. " " .. dump(parts[2]) .. " but not found")
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end
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end
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dependency = worldfile:read("*l")
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end
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worldfile:close()
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end
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return retval
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end
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--------------------------------------------------------------------------------
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function modmgr.init_worldconfig()
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modmgr.precheck()
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local worldspec = engine.get_worlds()[modmgr.world_config_selected_world]
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if worldspec ~= nil then
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@ -851,12 +883,66 @@ function modmgr.init_worldconfig()
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return false
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end
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modmgr.modlist = filterlist.create(
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modmgr.preparemodlist, --refresh
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modmgr.comparemod, --compare
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function(element,uid) --uid match
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if element.name == uid then
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return true
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end
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end,
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function(element,criteria)
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if criteria.hide_game and
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element.typ == "game_mod" then
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return false
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end
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if criteria.hide_modpackcontents and
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element.modpack ~= nil then
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return false
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end
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return true
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end, --filter
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{ worldpath= worldspec.path,
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gameid = worldspec.gameid }
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)
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filterlist.set_filtercriteria(modmgr.modlist, {
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hide_game=modmgr.hide_gamemods,
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hide_modpackcontents= modmgr.hide_modpackcontents
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})
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return true
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end
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return false
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end
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--------------------------------------------------------------------------------
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function modmgr.comparemod(elem1,elem2)
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if elem1 == nil or elem2 == nil then
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return false
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end
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if elem1.name ~= elem2.name then
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return false
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end
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if elem1.is_modpack ~= elem2.is_modpack then
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return false
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end
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if elem1.typ ~= elem2.typ then
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return false
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end
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if elem1.modpack ~= elem2.modpack then
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return false
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end
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if elem1.path ~= elem2.path then
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return false
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end
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return true
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end
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--------------------------------------------------------------------------------
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function modmgr.gettab(name)
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local retval = ""
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@ -879,3 +965,46 @@ function modmgr.gettab(name)
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return retval
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end
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--------------------------------------------------------------------------------
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function modmgr.mod_exists(basename)
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if modmgr.global_mods == nil then
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modmgr.refresh_globals()
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end
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if filterlist.engine_index_by_uid(modmgr.global_mods,basename) > 0 then
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return true
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end
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return false
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end
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--------------------------------------------------------------------------------
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function modmgr.get_global_mod(idx)
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if modmgr.global_mods == nil then
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return nil
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end
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if idx < 1 or idx > filterlist.size(modmgr.global_mods) then
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return nil
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end
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return filterlist.get_list(modmgr.global_mods)[idx]
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end
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--------------------------------------------------------------------------------
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function modmgr.refresh_globals()
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modmgr.global_mods = filterlist.create(
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modmgr.preparemodlist, --refresh
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modmgr.comparemod, --compare
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function(element,uid) --uid match
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if element.name == uid then
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return true
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end
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end,
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nil, --filter
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{}
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)
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end
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