Reorganize mods
parent
bd1e5f4fc8
commit
9d35e4fa6e
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@ -0,0 +1,2 @@
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default
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@ -0,0 +1,78 @@
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local craftitem_place_item = function(item, player, pos)
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minetest.env:add_item(pos, 'CraftItem "' .. item .. '" 1')
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return true
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end
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minetest.register_craft({
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output = 'CraftItem "bucket" 1',
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recipe = {
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{'CraftItem "steel_ingot"', '', 'CraftItem "steel_ingot"'},
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{'', 'CraftItem "steel_ingot"', ''},
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}
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})
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minetest.register_craftitem("bucket", {
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image = "bucket.png",
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stack_max = 1,
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liquids_pointable = true,
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on_place_on_ground = craftitem_place_item,
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on_use = function(item, player, pointed_thing)
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if pointed_thing.type == "node" then
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n = minetest.env:get_node(pointed_thing.under)
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if n.name == "water_source" then
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minetest.env:add_node(pointed_thing.under, {name="air"})
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player:add_to_inventory_later('CraftItem "water_bucket" 1')
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return true
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elseif n.name == "lava_source" then
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minetest.env:add_node(pointed_thing.under, {name="air"})
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player:add_to_inventory_later('CraftItem "lava_bucket" 1')
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return true
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end
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end
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return false
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end,
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})
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minetest.register_craftitem("water_bucket", {
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image = "bucket_water.png",
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stack_max = 1,
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liquids_pointable = true,
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on_place_on_ground = craftitem_place_item,
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on_use = function(item, player, pointed_thing)
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if pointed_thing.type == "node" then
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n = minetest.env:get_node(pointed_thing.under)
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if n.name == "water_source" then
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-- unchanged
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elseif n.name == "water_flowing" or n.name == "lava_source" or n.name == "lava_flowing" then
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minetest.env:add_node(pointed_thing.under, {name="water_source"})
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else
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minetest.env:add_node(pointed_thing.above, {name="water_source"})
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end
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player:add_to_inventory_later('CraftItem "bucket" 1')
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return true
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end
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return false
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end,
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})
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minetest.register_craftitem("lava_bucket", {
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image = "bucket_lava.png",
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stack_max = 1,
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liquids_pointable = true,
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on_place_on_ground = craftitem_place_item,
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on_use = function(item, player, pointed_thing)
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if pointed_thing.type == "node" then
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n = minetest.env:get_node(pointed_thing.under)
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if n.name == "lava_source" then
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-- unchanged
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elseif n.name == "water_source" or n.name == "water_flowing" or n.name == "lava_flowing" then
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minetest.env:add_node(pointed_thing.under, {name="lava_source"})
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else
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minetest.env:add_node(pointed_thing.above, {name="lava_source"})
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end
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player:add_to_inventory_later('CraftItem "bucket" 1')
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return true
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end
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return false
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end,
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})
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@ -285,6 +285,7 @@ minetest.register_tool("SteelSword", {
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dd_crumbliness = 0,
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dd_cuttability = 0,
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})
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-- The hand
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minetest.register_tool("", {
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image = "",
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basetime = 0.5,
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@ -299,22 +300,6 @@ minetest.register_tool("", {
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dd_cuttability = 0,
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})
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--[[
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minetest.register_tool("horribletool", {
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image = "lava.png",
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basetime = 2.0
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dt_weight = 0.2
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dt_crackiness = 0.2
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dt_crumbliness = 0.2
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dt_cuttability = 0.2
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basedurability = 50
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dd_weight = -5
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dd_crackiness = -5
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dd_crumbliness = -5
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dd_cuttability = -5
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})
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--]]
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--
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-- Crafting definition
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--
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@ -587,22 +572,6 @@ minetest.register_craft({
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}
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})
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minetest.register_craft({
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output = 'NodeItem "TNT" 4',
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recipe = {
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{'NodeItem "wood" 1'},
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{'CraftItem "lump_of_coal" 1'},
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{'NodeItem "wood" 1'}
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}
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})
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minetest.register_craft({
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output = 'NodeItem "somenode" 4',
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recipe = {
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{'CraftItem "Stick" 1'},
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}
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})
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--
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-- Node definitions
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--
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@ -1144,40 +1113,15 @@ minetest.register_node("apple", {
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furnace_burntime = 3,
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})
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-- New nodes
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minetest.register_node("somenode", {
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tile_images = {"lava.png", "mese.png", "stone.png", "grass.png", "cobble.png", "tree_top.png"},
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inventory_image = "treeprop.png",
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material = {
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diggability = "normal",
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weight = 0,
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crackiness = 0,
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crumbliness = 0,
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cuttability = 0,
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flammability = 0
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},
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metadata_name = "chest",
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})
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minetest.register_node("TNT", {
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tile_images = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png", "tnt_side.png", "tnt_side.png", "tnt_side.png"},
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inventory_image = "tnt_side.png",
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dug_item = '', -- Get nothing
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material = {
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diggability = "not",
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},
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})
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--
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-- Crafting items
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--
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local craftitem_place_item = function(item, placer, pos)
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--print("craftitem_place_item")
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print("item: " .. dump(item))
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print("placer: " .. dump(placer))
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print("pos: " .. dump(pos))
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--print("item: " .. dump(item))
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--print("placer: " .. dump(placer))
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--print("pos: " .. dump(pos))
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minetest.env:add_item(pos, 'CraftItem "' .. item .. '" 1')
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return true
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end
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@ -1309,102 +1253,6 @@ function nodeupdate(p)
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end
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end
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--
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-- TNT (not functional)
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--
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local TNT = {
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-- Static definition
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physical = true, -- Collides with things
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-- weight = 5,
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collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
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visual = "cube",
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textures = {"tnt_top.png","tnt_bottom.png","tnt_side.png","tnt_side.png","tnt_side.png","tnt_side.png"},
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-- Initial value for our timer
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timer = 0,
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-- Number of punches required to defuse
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health = 1,
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blinktimer = 0,
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blinkstatus = true,
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}
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-- Called when a TNT object is created
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function TNT:on_activate(staticdata)
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print("TNT:on_activate()")
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self.object:setvelocity({x=0, y=4, z=0})
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self.object:setacceleration({x=0, y=-10, z=0})
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self.object:settexturemod("^[brighten")
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end
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-- Called periodically
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function TNT:on_step(dtime)
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--print("TNT:on_step()")
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self.timer = self.timer + dtime
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self.blinktimer = self.blinktimer + dtime
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if self.blinktimer > 0.5 then
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self.blinktimer = self.blinktimer - 0.5
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if self.blinkstatus then
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self.object:settexturemod("")
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else
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self.object:settexturemod("^[brighten")
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end
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self.blinkstatus = not self.blinkstatus
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end
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end
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-- Called when object is punched
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function TNT:on_punch(hitter)
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print("TNT:on_punch()")
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self.health = self.health - 1
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if self.health <= 0 then
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self.object:remove()
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hitter:add_to_inventory("NodeItem TNT 1")
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hitter:set_hp(hitter:get_hp() - 1)
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end
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end
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-- Called when object is right-clicked
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function TNT:on_rightclick(clicker)
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--pos = self.object:getpos()
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--pos = {x=pos.x, y=pos.y+0.1, z=pos.z}
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--self.object:moveto(pos, false)
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end
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print("TNT dump: "..dump(TNT))
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print("Registering TNT");
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minetest.register_entity("TNT", TNT)
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minetest.register_entity("testentity", {
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-- Static definition
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physical = true, -- Collides with things
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-- weight = 5,
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collisionbox = {-0.7,-1.35,-0.7, 0.7,1.0,0.7},
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--collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
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visual = "sprite",
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visual_size = {x=2, y=3},
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textures = {"dungeon_master.png^[makealpha:128,0,0^[makealpha:128,128,0"},
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spritediv = {x=6, y=5},
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initial_sprite_basepos = {x=0, y=0},
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on_activate = function(self, staticdata)
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print("testentity.on_activate")
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self.object:setsprite({x=0,y=0}, 1, 0, true)
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--self.object:setsprite({x=0,y=0}, 4, 0.3, true)
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-- Set gravity
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self.object:setacceleration({x=0, y=-10, z=0})
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-- Jump a bit upwards
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self.object:setvelocity({x=0, y=10, z=0})
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end,
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on_punch = function(self, hitter)
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self.object:remove()
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hitter:add_to_inventory('CraftItem testobject1 1')
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end,
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})
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--
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-- Falling stuff
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--
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@ -1474,390 +1322,11 @@ function on_punchnode(p, node)
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end
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minetest.register_on_punchnode(on_punchnode)
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minetest.register_on_respawnplayer(function(player)
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print("on_respawnplayer")
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-- player:setpos({x=0, y=30, z=0})
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-- return true
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end)
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minetest.register_on_generated(function(minp, maxp)
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--print("on_generated: minp="..dump(minp).." maxp="..dump(maxp))
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--cp = {x=(minp.x+maxp.x)/2, y=(minp.y+maxp.y)/2, z=(minp.z+maxp.z)/2}
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--minetest.env:add_node(cp, {name="sand"})
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end)
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-- Example setting get
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print("setting max_users = " .. dump(minetest.setting_get("max_users")))
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print("setting asdf = " .. dump(minetest.setting_get("asdf")))
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minetest.register_on_chat_message(function(name, message)
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print("on_chat_message: name="..dump(name).." message="..dump(message))
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local cmd = "/testcommand"
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if message:sub(0, #cmd) == cmd then
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print(cmd.." invoked")
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return true
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end
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local cmd = "/help"
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if message:sub(0, #cmd) == cmd then
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print("script-overridden help command")
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minetest.chat_send_all("script-overridden help command")
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return true
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end
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end)
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-- Grow papyrus on TNT every 10 seconds
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minetest.register_abm({
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nodenames = {"TNT"},
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interval = 10.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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print("TNT ABM action")
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pos.y = pos.y + 1
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minetest.env:add_node(pos, {name="papyrus"})
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end,
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})
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-- Replace texts of alls signs with "foo" every 10 seconds
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--[[minetest.register_abm({
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nodenames = {"sign_wall"},
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interval = 10.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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print("ABM: Sign text changed")
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local meta = minetest.env:get_meta(pos)
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meta:set_text("foo")
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end,
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})]]
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--[[local ncpos = nil
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local ncq = 1
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local ncstuff = {
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{2, 1, 0, 3}, {3, 0, 1, 2}, {4, -1, 0, 1}, {5, -1, 0, 1}, {6, 0, -1, 0},
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{7, 0, -1, 0}, {8, 1, 0, 3}, {9, 1, 0, 3}, {10, 1, 0, 3}, {11, 0, 1, 2},
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{12, 0, 1, 2}, {13, 0, 1, 2}, {14, -1, 0, 1}, {15, -1, 0, 1}, {16, -1, 0, 1},
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{17, -1, 0, 1}, {18, 0, -1, 0}, {19, 0, -1, 0}, {20, 0, -1, 0}, {21, 0, -1, 0},
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{22, 1, 0, 3}, {23, 1, 0, 3}, {24, 1, 0, 3}, {25, 1, 0, 3}, {10, 0, 1, 2}
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}
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local ncold = {}
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local nctime = nil
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minetest.register_abm({
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nodenames = {"dirt_with_grass"},
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interval = 100000.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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if ncpos ~= nil then
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return
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end
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if pos.x % 16 ~= 8 or pos.z % 16 ~= 8 then
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return
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end
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pos.y = pos.y + 1
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n = minetest.env:get_node(pos)
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print(dump(n))
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if n.name ~= "air" then
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return
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end
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pos.y = pos.y + 2
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ncpos = pos
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nctime = os.clock()
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minetest.env:add_node(ncpos, {name="nyancat"})
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end
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})
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minetest.register_abm({
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nodenames = {"nyancat"},
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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if ncpos == nil then
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return
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end
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if pos.x == ncpos.x and pos.y == ncpos.y and pos.z == ncpos.z then
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clock = os.clock()
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if clock - nctime < 0.1 then
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return
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end
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nctime = clock
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s0 = ncstuff[ncq]
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ncq = s0[1]
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s1 = ncstuff[ncq]
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p0 = pos
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p1 = {x = p0.x + s0[2], y = p0.y, z = p0.z + s0[3]}
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p2 = {x = p1.x + s1[2], y = p1.y, z = p1.z + s1[3]}
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table.insert(ncold, 1, p0)
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while #ncold >= 10 do
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minetest.env:add_node(ncold[#ncold], {name="air"})
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table.remove(ncold, #ncold)
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end
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minetest.env:add_node(p0, {name="nyancat_rainbow"})
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minetest.env:add_node(p1, {name="nyancat", param1=s0[4]})
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minetest.env:add_node(p2, {name="air"})
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ncpos = p1
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end
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end,
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})--]]
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-- LuaNodeMetadata should support something like this
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--meta.setvar("somevariable", {x=0, y=0, z=0})
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--meta.getvar("somevariable") -> {x=0, y=0, z=0}
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--
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-- Random stuff
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--
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minetest.register_node("luafurnace", {
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tile_images = {"lava.png", "furnace_side.png", "furnace_side.png",
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"furnace_side.png", "furnace_side.png", "furnace_front.png"},
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--inventory_image = "furnace_front.png",
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inventory_image = inventorycube("furnace_front.png"),
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paramtype = "facedir_simple",
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metadata_name = "generic",
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material = digprop_stonelike(3.0),
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})
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minetest.register_on_placenode(function(pos, newnode, placer)
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if newnode.name == "luafurnace" then
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print("get_meta");
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local meta = minetest.env:get_meta(pos)
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print("inventory_set_list");
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meta:inventory_set_list("fuel", {""})
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print("inventory_set_list");
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meta:inventory_set_list("src", {""})
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print("inventory_set_list");
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meta:inventory_set_list("dst", {"","","",""})
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print("set_inventory_draw_spec");
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meta:set_inventory_draw_spec(
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"invsize[8,9;]"
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.."list[current_name;fuel;2,3;1,1;]"
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.."list[current_name;src;2,1;1,1;]"
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.."list[current_name;dst;5,1;2,2;]"
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.."list[current_player;main;0,5;8,4;]"
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)
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||||
local total_cooked = 0;
|
||||
print("set_string")
|
||||
meta:set_string("total_cooked", total_cooked)
|
||||
print("set_infotext");
|
||||
meta:set_infotext("Lua Furnace: total cooked: "..total_cooked)
|
||||
end
|
||||
end)
|
||||
|
||||
function stackstring_take_item(stackstring)
|
||||
if stackstring == nil then
|
||||
return '', nil
|
||||
end
|
||||
local stacktype = nil
|
||||
stacktype = string.match(stackstring,
|
||||
'([%a%d]+Item[%a%d]*)')
|
||||
if stacktype == "NodeItem" or stacktype == "CraftItem" then
|
||||
local itemtype = nil
|
||||
local itemname = nil
|
||||
local itemcount = nil
|
||||
itemtype, itemname, itemcount = string.match(stackstring,
|
||||
'([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
|
||||
itemcount = tonumber(itemcount)
|
||||
if itemcount == 0 then
|
||||
return '', nil
|
||||
elseif itemcount == 1 then
|
||||
return '', {type=itemtype, name=itemname}
|
||||
else
|
||||
return itemtype.." \""..itemname.."\" "..(itemcount-1),
|
||||
{type=itemtype, name=itemname}
|
||||
end
|
||||
elseif stacktype == "ToolItem" then
|
||||
local itemtype = nil
|
||||
local itemname = nil
|
||||
local itemwear = nil
|
||||
itemtype, itemname, itemwear = string.match(stackstring,
|
||||
'([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
|
||||
itemwear = tonumber(itemwear)
|
||||
return '', {type=itemtype, name=itemname, wear=itemwear}
|
||||
end
|
||||
end
|
||||
|
||||
function stackstring_put_item(stackstring, item)
|
||||
if item == nil then
|
||||
return stackstring, false
|
||||
end
|
||||
stackstring = stackstring or ''
|
||||
local stacktype = nil
|
||||
stacktype = string.match(stackstring,
|
||||
'([%a%d]+Item[%a%d]*)')
|
||||
stacktype = stacktype or ''
|
||||
if stacktype ~= '' and stacktype ~= item.type then
|
||||
return stackstring, false
|
||||
end
|
||||
if item.type == "NodeItem" or item.type == "CraftItem" then
|
||||
local itemtype = nil
|
||||
local itemname = nil
|
||||
local itemcount = nil
|
||||
itemtype, itemname, itemcount = string.match(stackstring,
|
||||
'([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
|
||||
itemtype = itemtype or item.type
|
||||
itemname = itemname or item.name
|
||||
if itemcount == nil then
|
||||
itemcount = 0
|
||||
end
|
||||
itemcount = itemcount + 1
|
||||
return itemtype.." \""..itemname.."\" "..itemcount, true
|
||||
elseif item.type == "ToolItem" then
|
||||
if stacktype ~= nil then
|
||||
return stackstring, false
|
||||
end
|
||||
local itemtype = nil
|
||||
local itemname = nil
|
||||
local itemwear = nil
|
||||
itemtype, itemname, itemwear = string.match(stackstring,
|
||||
'([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
|
||||
itemwear = tonumber(itemwear)
|
||||
return itemtype.." \""..itemname.."\" "..itemwear, true
|
||||
end
|
||||
return stackstring, false
|
||||
end
|
||||
|
||||
function stackstring_put_stackstring(stackstring, src)
|
||||
while src ~= '' do
|
||||
--print("src="..dump(src))
|
||||
src, item = stackstring_take_item(src)
|
||||
--print("src="..dump(src).." item="..dump(item))
|
||||
local success
|
||||
stackstring, success = stackstring_put_item(stackstring, item)
|
||||
if not success then
|
||||
return stackstring, false
|
||||
end
|
||||
end
|
||||
return stackstring, true
|
||||
end
|
||||
|
||||
function test_stack()
|
||||
local stack
|
||||
local item
|
||||
local success
|
||||
|
||||
stack, item = stackstring_take_item('NodeItem "TNT" 3')
|
||||
assert(stack == 'NodeItem "TNT" 2')
|
||||
assert(item.type == 'NodeItem')
|
||||
assert(item.name == 'TNT')
|
||||
|
||||
stack, item = stackstring_take_item('CraftItem "with spaces" 2')
|
||||
assert(stack == 'CraftItem "with spaces" 1')
|
||||
assert(item.type == 'CraftItem')
|
||||
assert(item.name == 'with spaces')
|
||||
|
||||
stack, item = stackstring_take_item('CraftItem "with spaces" 1')
|
||||
assert(stack == '')
|
||||
assert(item.type == 'CraftItem')
|
||||
assert(item.name == 'with spaces')
|
||||
|
||||
stack, item = stackstring_take_item('CraftItem "s8df2kj3" 0')
|
||||
assert(stack == '')
|
||||
assert(item == nil)
|
||||
|
||||
stack, item = stackstring_take_item('ToolItem "With Spaces" 32487')
|
||||
assert(stack == '')
|
||||
assert(item.type == 'ToolItem')
|
||||
assert(item.name == 'With Spaces')
|
||||
assert(item.wear == 32487)
|
||||
|
||||
stack, success = stackstring_put_item('NodeItem "With Spaces" 40',
|
||||
{type='NodeItem', name='With Spaces'})
|
||||
assert(stack == 'NodeItem "With Spaces" 41')
|
||||
assert(success == true)
|
||||
|
||||
stack, success = stackstring_put_item('CraftItem "With Spaces" 40',
|
||||
{type='CraftItem', name='With Spaces'})
|
||||
assert(stack == 'CraftItem "With Spaces" 41')
|
||||
assert(success == true)
|
||||
|
||||
stack, success = stackstring_put_item('ToolItem "With Spaces" 32487',
|
||||
{type='ToolItem', name='With Spaces'})
|
||||
assert(stack == 'ToolItem "With Spaces" 32487')
|
||||
assert(success == false)
|
||||
|
||||
stack, success = stackstring_put_item('NodeItem "With Spaces" 40',
|
||||
{type='ToolItem', name='With Spaces'})
|
||||
assert(stack == 'NodeItem "With Spaces" 40')
|
||||
assert(success == false)
|
||||
|
||||
assert(stackstring_put_stackstring('NodeItem "With Spaces" 2',
|
||||
'NodeItem "With Spaces" 1') == 'NodeItem "With Spaces" 3')
|
||||
end
|
||||
test_stack()
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"luafurnace"},
|
||||
interval = 1.0,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
local fuellist = meta:inventory_get_list("fuel")
|
||||
local srclist = meta:inventory_get_list("src")
|
||||
local dstlist = meta:inventory_get_list("dst")
|
||||
if fuellist == nil or srclist == nil or dstlist == nil then
|
||||
return
|
||||
end
|
||||
_, srcitem = stackstring_take_item(srclist[1])
|
||||
_, fuelitem = stackstring_take_item(fuellist[1])
|
||||
if not srcitem or not fuelitem then return end
|
||||
if fuelitem.type == "NodeItem" then
|
||||
local prop = minetest.registered_nodes[fuelitem.name]
|
||||
if prop == nil then return end
|
||||
if prop.furnace_burntime < 0 then return end
|
||||
else
|
||||
return
|
||||
end
|
||||
local resultstack = nil
|
||||
if srcitem.type == "NodeItem" then
|
||||
local prop = minetest.registered_nodes[srcitem.name]
|
||||
if prop == nil then return end
|
||||
if prop.cookresult_item == "" then return end
|
||||
resultstack = prop.cookresult_item
|
||||
else
|
||||
return
|
||||
end
|
||||
|
||||
if resultstack == nil then
|
||||
return
|
||||
end
|
||||
|
||||
dstlist[1], success = stackstring_put_stackstring(dstlist[1], resultstack)
|
||||
if not success then
|
||||
return
|
||||
end
|
||||
|
||||
fuellist[1], _ = stackstring_take_item(fuellist[1])
|
||||
srclist[1], _ = stackstring_take_item(srclist[1])
|
||||
|
||||
meta:inventory_set_list("fuel", fuellist)
|
||||
meta:inventory_set_list("src", srclist)
|
||||
meta:inventory_set_list("dst", dstlist)
|
||||
|
||||
local total_cooked = meta:get_string("total_cooked")
|
||||
total_cooked = tonumber(total_cooked) + 1
|
||||
meta:set_string("total_cooked", total_cooked)
|
||||
meta:set_infotext("Lua Furnace: total cooked: "..total_cooked)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "luafurnace" 1',
|
||||
recipe = {
|
||||
{'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
|
||||
{'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
|
||||
{'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
|
||||
}
|
||||
})
|
||||
|
||||
--
|
||||
-- Done, print some random stuff
|
||||
--
|
||||
|
||||
print("minetest.registered_entities:")
|
||||
dump2(minetest.registered_entities)
|
||||
--print("minetest.registered_entities:")
|
||||
--dump2(minetest.registered_entities)
|
||||
|
||||
-- END
|
||||
|
|
|
@ -0,0 +1,2 @@
|
|||
default
|
||||
|
|
@ -0,0 +1,540 @@
|
|||
--
|
||||
-- Experimental things
|
||||
--
|
||||
|
||||
-- An example furnace-thing implemented in Lua
|
||||
|
||||
minetest.register_node("luafurnace", {
|
||||
tile_images = {"lava.png", "furnace_side.png", "furnace_side.png",
|
||||
"furnace_side.png", "furnace_side.png", "furnace_front.png"},
|
||||
--inventory_image = "furnace_front.png",
|
||||
inventory_image = inventorycube("furnace_front.png"),
|
||||
paramtype = "facedir_simple",
|
||||
metadata_name = "generic",
|
||||
material = digprop_stonelike(3.0),
|
||||
})
|
||||
|
||||
minetest.register_on_placenode(function(pos, newnode, placer)
|
||||
if newnode.name == "luafurnace" then
|
||||
print("get_meta");
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
print("inventory_set_list");
|
||||
meta:inventory_set_list("fuel", {""})
|
||||
print("inventory_set_list");
|
||||
meta:inventory_set_list("src", {""})
|
||||
print("inventory_set_list");
|
||||
meta:inventory_set_list("dst", {"","","",""})
|
||||
print("set_inventory_draw_spec");
|
||||
meta:set_inventory_draw_spec(
|
||||
"invsize[8,9;]"
|
||||
.."list[current_name;fuel;2,3;1,1;]"
|
||||
.."list[current_name;src;2,1;1,1;]"
|
||||
.."list[current_name;dst;5,1;2,2;]"
|
||||
.."list[current_player;main;0,5;8,4;]"
|
||||
)
|
||||
|
||||
local total_cooked = 0;
|
||||
print("set_string")
|
||||
meta:set_string("total_cooked", total_cooked)
|
||||
print("set_infotext");
|
||||
meta:set_infotext("Lua Furnace: total cooked: "..total_cooked)
|
||||
end
|
||||
end)
|
||||
|
||||
function stackstring_take_item(stackstring)
|
||||
if stackstring == nil then
|
||||
return '', nil
|
||||
end
|
||||
local stacktype = nil
|
||||
stacktype = string.match(stackstring,
|
||||
'([%a%d]+Item[%a%d]*)')
|
||||
if stacktype == "NodeItem" or stacktype == "CraftItem" then
|
||||
local itemtype = nil
|
||||
local itemname = nil
|
||||
local itemcount = nil
|
||||
itemtype, itemname, itemcount = string.match(stackstring,
|
||||
'([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
|
||||
itemcount = tonumber(itemcount)
|
||||
if itemcount == 0 then
|
||||
return '', nil
|
||||
elseif itemcount == 1 then
|
||||
return '', {type=itemtype, name=itemname}
|
||||
else
|
||||
return itemtype.." \""..itemname.."\" "..(itemcount-1),
|
||||
{type=itemtype, name=itemname}
|
||||
end
|
||||
elseif stacktype == "ToolItem" then
|
||||
local itemtype = nil
|
||||
local itemname = nil
|
||||
local itemwear = nil
|
||||
itemtype, itemname, itemwear = string.match(stackstring,
|
||||
'([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
|
||||
itemwear = tonumber(itemwear)
|
||||
return '', {type=itemtype, name=itemname, wear=itemwear}
|
||||
end
|
||||
end
|
||||
|
||||
function stackstring_put_item(stackstring, item)
|
||||
if item == nil then
|
||||
return stackstring, false
|
||||
end
|
||||
stackstring = stackstring or ''
|
||||
local stacktype = nil
|
||||
stacktype = string.match(stackstring,
|
||||
'([%a%d]+Item[%a%d]*)')
|
||||
stacktype = stacktype or ''
|
||||
if stacktype ~= '' and stacktype ~= item.type then
|
||||
return stackstring, false
|
||||
end
|
||||
if item.type == "NodeItem" or item.type == "CraftItem" then
|
||||
local itemtype = nil
|
||||
local itemname = nil
|
||||
local itemcount = nil
|
||||
itemtype, itemname, itemcount = string.match(stackstring,
|
||||
'([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
|
||||
itemtype = itemtype or item.type
|
||||
itemname = itemname or item.name
|
||||
if itemcount == nil then
|
||||
itemcount = 0
|
||||
end
|
||||
itemcount = itemcount + 1
|
||||
return itemtype.." \""..itemname.."\" "..itemcount, true
|
||||
elseif item.type == "ToolItem" then
|
||||
if stacktype ~= nil then
|
||||
return stackstring, false
|
||||
end
|
||||
local itemtype = nil
|
||||
local itemname = nil
|
||||
local itemwear = nil
|
||||
itemtype, itemname, itemwear = string.match(stackstring,
|
||||
'([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
|
||||
itemwear = tonumber(itemwear)
|
||||
return itemtype.." \""..itemname.."\" "..itemwear, true
|
||||
end
|
||||
return stackstring, false
|
||||
end
|
||||
|
||||
function stackstring_put_stackstring(stackstring, src)
|
||||
while src ~= '' do
|
||||
--print("src="..dump(src))
|
||||
src, item = stackstring_take_item(src)
|
||||
--print("src="..dump(src).." item="..dump(item))
|
||||
local success
|
||||
stackstring, success = stackstring_put_item(stackstring, item)
|
||||
if not success then
|
||||
return stackstring, false
|
||||
end
|
||||
end
|
||||
return stackstring, true
|
||||
end
|
||||
|
||||
function test_stack()
|
||||
local stack
|
||||
local item
|
||||
local success
|
||||
|
||||
stack, item = stackstring_take_item('NodeItem "TNT" 3')
|
||||
assert(stack == 'NodeItem "TNT" 2')
|
||||
assert(item.type == 'NodeItem')
|
||||
assert(item.name == 'TNT')
|
||||
|
||||
stack, item = stackstring_take_item('CraftItem "with spaces" 2')
|
||||
assert(stack == 'CraftItem "with spaces" 1')
|
||||
assert(item.type == 'CraftItem')
|
||||
assert(item.name == 'with spaces')
|
||||
|
||||
stack, item = stackstring_take_item('CraftItem "with spaces" 1')
|
||||
assert(stack == '')
|
||||
assert(item.type == 'CraftItem')
|
||||
assert(item.name == 'with spaces')
|
||||
|
||||
stack, item = stackstring_take_item('CraftItem "s8df2kj3" 0')
|
||||
assert(stack == '')
|
||||
assert(item == nil)
|
||||
|
||||
stack, item = stackstring_take_item('ToolItem "With Spaces" 32487')
|
||||
assert(stack == '')
|
||||
assert(item.type == 'ToolItem')
|
||||
assert(item.name == 'With Spaces')
|
||||
assert(item.wear == 32487)
|
||||
|
||||
stack, success = stackstring_put_item('NodeItem "With Spaces" 40',
|
||||
{type='NodeItem', name='With Spaces'})
|
||||
assert(stack == 'NodeItem "With Spaces" 41')
|
||||
assert(success == true)
|
||||
|
||||
stack, success = stackstring_put_item('CraftItem "With Spaces" 40',
|
||||
{type='CraftItem', name='With Spaces'})
|
||||
assert(stack == 'CraftItem "With Spaces" 41')
|
||||
assert(success == true)
|
||||
|
||||
stack, success = stackstring_put_item('ToolItem "With Spaces" 32487',
|
||||
{type='ToolItem', name='With Spaces'})
|
||||
assert(stack == 'ToolItem "With Spaces" 32487')
|
||||
assert(success == false)
|
||||
|
||||
stack, success = stackstring_put_item('NodeItem "With Spaces" 40',
|
||||
{type='ToolItem', name='With Spaces'})
|
||||
assert(stack == 'NodeItem "With Spaces" 40')
|
||||
assert(success == false)
|
||||
|
||||
assert(stackstring_put_stackstring('NodeItem "With Spaces" 2',
|
||||
'NodeItem "With Spaces" 1') == 'NodeItem "With Spaces" 3')
|
||||
end
|
||||
test_stack()
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"luafurnace"},
|
||||
interval = 1.0,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
local fuellist = meta:inventory_get_list("fuel")
|
||||
local srclist = meta:inventory_get_list("src")
|
||||
local dstlist = meta:inventory_get_list("dst")
|
||||
if fuellist == nil or srclist == nil or dstlist == nil then
|
||||
return
|
||||
end
|
||||
_, srcitem = stackstring_take_item(srclist[1])
|
||||
_, fuelitem = stackstring_take_item(fuellist[1])
|
||||
if not srcitem or not fuelitem then return end
|
||||
if fuelitem.type == "NodeItem" then
|
||||
local prop = minetest.registered_nodes[fuelitem.name]
|
||||
if prop == nil then return end
|
||||
if prop.furnace_burntime < 0 then return end
|
||||
else
|
||||
return
|
||||
end
|
||||
local resultstack = nil
|
||||
if srcitem.type == "NodeItem" then
|
||||
local prop = minetest.registered_nodes[srcitem.name]
|
||||
if prop == nil then return end
|
||||
if prop.cookresult_item == "" then return end
|
||||
resultstack = prop.cookresult_item
|
||||
else
|
||||
return
|
||||
end
|
||||
|
||||
if resultstack == nil then
|
||||
return
|
||||
end
|
||||
|
||||
dstlist[1], success = stackstring_put_stackstring(dstlist[1], resultstack)
|
||||
if not success then
|
||||
return
|
||||
end
|
||||
|
||||
fuellist[1], _ = stackstring_take_item(fuellist[1])
|
||||
srclist[1], _ = stackstring_take_item(srclist[1])
|
||||
|
||||
meta:inventory_set_list("fuel", fuellist)
|
||||
meta:inventory_set_list("src", srclist)
|
||||
meta:inventory_set_list("dst", dstlist)
|
||||
|
||||
local total_cooked = meta:get_string("total_cooked")
|
||||
total_cooked = tonumber(total_cooked) + 1
|
||||
meta:set_string("total_cooked", total_cooked)
|
||||
meta:set_infotext("Lua Furnace: total cooked: "..total_cooked)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "luafurnace" 1',
|
||||
recipe = {
|
||||
{'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
|
||||
{'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
|
||||
{'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
|
||||
}
|
||||
})
|
||||
|
||||
--
|
||||
-- Random stuff
|
||||
--
|
||||
|
||||
--[[
|
||||
minetest.register_tool("horribletool", {
|
||||
image = "lava.png",
|
||||
basetime = 2.0
|
||||
dt_weight = 0.2
|
||||
dt_crackiness = 0.2
|
||||
dt_crumbliness = 0.2
|
||||
dt_cuttability = 0.2
|
||||
basedurability = 50
|
||||
dd_weight = -5
|
||||
dd_crackiness = -5
|
||||
dd_crumbliness = -5
|
||||
dd_cuttability = -5
|
||||
})
|
||||
--]]
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "somenode" 4',
|
||||
recipe = {
|
||||
{'CraftItem "Stick" 1'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("somenode", {
|
||||
tile_images = {"lava.png", "mese.png", "stone.png", "grass.png", "cobble.png", "tree_top.png"},
|
||||
inventory_image = "treeprop.png",
|
||||
material = {
|
||||
diggability = "normal",
|
||||
weight = 0,
|
||||
crackiness = 0,
|
||||
crumbliness = 0,
|
||||
cuttability = 0,
|
||||
flammability = 0
|
||||
},
|
||||
metadata_name = "chest",
|
||||
})
|
||||
|
||||
--
|
||||
-- TNT (not functional)
|
||||
--
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "TNT" 4',
|
||||
recipe = {
|
||||
{'NodeItem "wood" 1'},
|
||||
{'CraftItem "lump_of_coal" 1'},
|
||||
{'NodeItem "wood" 1'}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("TNT", {
|
||||
tile_images = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png", "tnt_side.png", "tnt_side.png", "tnt_side.png"},
|
||||
inventory_image = "tnt_side.png",
|
||||
dug_item = '', -- Get nothing
|
||||
material = {
|
||||
diggability = "not",
|
||||
},
|
||||
})
|
||||
|
||||
local TNT = {
|
||||
-- Static definition
|
||||
physical = true, -- Collides with things
|
||||
-- weight = 5,
|
||||
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
|
||||
visual = "cube",
|
||||
textures = {"tnt_top.png","tnt_bottom.png","tnt_side.png","tnt_side.png","tnt_side.png","tnt_side.png"},
|
||||
-- Initial value for our timer
|
||||
timer = 0,
|
||||
-- Number of punches required to defuse
|
||||
health = 1,
|
||||
blinktimer = 0,
|
||||
blinkstatus = true,
|
||||
}
|
||||
|
||||
-- Called when a TNT object is created
|
||||
function TNT:on_activate(staticdata)
|
||||
print("TNT:on_activate()")
|
||||
self.object:setvelocity({x=0, y=4, z=0})
|
||||
self.object:setacceleration({x=0, y=-10, z=0})
|
||||
self.object:settexturemod("^[brighten")
|
||||
end
|
||||
|
||||
-- Called periodically
|
||||
function TNT:on_step(dtime)
|
||||
--print("TNT:on_step()")
|
||||
self.timer = self.timer + dtime
|
||||
self.blinktimer = self.blinktimer + dtime
|
||||
if self.blinktimer > 0.5 then
|
||||
self.blinktimer = self.blinktimer - 0.5
|
||||
if self.blinkstatus then
|
||||
self.object:settexturemod("")
|
||||
else
|
||||
self.object:settexturemod("^[brighten")
|
||||
end
|
||||
self.blinkstatus = not self.blinkstatus
|
||||
end
|
||||
end
|
||||
|
||||
-- Called when object is punched
|
||||
function TNT:on_punch(hitter)
|
||||
print("TNT:on_punch()")
|
||||
self.health = self.health - 1
|
||||
if self.health <= 0 then
|
||||
self.object:remove()
|
||||
hitter:add_to_inventory("NodeItem TNT 1")
|
||||
hitter:set_hp(hitter:get_hp() - 1)
|
||||
end
|
||||
end
|
||||
|
||||
-- Called when object is right-clicked
|
||||
function TNT:on_rightclick(clicker)
|
||||
--pos = self.object:getpos()
|
||||
--pos = {x=pos.x, y=pos.y+0.1, z=pos.z}
|
||||
--self.object:moveto(pos, false)
|
||||
end
|
||||
|
||||
print("TNT dump: "..dump(TNT))
|
||||
|
||||
print("Registering TNT");
|
||||
minetest.register_entity("TNT", TNT)
|
||||
|
||||
--
|
||||
-- A test entity for testing animated and yaw-modulated sprites
|
||||
--
|
||||
|
||||
minetest.register_entity("testentity", {
|
||||
-- Static definition
|
||||
physical = true, -- Collides with things
|
||||
-- weight = 5,
|
||||
collisionbox = {-0.7,-1.35,-0.7, 0.7,1.0,0.7},
|
||||
--collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
|
||||
visual = "sprite",
|
||||
visual_size = {x=2, y=3},
|
||||
textures = {"dungeon_master.png^[makealpha:128,0,0^[makealpha:128,128,0"},
|
||||
spritediv = {x=6, y=5},
|
||||
initial_sprite_basepos = {x=0, y=0},
|
||||
|
||||
on_activate = function(self, staticdata)
|
||||
print("testentity.on_activate")
|
||||
self.object:setsprite({x=0,y=0}, 1, 0, true)
|
||||
--self.object:setsprite({x=0,y=0}, 4, 0.3, true)
|
||||
|
||||
-- Set gravity
|
||||
self.object:setacceleration({x=0, y=-10, z=0})
|
||||
-- Jump a bit upwards
|
||||
self.object:setvelocity({x=0, y=10, z=0})
|
||||
end,
|
||||
|
||||
on_punch = function(self, hitter)
|
||||
self.object:remove()
|
||||
hitter:add_to_inventory('CraftItem testobject1 1')
|
||||
end,
|
||||
})
|
||||
|
||||
--
|
||||
-- More random stuff
|
||||
--
|
||||
|
||||
minetest.register_on_respawnplayer(function(player)
|
||||
print("on_respawnplayer")
|
||||
-- player:setpos({x=0, y=30, z=0})
|
||||
-- return true
|
||||
end)
|
||||
|
||||
minetest.register_on_generated(function(minp, maxp)
|
||||
--print("on_generated: minp="..dump(minp).." maxp="..dump(maxp))
|
||||
--cp = {x=(minp.x+maxp.x)/2, y=(minp.y+maxp.y)/2, z=(minp.z+maxp.z)/2}
|
||||
--minetest.env:add_node(cp, {name="sand"})
|
||||
end)
|
||||
|
||||
-- Example setting get
|
||||
print("setting max_users = " .. dump(minetest.setting_get("max_users")))
|
||||
print("setting asdf = " .. dump(minetest.setting_get("asdf")))
|
||||
|
||||
minetest.register_on_chat_message(function(name, message)
|
||||
print("on_chat_message: name="..dump(name).." message="..dump(message))
|
||||
local cmd = "/testcommand"
|
||||
if message:sub(0, #cmd) == cmd then
|
||||
print(cmd.." invoked")
|
||||
return true
|
||||
end
|
||||
local cmd = "/help"
|
||||
if message:sub(0, #cmd) == cmd then
|
||||
print("script-overridden help command")
|
||||
minetest.chat_send_all("script-overridden help command")
|
||||
return true
|
||||
end
|
||||
end)
|
||||
|
||||
-- Grow papyrus on TNT every 10 seconds
|
||||
--[[minetest.register_abm({
|
||||
nodenames = {"TNT"},
|
||||
interval = 10.0,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
print("TNT ABM action")
|
||||
pos.y = pos.y + 1
|
||||
minetest.env:add_node(pos, {name="papyrus"})
|
||||
end,
|
||||
})]]
|
||||
|
||||
-- Replace texts of alls signs with "foo" every 10 seconds
|
||||
--[[minetest.register_abm({
|
||||
nodenames = {"sign_wall"},
|
||||
interval = 10.0,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
print("ABM: Sign text changed")
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
meta:set_text("foo")
|
||||
end,
|
||||
})]]
|
||||
|
||||
--[[local ncpos = nil
|
||||
local ncq = 1
|
||||
local ncstuff = {
|
||||
{2, 1, 0, 3}, {3, 0, 1, 2}, {4, -1, 0, 1}, {5, -1, 0, 1}, {6, 0, -1, 0},
|
||||
{7, 0, -1, 0}, {8, 1, 0, 3}, {9, 1, 0, 3}, {10, 1, 0, 3}, {11, 0, 1, 2},
|
||||
{12, 0, 1, 2}, {13, 0, 1, 2}, {14, -1, 0, 1}, {15, -1, 0, 1}, {16, -1, 0, 1},
|
||||
{17, -1, 0, 1}, {18, 0, -1, 0}, {19, 0, -1, 0}, {20, 0, -1, 0}, {21, 0, -1, 0},
|
||||
{22, 1, 0, 3}, {23, 1, 0, 3}, {24, 1, 0, 3}, {25, 1, 0, 3}, {10, 0, 1, 2}
|
||||
}
|
||||
local ncold = {}
|
||||
local nctime = nil
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"dirt_with_grass"},
|
||||
interval = 100000.0,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
if ncpos ~= nil then
|
||||
return
|
||||
end
|
||||
|
||||
if pos.x % 16 ~= 8 or pos.z % 16 ~= 8 then
|
||||
return
|
||||
end
|
||||
|
||||
pos.y = pos.y + 1
|
||||
n = minetest.env:get_node(pos)
|
||||
print(dump(n))
|
||||
if n.name ~= "air" then
|
||||
return
|
||||
end
|
||||
|
||||
pos.y = pos.y + 2
|
||||
ncpos = pos
|
||||
nctime = os.clock()
|
||||
minetest.env:add_node(ncpos, {name="nyancat"})
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"nyancat"},
|
||||
interval = 1.0,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
if ncpos == nil then
|
||||
return
|
||||
end
|
||||
if pos.x == ncpos.x and pos.y == ncpos.y and pos.z == ncpos.z then
|
||||
clock = os.clock()
|
||||
if clock - nctime < 0.1 then
|
||||
return
|
||||
end
|
||||
nctime = clock
|
||||
|
||||
s0 = ncstuff[ncq]
|
||||
ncq = s0[1]
|
||||
s1 = ncstuff[ncq]
|
||||
p0 = pos
|
||||
p1 = {x = p0.x + s0[2], y = p0.y, z = p0.z + s0[3]}
|
||||
p2 = {x = p1.x + s1[2], y = p1.y, z = p1.z + s1[3]}
|
||||
table.insert(ncold, 1, p0)
|
||||
while #ncold >= 10 do
|
||||
minetest.env:add_node(ncold[#ncold], {name="air"})
|
||||
table.remove(ncold, #ncold)
|
||||
end
|
||||
minetest.env:add_node(p0, {name="nyancat_rainbow"})
|
||||
minetest.env:add_node(p1, {name="nyancat", param1=s0[4]})
|
||||
minetest.env:add_node(p2, {name="air"})
|
||||
ncpos = p1
|
||||
end
|
||||
end,
|
||||
})--]]
|
||||
|
||||
|
Loading…
Reference in New Issue