Ignore .name directories and files
Signed-off-by: Craig Robbins <kde.psych@gmail.com>master
parent
c5f6f9f77a
commit
5229a229a6
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@ -17,30 +17,32 @@
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--------------------------------------------------------------------------------
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function get_mods(path,retval,modpack)
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local mods = core.get_dirlist(path, true)
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for i=1, #mods, 1 do
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if mods[i]:sub(1,1) ~= "." then
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local toadd = {}
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local modpackfile = nil
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local mods = core.get_dirlist(path,true)
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for i=1,#mods,1 do
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local toadd = {}
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local modpackfile = nil
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toadd.name = mods[i]
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toadd.path = path .. DIR_DELIM .. mods[i] .. DIR_DELIM
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if modpack ~= nil and
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modpack ~= "" then
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toadd.modpack = modpack
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else
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local filename = path .. DIR_DELIM .. mods[i] .. DIR_DELIM .. "modpack.txt"
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local error = nil
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modpackfile,error = io.open(filename,"r")
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end
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toadd.name = mods[i]
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toadd.path = path .. DIR_DELIM .. mods[i] .. DIR_DELIM
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if modpack ~= nil and
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modpack ~= "" then
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toadd.modpack = modpack
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else
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local filename = path .. DIR_DELIM .. mods[i] .. DIR_DELIM .. "modpack.txt"
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local error = nil
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modpackfile,error = io.open(filename,"r")
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end
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if modpackfile ~= nil then
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modpackfile:close()
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toadd.is_modpack = true
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table.insert(retval,toadd)
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get_mods(path .. DIR_DELIM .. mods[i],retval,mods[i])
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else
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table.insert(retval,toadd)
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if modpackfile ~= nil then
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modpackfile:close()
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toadd.is_modpack = true
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table.insert(retval,toadd)
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get_mods(path .. DIR_DELIM .. mods[i],retval,mods[i])
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else
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table.insert(retval,toadd)
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end
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end
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end
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end
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@ -31,11 +31,13 @@ local function render_texture_pack_list(list)
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local retval = ""
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for i, v in ipairs(list) do
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if retval ~= "" then
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retval = retval ..","
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end
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if v:sub(1,1) ~= "." then
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if retval ~= "" then
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retval = retval ..","
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end
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retval = retval .. core.formspec_escape(v)
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retval = retval .. core.formspec_escape(v)
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end
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end
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return retval
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101
src/filesys.cpp
101
src/filesys.cpp
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@ -52,19 +52,17 @@ std::vector<DirListNode> GetDirListing(std::string pathstring)
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DirSpec = (LPTSTR) malloc (BUFSIZE);
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if( DirSpec == NULL )
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{
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errorstream<<"GetDirListing: Insufficient memory available"<<std::endl;
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retval = 1;
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goto Cleanup;
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if(DirSpec == NULL) {
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errorstream<<"GetDirListing: Insufficient memory available"<<std::endl;
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retval = 1;
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goto Cleanup;
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}
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// Check that the input is not larger than allowed.
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if (pathstring.size() > (BUFSIZE - 2))
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{
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errorstream<<"GetDirListing: Input directory is too large."<<std::endl;
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retval = 3;
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goto Cleanup;
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if (pathstring.size() > (BUFSIZE - 2)) {
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errorstream<<"GetDirListing: Input directory is too large."<<std::endl;
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retval = 3;
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goto Cleanup;
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}
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//_tprintf (TEXT("Target directory is %s.\n"), pathstring.c_str());
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@ -74,13 +72,10 @@ std::vector<DirListNode> GetDirListing(std::string pathstring)
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// Find the first file in the directory.
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hFind = FindFirstFile(DirSpec, &FindFileData);
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if (hFind == INVALID_HANDLE_VALUE)
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{
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if (hFind == INVALID_HANDLE_VALUE) {
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retval = (-1);
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goto Cleanup;
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}
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else
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{
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} else {
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// NOTE:
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// Be very sure to not include '..' in the results, it will
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// result in an epic failure when deleting stuff.
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@ -92,8 +87,7 @@ std::vector<DirListNode> GetDirListing(std::string pathstring)
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listing.push_back(node);
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// List all the other files in the directory.
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while (FindNextFile(hFind, &FindFileData) != 0)
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{
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while (FindNextFile(hFind, &FindFileData) != 0) {
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DirListNode node;
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node.name = FindFileData.cFileName;
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node.dir = FindFileData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY;
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@ -103,15 +97,14 @@ std::vector<DirListNode> GetDirListing(std::string pathstring)
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dwError = GetLastError();
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FindClose(hFind);
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if (dwError != ERROR_NO_MORE_FILES)
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{
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if (dwError != ERROR_NO_MORE_FILES) {
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errorstream<<"GetDirListing: FindNextFile error. Error is "
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<<dwError<<std::endl;
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retval = (-1);
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goto Cleanup;
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}
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}
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retval = 0;
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retval = 0;
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Cleanup:
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free(DirSpec);
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@ -242,53 +235,51 @@ std::vector<DirListNode> GetDirListing(std::string pathstring)
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{
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std::vector<DirListNode> listing;
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DIR *dp;
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struct dirent *dirp;
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if((dp = opendir(pathstring.c_str())) == NULL) {
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DIR *dp;
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struct dirent *dirp;
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if((dp = opendir(pathstring.c_str())) == NULL) {
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//infostream<<"Error("<<errno<<") opening "<<pathstring<<std::endl;
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return listing;
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}
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return listing;
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}
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while ((dirp = readdir(dp)) != NULL) {
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while ((dirp = readdir(dp)) != NULL) {
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// NOTE:
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// Be very sure to not include '..' in the results, it will
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// result in an epic failure when deleting stuff.
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if(dirp->d_name[0]!='.'){
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DirListNode node;
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node.name = dirp->d_name;
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if(node.name == "." || node.name == "..")
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continue;
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if(dirp->d_name == "." || dirp->d_name == "..")
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continue;
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int isdir = -1; // -1 means unknown
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DirListNode node;
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node.name = dirp->d_name;
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/*
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POSIX doesn't define d_type member of struct dirent and
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certain filesystems on glibc/Linux will only return
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DT_UNKNOWN for the d_type member.
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int isdir = -1; // -1 means unknown
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Also we don't know whether symlinks are directories or not.
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*/
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/*
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POSIX doesn't define d_type member of struct dirent and
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certain filesystems on glibc/Linux will only return
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DT_UNKNOWN for the d_type member.
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Also we don't know whether symlinks are directories or not.
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*/
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#ifdef _DIRENT_HAVE_D_TYPE
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if(dirp->d_type != DT_UNKNOWN && dirp->d_type != DT_LNK)
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isdir = (dirp->d_type == DT_DIR);
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if(dirp->d_type != DT_UNKNOWN && dirp->d_type != DT_LNK)
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isdir = (dirp->d_type == DT_DIR);
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#endif /* _DIRENT_HAVE_D_TYPE */
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/*
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Was d_type DT_UNKNOWN, DT_LNK or nonexistent?
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If so, try stat().
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*/
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if(isdir == -1)
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{
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struct stat statbuf;
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if (stat((pathstring + "/" + node.name).c_str(), &statbuf))
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continue;
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isdir = ((statbuf.st_mode & S_IFDIR) == S_IFDIR);
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}
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node.dir = isdir;
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listing.push_back(node);
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/*
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Was d_type DT_UNKNOWN, DT_LNK or nonexistent?
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If so, try stat().
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*/
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if(isdir == -1) {
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struct stat statbuf;
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if (stat((pathstring + "/" + node.name).c_str(), &statbuf))
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continue;
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isdir = ((statbuf.st_mode & S_IFDIR) == S_IFDIR);
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}
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}
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closedir(dp);
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node.dir = isdir;
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listing.push_back(node);
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}
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closedir(dp);
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return listing;
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}
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