parent
11723cffe0
commit
0fc51db772
|
@ -397,7 +397,8 @@ collisionMoveResult collisionMoveSimple(Environment *env, IGameDef *gamedef,
|
||||||
// we directly use the callback to populate the result to prevent
|
// we directly use the callback to populate the result to prevent
|
||||||
// a useless result loop here
|
// a useless result loop here
|
||||||
auto include_obj_cb = [self, &objects] (ServerActiveObject *obj) {
|
auto include_obj_cb = [self, &objects] (ServerActiveObject *obj) {
|
||||||
if (!self || (self != obj && self != obj->getParent())) {
|
if (!obj->isGone() &&
|
||||||
|
(!self || (self != obj && self != obj->getParent()))) {
|
||||||
objects.push_back((ActiveObject *)obj);
|
objects.push_back((ActiveObject *)obj);
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
|
|
|
@ -1623,6 +1623,8 @@ void ServerEnvironment::getSelectedActiveObjects(
|
||||||
const v3f line_vector = shootline_on_map.getVector();
|
const v3f line_vector = shootline_on_map.getVector();
|
||||||
|
|
||||||
for (auto obj : objs) {
|
for (auto obj : objs) {
|
||||||
|
if (obj->isGone())
|
||||||
|
continue;
|
||||||
aabb3f selection_box;
|
aabb3f selection_box;
|
||||||
if (!obj->getSelectionBox(&selection_box))
|
if (!obj->getSelectionBox(&selection_box))
|
||||||
continue;
|
continue;
|
||||||
|
|
Loading…
Reference in New Issue