Android: Implement Autohiding button bars to cleanup screen
parent
bde6194638
commit
06632205d8
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@ -2173,7 +2173,7 @@ bool Game::initGui()
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#ifdef HAVE_TOUCHSCREENGUI
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if (g_touchscreengui)
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g_touchscreengui->init(texture_src, porting::getDisplayDensity());
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g_touchscreengui->init(texture_src);
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#endif
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@ -2570,7 +2570,7 @@ void Game::processUserInput(VolatileRunFlags *flags,
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|| guienv->hasFocus(gui_chat_console)) {
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input->clear();
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#ifdef HAVE_TOUCHSCREENGUI
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g_touchscreengui->Hide();
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g_touchscreengui->hide();
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#endif
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}
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#ifdef HAVE_TOUCHSCREENGUI
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@ -108,7 +108,7 @@ public:
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this->remove();
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#ifdef HAVE_TOUCHSCREENGUI
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if (g_touchscreengui)
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g_touchscreengui->Show();
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g_touchscreengui->show();
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#endif
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}
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@ -44,17 +44,8 @@ const char** touchgui_button_imagenames = (const char*[]) {
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"down_arrow.png",
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"left_arrow.png",
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"right_arrow.png",
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"inventory_btn.png",
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"drop_btn.png",
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"jump_btn.png",
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"down.png",
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"fly_btn.png",
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"noclip_btn.png",
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"fast_btn.png",
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"debug_btn.png",
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"chat_btn.png",
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"camera_btn.png",
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"rangeview_btn.png"
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"down.png"
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};
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static irr::EKEY_CODE id2keycode(touch_gui_button_id id)
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@ -113,29 +104,13 @@ static irr::EKEY_CODE id2keycode(touch_gui_button_id id)
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TouchScreenGUI *g_touchscreengui;
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TouchScreenGUI::TouchScreenGUI(IrrlichtDevice *device, IEventReceiver* receiver):
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m_device(device),
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m_guienv(device->getGUIEnvironment()),
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m_camera_yaw(0.0),
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m_camera_pitch(0.0),
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m_visible(false),
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m_move_id(-1),
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m_receiver(receiver)
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{
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for (unsigned int i=0; i < after_last_element_id; i++) {
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m_buttons[i].guibutton = 0;
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m_buttons[i].repeatcounter = -1;
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m_buttons[i].repeatdelay = BUTTON_REPEAT_DELAY;
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}
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m_screensize = m_device->getVideoDriver()->getScreenSize();
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}
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void TouchScreenGUI::loadButtonTexture(button_info* btn, const char* path, rect<s32> button_rect)
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static void load_button_texture(button_info* btn, const char* path,
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rect<s32> button_rect, ISimpleTextureSource* tsrc, video::IVideoDriver *driver)
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{
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unsigned int tid;
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video::ITexture *texture = guiScalingImageButton(m_device->getVideoDriver(),
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m_texturesource->getTexture(path, &tid), button_rect.getWidth(), button_rect.getHeight());
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video::ITexture *texture = guiScalingImageButton(driver,
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tsrc->getTexture(path, &tid), button_rect.getWidth(),
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button_rect.getHeight());
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if (texture) {
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btn->guibutton->setUseAlphaChannel(true);
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if (g_settings->getBool("gui_scaling_filter")) {
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@ -153,6 +128,314 @@ void TouchScreenGUI::loadButtonTexture(button_info* btn, const char* path, rect<
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}
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}
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AutoHideButtonBar::AutoHideButtonBar(IrrlichtDevice *device,
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IEventReceiver* receiver) :
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m_texturesource(NULL),
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m_driver(device->getVideoDriver()),
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m_guienv(device->getGUIEnvironment()),
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m_receiver(receiver),
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m_active(false),
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m_visible(true),
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m_timeout(0),
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m_timeout_value(3),
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m_initialized(false),
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m_dir(AHBB_Dir_Right_Left)
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{
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m_screensize = device->getVideoDriver()->getScreenSize();
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}
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void AutoHideButtonBar::init(ISimpleTextureSource* tsrc,
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const char* starter_img, int button_id, v2s32 UpperLeft,
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v2s32 LowerRight, autohide_button_bar_dir dir, float timeout)
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{
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m_texturesource = tsrc;
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m_upper_left = UpperLeft;
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m_lower_right = LowerRight;
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/* init settings bar */
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irr::core::rect<int> current_button = rect<s32>(UpperLeft.X, UpperLeft.Y,
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LowerRight.X, LowerRight.Y);
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m_starter.guibutton = m_guienv->addButton(current_button, 0, button_id, L"", 0);
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m_starter.guibutton->grab();
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m_starter.repeatcounter = -1;
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m_starter.keycode = KEY_OEM_8; // use invalid keycode as it's not relevant
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m_starter.immediate_release = true;
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m_starter.ids.clear();
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load_button_texture(&m_starter, starter_img, current_button,
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m_texturesource, m_driver);
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m_dir = dir;
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m_timeout_value = timeout;
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m_initialized = true;
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}
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AutoHideButtonBar::~AutoHideButtonBar()
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{
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m_starter.guibutton->setVisible(false);
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m_starter.guibutton->drop();
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}
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void AutoHideButtonBar::addButton(touch_gui_button_id button_id,
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const wchar_t* caption, const char* btn_image)
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{
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if (!m_initialized) {
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errorstream << "AutoHideButtonBar::addButton not yet initialized!"
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<< std::endl;
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return;
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}
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int button_size = 0;
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if ((m_dir == AHBB_Dir_Top_Bottom) || (m_dir == AHBB_Dir_Bottom_Top)) {
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button_size = m_lower_right.X - m_upper_left.X;
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} else {
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button_size = m_lower_right.Y - m_upper_left.Y;
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}
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irr::core::rect<int> current_button;
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if ((m_dir == AHBB_Dir_Right_Left) || (m_dir == AHBB_Dir_Left_Right)) {
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int x_start = 0;
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int x_end = 0;
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if (m_dir == AHBB_Dir_Left_Right) {
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x_start = m_lower_right.X + (button_size * 1.25 * m_buttons.size())
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+ (button_size * 0.25);
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x_end = x_start + button_size;
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} else {
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x_end = m_upper_left.X - (button_size * 1.25 * m_buttons.size())
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- (button_size * 0.25);
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x_start = x_end - button_size;
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}
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current_button = rect<s32>(x_start, m_upper_left.Y, x_end,
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m_lower_right.Y);
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} else {
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int y_start = 0;
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int y_end = 0;
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if (m_dir == AHBB_Dir_Top_Bottom) {
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y_start = m_lower_right.X + (button_size * 1.25 * m_buttons.size())
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+ (button_size * 0.25);
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y_end = y_start + button_size;
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} else {
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y_end = m_upper_left.X - (button_size * 1.25 * m_buttons.size())
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- (button_size * 0.25);
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y_start = y_end - button_size;
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}
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current_button = rect<s32>(m_upper_left.X, y_start, m_lower_right.Y,
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y_end);
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}
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button_info* btn = new button_info();
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btn->guibutton = m_guienv->addButton(current_button, 0, button_id, caption, 0);
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btn->guibutton->grab();
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btn->guibutton->setVisible(false);
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btn->guibutton->setEnabled(false);
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btn->repeatcounter = -1;
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btn->keycode = id2keycode(button_id);
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btn->immediate_release = true;
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btn->ids.clear();
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load_button_texture(btn, btn_image, current_button, m_texturesource,
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m_driver);
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m_buttons.push_back(btn);
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}
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bool AutoHideButtonBar::isButton(const SEvent &event)
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{
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IGUIElement* rootguielement = m_guienv->getRootGUIElement();
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if (rootguielement == NULL) {
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return false;
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}
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gui::IGUIElement *element = rootguielement->getElementFromPoint(
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core::position2d<s32>(event.TouchInput.X, event.TouchInput.Y));
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if (element == NULL) {
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return false;
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}
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if (m_active) {
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/* check for all buttons in vector */
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std::vector<button_info*>::iterator iter = m_buttons.begin();
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while (iter != m_buttons.end()) {
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if ((*iter)->guibutton == element) {
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SEvent* translated = new SEvent();
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memset(translated, 0, sizeof(SEvent));
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translated->EventType = irr::EET_KEY_INPUT_EVENT;
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translated->KeyInput.Key = (*iter)->keycode;
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translated->KeyInput.Control = false;
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translated->KeyInput.Shift = false;
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translated->KeyInput.Char = 0;
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/* add this event */
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translated->KeyInput.PressedDown = true;
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m_receiver->OnEvent(*translated);
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/* remove this event */
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translated->KeyInput.PressedDown = false;
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m_receiver->OnEvent(*translated);
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delete translated;
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(*iter)->ids.push_back(event.TouchInput.ID);
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m_timeout = 0;
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return true;
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}
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++iter;
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}
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} else {
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/* check for starter button only */
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if (element == m_starter.guibutton) {
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m_starter.ids.push_back(event.TouchInput.ID);
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m_starter.guibutton->setVisible(false);
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m_starter.guibutton->setEnabled(false);
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m_active = true;
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m_timeout = 0;
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std::vector<button_info*>::iterator iter = m_buttons.begin();
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while (iter != m_buttons.end()) {
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(*iter)->guibutton->setVisible(true);
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(*iter)->guibutton->setEnabled(true);
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++iter;
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}
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return true;
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}
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}
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return false;
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}
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bool AutoHideButtonBar::isReleaseButton(int eventID)
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{
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std::vector<int>::iterator id = std::find(m_starter.ids.begin(),
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m_starter.ids.end(), eventID);
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if (id != m_starter.ids.end()) {
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m_starter.ids.erase(id);
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return true;
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}
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std::vector<button_info*>::iterator iter = m_buttons.begin();
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while (iter != m_buttons.end()) {
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std::vector<int>::iterator id = std::find((*iter)->ids.begin(),
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(*iter)->ids.end(), eventID);
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if (id != (*iter)->ids.end()) {
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(*iter)->ids.erase(id);
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// TODO handle settings button release
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return true;
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}
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++iter;
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}
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return false;
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}
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void AutoHideButtonBar::step(float dtime)
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{
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if (m_active) {
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m_timeout += dtime;
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if (m_timeout > m_timeout_value) {
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deactivate();
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}
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}
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}
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void AutoHideButtonBar::deactivate()
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{
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if (m_visible == true) {
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m_starter.guibutton->setVisible(true);
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m_starter.guibutton->setEnabled(true);
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}
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m_active = false;
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std::vector<button_info*>::iterator iter = m_buttons.begin();
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while (iter != m_buttons.end()) {
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(*iter)->guibutton->setVisible(false);
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(*iter)->guibutton->setEnabled(false);
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++iter;
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}
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}
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void AutoHideButtonBar::hide()
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{
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m_visible = false;
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m_starter.guibutton->setVisible(false);
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m_starter.guibutton->setEnabled(false);
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std::vector<button_info*>::iterator iter = m_buttons.begin();
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while (iter != m_buttons.end()) {
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(*iter)->guibutton->setVisible(false);
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(*iter)->guibutton->setEnabled(false);
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++iter;
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}
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}
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void AutoHideButtonBar::show()
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{
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m_visible = true;
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if (m_active) {
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std::vector<button_info*>::iterator iter = m_buttons.begin();
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while (iter != m_buttons.end()) {
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(*iter)->guibutton->setVisible(true);
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(*iter)->guibutton->setEnabled(true);
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++iter;
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}
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} else {
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m_starter.guibutton->setVisible(true);
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m_starter.guibutton->setEnabled(true);
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}
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}
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TouchScreenGUI::TouchScreenGUI(IrrlichtDevice *device, IEventReceiver* receiver):
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m_device(device),
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m_guienv(device->getGUIEnvironment()),
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m_camera_yaw(0.0),
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m_camera_pitch(0.0),
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m_visible(false),
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m_move_id(-1),
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m_receiver(receiver),
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m_move_has_really_moved(false),
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m_move_downtime(0),
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m_move_sent_as_mouse_event(false),
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// use some downlocation way off screen as init value to avoid invalid behaviour
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m_move_downlocation(v2s32(-10000, -10000)),
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m_settingsbar(device, receiver),
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m_rarecontrolsbar(device, receiver)
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{
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for (unsigned int i=0; i < after_last_element_id; i++) {
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m_buttons[i].guibutton = 0;
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m_buttons[i].repeatcounter = -1;
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m_buttons[i].repeatdelay = BUTTON_REPEAT_DELAY;
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}
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m_screensize = m_device->getVideoDriver()->getScreenSize();
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}
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void TouchScreenGUI::initButton(touch_gui_button_id id, rect<s32> button_rect,
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std::wstring caption, bool immediate_release, float repeat_delay)
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{
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@ -166,21 +449,27 @@ void TouchScreenGUI::initButton(touch_gui_button_id id, rect<s32> button_rect,
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btn->immediate_release = immediate_release;
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btn->ids.clear();
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loadButtonTexture(btn,touchgui_button_imagenames[id], button_rect);
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load_button_texture(btn,touchgui_button_imagenames[id],button_rect,
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m_texturesource, m_device->getVideoDriver());
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}
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static int getMaxControlPadSize(float density) {
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return 200 * density * g_settings->getFloat("hud_scaling");
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}
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void TouchScreenGUI::init(ISimpleTextureSource* tsrc, float density)
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int TouchScreenGUI::getGuiButtonSize()
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{
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u32 control_pad_size = MYMIN((2 * m_screensize.Y) / 3,
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getMaxControlPadSize(porting::getDisplayDensity()));
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return control_pad_size / 3;
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}
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void TouchScreenGUI::init(ISimpleTextureSource* tsrc)
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{
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assert(tsrc != 0);
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u32 control_pad_size =
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MYMIN((2 * m_screensize.Y) / 3,getMaxControlPadSize(density));
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u32 button_size = control_pad_size / 3;
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u32 button_size = getGuiButtonSize();
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m_visible = true;
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m_texturesource = tsrc;
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m_control_pad_rect = rect<s32>(0, m_screensize.Y - 3 * button_size,
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@ -223,16 +512,6 @@ void TouchScreenGUI::init(ISimpleTextureSource* tsrc, float density)
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}
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}
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/* init inventory button */
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initButton(inventory_id,
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rect<s32>(0, m_screensize.Y - (button_size/2),
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(button_size/2), m_screensize.Y), L"inv", true);
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/* init drop button */
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initButton(drop_id,
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rect<s32>(2.5*button_size, m_screensize.Y - (button_size/2),
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3*button_size, m_screensize.Y), L"drop", true);
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/* init jump button */
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initButton(jump_id,
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rect<s32>(m_screensize.X-(1.75*button_size),
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@ -249,48 +528,37 @@ void TouchScreenGUI::init(ISimpleTextureSource* tsrc, float density)
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m_screensize.Y),
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L"H",false);
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/* init fly button */
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initButton(fly_id,
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rect<s32>(m_screensize.X - (0.75*button_size),
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m_screensize.Y - (2.25*button_size),
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m_screensize.X, m_screensize.Y - (button_size*1.5)),
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L"fly", false, SLOW_BUTTON_REPEAT);
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m_settingsbar.init(m_texturesource, "gear_icon.png", settings_starter_id,
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v2s32(m_screensize.X - (button_size / 2),
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m_screensize.Y - ((SETTINGS_BAR_Y_OFFSET + 1) * button_size)
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+ (button_size * 0.5)),
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v2s32(m_screensize.X,
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m_screensize.Y - (SETTINGS_BAR_Y_OFFSET * button_size)
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+ (button_size * 0.5)), AHBB_Dir_Right_Left,
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3.0);
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/* init noclip button */
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initButton(noclip_id,
|
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rect<s32>(m_screensize.X - (0.75*button_size), 2.25*button_size,
|
||||
m_screensize.X, 3*button_size),
|
||||
L"clip", false, SLOW_BUTTON_REPEAT);
|
||||
m_settingsbar.addButton(fly_id, L"fly", "fly_btn.png");
|
||||
m_settingsbar.addButton(noclip_id, L"noclip", "noclip_btn.png");
|
||||
m_settingsbar.addButton(fast_id, L"fast", "fast_btn.png");
|
||||
m_settingsbar.addButton(debug_id, L"debug", "debug_btn.png");
|
||||
m_settingsbar.addButton(camera_id, L"camera", "camera_btn.png");
|
||||
m_settingsbar.addButton(range_id, L"rangeview", "rangeview_btn.png");
|
||||
|
||||
/* init fast button */
|
||||
initButton(fast_id,
|
||||
rect<s32>(m_screensize.X - (0.75*button_size), 1.5*button_size,
|
||||
m_screensize.X, 2.25*button_size),
|
||||
L"fast", false, SLOW_BUTTON_REPEAT);
|
||||
m_rarecontrolsbar.init(m_texturesource, "rare_controls.png",
|
||||
rare_controls_starter_id,
|
||||
v2s32(0,
|
||||
m_screensize.Y
|
||||
- ((RARE_CONTROLS_BAR_Y_OFFSET + 1) * button_size)
|
||||
+ (button_size * 0.5)),
|
||||
v2s32(button_size / 2,
|
||||
m_screensize.Y - (RARE_CONTROLS_BAR_Y_OFFSET * button_size)
|
||||
+ (button_size * 0.5)), AHBB_Dir_Left_Right,
|
||||
2);
|
||||
|
||||
/* init debug button */
|
||||
initButton(debug_id,
|
||||
rect<s32>(m_screensize.X - (0.75*button_size), 0.75*button_size,
|
||||
m_screensize.X, 1.5*button_size),
|
||||
L"dbg", false, SLOW_BUTTON_REPEAT);
|
||||
m_rarecontrolsbar.addButton(chat_id, L"Chat", "chat_btn.png");
|
||||
m_rarecontrolsbar.addButton(inventory_id, L"inv", "inventory_btn.png");
|
||||
m_rarecontrolsbar.addButton(drop_id, L"drop", "drop_btn.png");
|
||||
|
||||
/* init chat button */
|
||||
initButton(chat_id,
|
||||
rect<s32>(m_screensize.X - (0.75*button_size), 0,
|
||||
m_screensize.X, 0.75*button_size),
|
||||
L"Chat", true);
|
||||
|
||||
/* init camera button */
|
||||
initButton(camera_id,
|
||||
rect<s32>(m_screensize.X - (1.5*button_size), 0,
|
||||
m_screensize.X - (0.75*button_size), 0.75*button_size),
|
||||
L"cam", false, SLOW_BUTTON_REPEAT);
|
||||
|
||||
/* init rangeselect button */
|
||||
initButton(range_id,
|
||||
rect<s32>(m_screensize.X - (2.25*button_size), 0,
|
||||
m_screensize.X - (1.5*button_size), 0.75*button_size),
|
||||
L"far", false, SLOW_BUTTON_REPEAT);
|
||||
}
|
||||
|
||||
touch_gui_button_id TouchScreenGUI::getButtonID(s32 x, s32 y)
|
||||
|
@ -374,7 +642,7 @@ bool TouchScreenGUI::isReleaseHUDButton(int eventID)
|
|||
return false;
|
||||
}
|
||||
|
||||
void TouchScreenGUI::ButtonEvent(touch_gui_button_id button,
|
||||
void TouchScreenGUI::handleButtonEvent(touch_gui_button_id button,
|
||||
int eventID, bool action)
|
||||
{
|
||||
button_info* btn = &m_buttons[button];
|
||||
|
@ -424,11 +692,15 @@ void TouchScreenGUI::handleReleaseEvent(int evt_id)
|
|||
|
||||
/* handle button events */
|
||||
if (button != after_last_element_id) {
|
||||
ButtonEvent(button, evt_id, false);
|
||||
handleButtonEvent(button, evt_id, false);
|
||||
}
|
||||
/* handle hud button events */
|
||||
else if (isReleaseHUDButton(evt_id)) {
|
||||
/* nothing to do here */
|
||||
} else if (m_settingsbar.isReleaseButton(evt_id)) {
|
||||
/* nothing to do here */
|
||||
} else if (m_rarecontrolsbar.isReleaseButton(evt_id)) {
|
||||
/* nothing to do here */
|
||||
}
|
||||
/* handle the point used for moving view */
|
||||
else if (evt_id == m_move_id) {
|
||||
|
@ -498,14 +770,24 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
|
|||
|
||||
/* handle button events */
|
||||
if (button != after_last_element_id) {
|
||||
ButtonEvent(button,eventID,true);
|
||||
}
|
||||
else if (isHUDButton(event))
|
||||
{
|
||||
handleButtonEvent(button, eventID, true);
|
||||
m_settingsbar.deactivate();
|
||||
m_rarecontrolsbar.deactivate();
|
||||
} else if (isHUDButton(event)) {
|
||||
m_settingsbar.deactivate();
|
||||
m_rarecontrolsbar.deactivate();
|
||||
/* already handled in isHUDButton() */
|
||||
} else if (m_settingsbar.isButton(event)) {
|
||||
m_rarecontrolsbar.deactivate();
|
||||
/* already handled in isSettingsBarButton() */
|
||||
} else if (m_rarecontrolsbar.isButton(event)) {
|
||||
m_settingsbar.deactivate();
|
||||
/* already handled in isSettingsBarButton() */
|
||||
}
|
||||
/* handle non button events */
|
||||
else {
|
||||
m_settingsbar.deactivate();
|
||||
m_rarecontrolsbar.deactivate();
|
||||
/* if we don't already have a moving point make this the moving one */
|
||||
if (m_move_id == -1) {
|
||||
m_move_id = event.TouchInput.ID;
|
||||
|
@ -520,7 +802,6 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
|
|||
}
|
||||
else if (event.TouchInput.Event == ETIE_LEFT_UP) {
|
||||
verbosestream << "Up event for pointerid: " << event.TouchInput.ID << std::endl;
|
||||
|
||||
handleReleaseEvent(event.TouchInput.ID);
|
||||
}
|
||||
else {
|
||||
|
@ -582,8 +863,7 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
|
|||
->getRayFromScreenCoordinates(
|
||||
v2s32(event.TouchInput.X,event.TouchInput.Y));
|
||||
}
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
handleChangedButton(event);
|
||||
}
|
||||
}
|
||||
|
@ -609,12 +889,12 @@ void TouchScreenGUI::handleChangedButton(const SEvent &event)
|
|||
}
|
||||
|
||||
/* remove old button */
|
||||
ButtonEvent((touch_gui_button_id) i,*iter,false);
|
||||
handleButtonEvent((touch_gui_button_id) i,*iter,false);
|
||||
|
||||
if (current_button_id == after_last_element_id) {
|
||||
return;
|
||||
}
|
||||
ButtonEvent((touch_gui_button_id) current_button_id,*iter,true);
|
||||
handleButtonEvent((touch_gui_button_id) current_button_id,*iter,true);
|
||||
return;
|
||||
|
||||
}
|
||||
|
@ -628,8 +908,11 @@ void TouchScreenGUI::handleChangedButton(const SEvent &event)
|
|||
}
|
||||
|
||||
button_info* btn = &m_buttons[current_button_id];
|
||||
if (std::find(btn->ids.begin(),btn->ids.end(), event.TouchInput.ID) == btn->ids.end()) {
|
||||
ButtonEvent((touch_gui_button_id) current_button_id,event.TouchInput.ID,true);
|
||||
if (std::find(btn->ids.begin(),btn->ids.end(), event.TouchInput.ID)
|
||||
== btn->ids.end())
|
||||
{
|
||||
handleButtonEvent((touch_gui_button_id) current_button_id,
|
||||
event.TouchInput.ID, true);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -750,6 +1033,9 @@ void TouchScreenGUI::step(float dtime)
|
|||
m_move_sent_as_mouse_event = true;
|
||||
}
|
||||
}
|
||||
|
||||
m_settingsbar.step(dtime);
|
||||
m_rarecontrolsbar.step(dtime);
|
||||
}
|
||||
|
||||
void TouchScreenGUI::resetHud()
|
||||
|
@ -777,10 +1063,16 @@ void TouchScreenGUI::Toggle(bool visible)
|
|||
while (m_known_ids.size() > 0) {
|
||||
handleReleaseEvent(m_known_ids.begin()->id);
|
||||
}
|
||||
|
||||
m_settingsbar.hide();
|
||||
m_rarecontrolsbar.hide();
|
||||
} else {
|
||||
m_settingsbar.show();
|
||||
m_rarecontrolsbar.show();
|
||||
}
|
||||
}
|
||||
|
||||
void TouchScreenGUI::Hide()
|
||||
void TouchScreenGUI::hide()
|
||||
{
|
||||
if (!m_visible)
|
||||
return;
|
||||
|
@ -788,7 +1080,7 @@ void TouchScreenGUI::Hide()
|
|||
Toggle(false);
|
||||
}
|
||||
|
||||
void TouchScreenGUI::Show()
|
||||
void TouchScreenGUI::show()
|
||||
{
|
||||
if (m_visible)
|
||||
return;
|
||||
|
|
|
@ -38,26 +38,105 @@ typedef enum {
|
|||
backward_id,
|
||||
left_id,
|
||||
right_id,
|
||||
inventory_id,
|
||||
drop_id,
|
||||
jump_id,
|
||||
crunch_id,
|
||||
after_last_element_id,
|
||||
settings_starter_id,
|
||||
rare_controls_starter_id,
|
||||
fly_id,
|
||||
noclip_id,
|
||||
fast_id,
|
||||
debug_id,
|
||||
chat_id,
|
||||
camera_id,
|
||||
range_id,
|
||||
after_last_element_id
|
||||
chat_id,
|
||||
inventory_id,
|
||||
drop_id
|
||||
} touch_gui_button_id;
|
||||
|
||||
typedef enum {
|
||||
AHBB_Dir_Top_Bottom,
|
||||
AHBB_Dir_Bottom_Top,
|
||||
AHBB_Dir_Left_Right,
|
||||
AHBB_Dir_Right_Left
|
||||
} autohide_button_bar_dir;
|
||||
|
||||
#define MIN_DIG_TIME_MS 500
|
||||
#define MAX_TOUCH_COUNT 64
|
||||
#define BUTTON_REPEAT_DELAY 0.2f
|
||||
|
||||
#define SETTINGS_BAR_Y_OFFSET 6.5
|
||||
#define RARE_CONTROLS_BAR_Y_OFFSET 4
|
||||
|
||||
extern const char** touchgui_button_imagenames;
|
||||
|
||||
struct button_info {
|
||||
float repeatcounter;
|
||||
float repeatdelay;
|
||||
irr::EKEY_CODE keycode;
|
||||
std::vector<int> ids;
|
||||
IGUIButton* guibutton;
|
||||
bool immediate_release;
|
||||
};
|
||||
|
||||
class AutoHideButtonBar
|
||||
{
|
||||
public:
|
||||
|
||||
AutoHideButtonBar( IrrlichtDevice *device, IEventReceiver* receiver );
|
||||
|
||||
void init(ISimpleTextureSource* tsrc, const char* starter_img,
|
||||
int button_id, v2s32 UpperLeft, v2s32 LowerRight,
|
||||
autohide_button_bar_dir dir, float timeout);
|
||||
|
||||
~AutoHideButtonBar();
|
||||
|
||||
/* add button to be shown */
|
||||
void addButton(touch_gui_button_id id, const wchar_t* caption,
|
||||
const char* btn_image);
|
||||
|
||||
/* detect settings bar button events */
|
||||
bool isButton(const SEvent &event);
|
||||
|
||||
/* handle released hud buttons */
|
||||
bool isReleaseButton(int eventID);
|
||||
|
||||
/* step handler */
|
||||
void step(float dtime);
|
||||
|
||||
/* deactivate button bar */
|
||||
void deactivate();
|
||||
|
||||
/* hide the whole buttonbar */
|
||||
void hide();
|
||||
|
||||
/* unhide the buttonbar */
|
||||
void show();
|
||||
|
||||
private:
|
||||
ISimpleTextureSource* m_texturesource;
|
||||
irr::video::IVideoDriver* m_driver;
|
||||
IGUIEnvironment* m_guienv;
|
||||
IEventReceiver* m_receiver;
|
||||
v2u32 m_screensize;
|
||||
button_info m_starter;
|
||||
std::vector<button_info*> m_buttons;
|
||||
|
||||
v2s32 m_upper_left;
|
||||
v2s32 m_lower_right;
|
||||
|
||||
/* show settings bar */
|
||||
bool m_active;
|
||||
|
||||
bool m_visible;
|
||||
|
||||
/* settings bar timeout */
|
||||
float m_timeout;
|
||||
float m_timeout_value;
|
||||
bool m_initialized;
|
||||
autohide_button_bar_dir m_dir;
|
||||
};
|
||||
|
||||
class TouchScreenGUI
|
||||
{
|
||||
public:
|
||||
|
@ -66,7 +145,7 @@ public:
|
|||
|
||||
void translateEvent(const SEvent &event);
|
||||
|
||||
void init(ISimpleTextureSource* tsrc,float density);
|
||||
void init(ISimpleTextureSource* tsrc);
|
||||
|
||||
double getYaw() { return m_camera_yaw; }
|
||||
double getPitch() { return m_camera_pitch; }
|
||||
|
@ -77,8 +156,8 @@ public:
|
|||
void registerHudItem(int index, const rect<s32> &rect);
|
||||
void Toggle(bool visible);
|
||||
|
||||
void Hide();
|
||||
void Show();
|
||||
void hide();
|
||||
void show();
|
||||
|
||||
private:
|
||||
IrrlichtDevice* m_device;
|
||||
|
@ -104,15 +183,6 @@ private:
|
|||
bool m_move_sent_as_mouse_event;
|
||||
v2s32 m_move_downlocation;
|
||||
|
||||
struct button_info {
|
||||
float repeatcounter;
|
||||
float repeatdelay;
|
||||
irr::EKEY_CODE keycode;
|
||||
std::vector<int> ids;
|
||||
IGUIButton* guibutton;
|
||||
bool immediate_release;
|
||||
};
|
||||
|
||||
button_info m_buttons[after_last_element_id];
|
||||
|
||||
/* gui button detection */
|
||||
|
@ -142,7 +212,7 @@ private:
|
|||
std::vector<id_status> m_known_ids;
|
||||
|
||||
/* handle a button event */
|
||||
void ButtonEvent(touch_gui_button_id bID, int eventID, bool action);
|
||||
void handleButtonEvent(touch_gui_button_id bID, int eventID, bool action);
|
||||
|
||||
/* handle pressed hud buttons */
|
||||
bool isHUDButton(const SEvent &event);
|
||||
|
@ -156,6 +226,9 @@ private:
|
|||
/* handle release event */
|
||||
void handleReleaseEvent(int evt_id);
|
||||
|
||||
/* get size of regular gui control button */
|
||||
int getGuiButtonSize();
|
||||
|
||||
/* doubleclick detection variables */
|
||||
struct key_event {
|
||||
unsigned int down_time;
|
||||
|
@ -168,6 +241,12 @@ private:
|
|||
|
||||
/* array for doubletap detection */
|
||||
key_event m_key_events[2];
|
||||
|
||||
/* settings bar */
|
||||
AutoHideButtonBar m_settingsbar;
|
||||
|
||||
/* rare controls bar */
|
||||
AutoHideButtonBar m_rarecontrolsbar;
|
||||
};
|
||||
extern TouchScreenGUI *g_touchscreengui;
|
||||
#endif
|
||||
|
|
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After Width: | Height: | Size: 1005 B |
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After Width: | Height: | Size: 349 B |
Loading…
Reference in New Issue