236 lines
6.8 KiB
Lua
236 lines
6.8 KiB
Lua
------------------
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-- Bone Grinder --
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------------------
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---- Ver 2.0 -----
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-----------------------
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-- Initial Functions --
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-----------------------
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local S = laboratory.translator;
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laboratory.bone_grinder = appliances.appliance:new(
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{
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node_name_inactive = "hades_laboratory:bone_grinder",
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node_name_active = "hades_laboratory:bone_grinder_active",
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node_description = S("Bone grinder"),
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node_help = S("Connect to power 200 EU (LV) and water.").."\n"..S("Grind bones to small pieces.").."\n"..S("Use blades to grind known bones, to prepare them for cultivation."),
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output_stack_size = 2,
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})
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local bone_grinder = laboratory.bone_grinder
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bone_grinder:power_data_register(
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{
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["LV_power"] = {
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demand = 200,
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run_speed = 1,
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disable = {"no_power"},
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},
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["power_generators_power"] = {
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demand = 200,
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run_speed = 1,
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disable = {"no_power"},
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},
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["no_power"] = {
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run_speed = 0,
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},
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})
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bone_grinder:supply_data_register(
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{
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["water_pipe_liquid"] = {
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},
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})
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bone_grinder:item_data_register(
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{
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["tube_item"] = {
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},
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})
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--------------
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-- Formspec --
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--------------
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function bone_grinder:get_formspec(meta, production_percent, consumption_percent)
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local progress = "image[3.6,0.5;5.5,0.95;appliances_production_progress_bar.png^[transformR270]]";
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if production_percent then
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progress = "image[3.6,0.5;5.5,0.95;appliances_production_progress_bar.png^[lowpart:" ..
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(production_percent) ..
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":appliances_production_progress_bar_full.png^[transformR270]]";
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end
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if consumption_percent then
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progress = progress.."image[3.6,1.35;5.5,0.95;appliances_consumption_progress_bar.png^[lowpart:" ..
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(consumption_percent) ..
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":appliances_consumption_progress_bar_full.png^[transformR270]]";
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else
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progress = progress.."image[3.6,1.35;5.5,0.95;appliances_consumption_progress_bar.png^[transformR270]]";
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end
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local formspec = "formspec_version[3]" .. "size[12.75,8.5]" ..
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"background[-1.25,-1.25;15,10;appliances_appliance_formspec.png]" ..
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progress..
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"list[current_player;main;0.3,3;10,4;]" ..
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"list[context;"..self.input_stack..";2,0.25;1,1;]" ..
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"list[context;"..self.use_stack..";2,1.5;1,1;]" ..
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"list[context;"..self.output_stack..";9.75,0.25;1,2;]" ..
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"listring[current_player;main]" ..
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"listring[context;"..self.input_stack.."]" ..
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"listring[current_player;main]" ..
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"listring[context;"..self.use_stack.."]" ..
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"listring[current_player;main]"..
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"listring[context;"..self.output_stack.."]" ..
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"listring[current_player;main]";
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return formspec;
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end
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--------------------
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-- Node callbacks --
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--------------------
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----------
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-- Node --
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----------
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local node_def = {
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paramtype2 = "facedir",
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groups = {cracky = 2},
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legacy_facedir_simple = true,
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is_ground_content = false,
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sounds = hades_sounds.node_sound_stone_defaults(),
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drawtype = "node",
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}
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local node_inactive = {
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tiles = {
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"laboratory_bone_grinder_top.png",
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"laboratory_bone_grinder_bottom.png",
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"laboratory_bone_grinder_side.png",
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"laboratory_bone_grinder_side.png",
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"laboratory_bone_grinder_side.png",
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"laboratory_bone_grinder_front.png"
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},
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}
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local node_active = {
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tiles = {
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"laboratory_bone_grinder_top.png",
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"laboratory_bone_grinder_bottom.png",
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"laboratory_bone_grinder_side.png",
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"laboratory_bone_grinder_side.png",
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"laboratory_bone_grinder_side.png",
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{
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image = "laboratory_bone_grinder_front_active.png",
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backface_culling = true,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 1.5
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}
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}
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},
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}
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bone_grinder:register_nodes(node_def, node_inactive, node_active)
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-------------------------
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-- Recipe Registration --
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-------------------------
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appliances.register_craft_type("laboratory_bone_grinder", {
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description = S("Grinding"),
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width = 1,
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height = 1,
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})
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appliances.register_craft_type("laboratory_bone_grinder_use", {
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description = S("Use for grinding"),
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width = 1,
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height = 1,
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})
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bone_grinder:recipe_register_usage(
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"hades_laboratory:steel_blade_sharp",
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{
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outputs = {"hades_laboratory:steel_blade_blunt"},
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consumption_time = 45,
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production_step_size = 1, -- 4 per grind bone
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});
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bone_grinder:recipe_register_usage(
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"hades_laboratory:titan_blade_sharp",
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{
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outputs = {"hades_laboratory:titan_blade_blunt"},
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consumption_time = 24,
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production_step_size = 2.5, -- 3 per grind bone
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});
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bone_grinder:recipe_register_usage(
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"hades_laboratory:tungsten_blade_sharp",
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{
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outputs = {"hades_laboratory:tungsten_blade_blunt"},
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consumption_time = 30,
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production_step_size = 3, -- 2 per grind bone
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});
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bone_grinder:recipe_register_usage(
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"hades_laboratory:diamond_blade_sharp",
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{
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outputs = {"hades_laboratory:diamond_blade_blunt"},
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consumption_time = 45,
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production_step_size = 4, -- 1 per grind bone
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});
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if laboratory.have_paleotest then
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bone_grinder:recipe_register_input(
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"hades_paleotest:bones_dinosaur",
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{
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inputs = 1,
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outputs = {"hades_laboratory:crushed_bones_dinosaur"},
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production_time = 180,
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consumption_step_size = 1,
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});
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bone_grinder:recipe_register_input(
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"hades_paleotest:bones_iceage",
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{
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inputs = 1,
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outputs = {"hades_laboratory:crushed_bones_iceage"},
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production_time = 180,
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consumption_step_size = 1,
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});
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bone_grinder:recipe_register_input(
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"hades_paleotest:bones_recent",
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{
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inputs = 1,
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outputs = {"hades_laboratory:crushed_bones_recent"},
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production_time = 180,
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consumption_step_size = 1,
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});
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bone_grinder:recipe_register_input(
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"hades_laboratory:crushed_bones_dinosaur",
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{
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inputs = 1,
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outputs = {"hades_laboratory:dust_bones_dinosaur"},
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production_time = 180,
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consumption_step_size = 1,
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});
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bone_grinder:recipe_register_input(
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"hades_laboratory:crushed_bones_iceage",
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{
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inputs = 1,
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outputs = {"hades_laboratory:dust_bones_iceage"},
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production_time = 180,
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consumption_step_size = 1,
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});
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bone_grinder:recipe_register_input(
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"hades_laboratory:crushed_bones_recent",
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{
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inputs = 1,
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outputs = {"hades_laboratory:dust_bones_recent"},
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production_time = 180,
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consumption_step_size = 1,
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});
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end
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bone_grinder:register_recipes("laboratory_bone_grinder", "laboratory_bone_grinder_use")
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