added on_rightclick instead of punching for toilet and lamp; lamps are registered in a loop now; not craftable nodes no longer appear in creative inventory
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parent
930c301d88
commit
096a5c1f92
197
nodes.lua
197
nodes.lua
@ -30,7 +30,6 @@
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]]--
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]]--
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--nodes
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-- Deco Home
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-- Deco Home
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@ -141,9 +140,15 @@
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}
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})
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})
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--Table Lamp
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--Table Lamp
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minetest.register_node("3dforniture:table_lamp_off",
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lamp_states = {"off", "low", "med", "hi", "max"}
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{ description = 'Table Lamp',
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light_level = 0
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-- not_in_creative_inventory will be set to this value (we only want the FIRST lamp there)
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nocr = 0
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for i, state in ipairs(lamp_states) do
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minetest.register_node("3dforniture:table_lamp_"..state,
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{ description = 'Table Lamp ('..state..')',
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drawtype = "nodebox",
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drawtype = "nodebox",
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tiles = {
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tiles = {
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"forniture_table_lamp_s.png",
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"forniture_table_lamp_s.png",
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@ -176,165 +181,19 @@
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type = "fixed",
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5,0.5, 0.5},
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fixed = {-0.5, -0.5, -0.5, 0.5,0.5, 0.5},
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},
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},
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groups = {cracky=2,oddly_breakable_by_hand=1,},
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groups = {cracky=2,oddly_breakable_by_hand=1, not_in_creative_inventory=nocr},
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drop = "3dforniture:table_lamp_off",
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})
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minetest.register_node("3dforniture:table_lamp_low",
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{ description = 'Table Lamp',
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drawtype = "nodebox",
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tiles = {
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"forniture_table_lamp_s.png",
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"forniture_table_lamp_s.png",
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"forniture_table_lamp_l.png",
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},
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paramtype = 'light',
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paramtype2 == 'facedir',
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node_box = {
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type = "fixed",
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fixed = {
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--Lamp Base
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{-0.15,-0.5,-0.15, 0.15,-0.45,0.15},
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{-0.05,-0.45,-0.05, 0.05,-0.4,0.05},
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{-0.025,-0.4,-0.025, 0.025,-0.1,0.025},
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{-0.0125,-0.125,-0.2, 0.0125,-0.1,0.2},
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{-0.2,-0.125,-0.0125, 0.2,-0.1,0.0125},
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--Lamp Shade
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{-0.2,-0.1,-0.2, -0.175,0.3,0.2},
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{0.175,-0.1,-0.2, 0.2,0.3,0.2},
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{-0.175,-0.1,-0.2, 0.175,0.3,-0.175},
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{-0.175,-0.1,0.175, 0.175,0.3,0.2},
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},
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},
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sunlight_propagates = true,
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walkable = false,
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light_source = 4,
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5,0.5, 0.5},
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},
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groups = {cracky=2,oddly_breakable_by_hand=1,},
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drop = "3dforniture:table_lamp_off",
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})
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minetest.register_node("3dforniture:table_lamp_med",
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{ description = 'Table Lamp',
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drawtype = "nodebox",
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tiles = {
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"forniture_table_lamp_s.png",
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"forniture_table_lamp_s.png",
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"forniture_table_lamp_l.png",
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},
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paramtype = 'light',
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paramtype2 == 'facedir',
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node_box = {
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type = "fixed",
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fixed = {
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--Lamp Base
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{-0.15,-0.5,-0.15, 0.15,-0.45,0.15},
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{-0.05,-0.45,-0.05, 0.05,-0.4,0.05},
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{-0.025,-0.4,-0.025, 0.025,-0.1,0.025},
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{-0.0125,-0.125,-0.2, 0.0125,-0.1,0.2},
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{-0.2,-0.125,-0.0125, 0.2,-0.1,0.0125},
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--Lamp Shade
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{-0.2,-0.1,-0.2, -0.175,0.3,0.2},
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{0.175,-0.1,-0.2, 0.2,0.3,0.2},
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{-0.175,-0.1,-0.2, 0.175,0.3,-0.175},
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{-0.175,-0.1,0.175, 0.175,0.3,0.2},
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},
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},
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sunlight_propagates = true,
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walkable = false,
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light_source = 8,
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5,0.5, 0.5},
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},
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groups = {cracky=2,oddly_breakable_by_hand=1,},
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drop = "3dforniture:table_lamp_off",
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})
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minetest.register_node("3dforniture:table_lamp_hi",
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{ description = 'Table Lamp',
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drawtype = "nodebox",
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tiles = {
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"forniture_table_lamp_s.png",
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"forniture_table_lamp_s.png",
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"forniture_table_lamp_l.png",
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},
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paramtype = 'light',
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paramtype2 == 'facedir',
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node_box = {
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type = "fixed",
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fixed = {
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--Lamp Base
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{-0.15,-0.5,-0.15, 0.15,-0.45,0.15},
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{-0.05,-0.45,-0.05, 0.05,-0.4,0.05},
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{-0.025,-0.4,-0.025, 0.025,-0.1,0.025},
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{-0.0125,-0.125,-0.2, 0.0125,-0.1,0.2},
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{-0.2,-0.125,-0.0125, 0.2,-0.1,0.0125},
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--Lamp Shade
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{-0.2,-0.1,-0.2, -0.175,0.3,0.2},
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{0.175,-0.1,-0.2, 0.2,0.3,0.2},
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{-0.175,-0.1,-0.2, 0.175,0.3,-0.175},
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{-0.175,-0.1,0.175, 0.175,0.3,0.2},
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},
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},
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sunlight_propagates = true,
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walkable = false,
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light_source = 12,
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5,0.5, 0.5},
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},
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groups = {cracky=2},
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drop = "3dforniture:table_lamp_off",
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})
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minetest.register_node("3dforniture:table_lamp_max",
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{ description = 'Table Lamp',
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drawtype = "nodebox",
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tiles = {
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"forniture_table_lamp_s.png",
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"forniture_table_lamp_s.png",
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"forniture_table_lamp_l.png",
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},
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paramtype = 'light',
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paramtype2 == 'facedir',
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node_box = {
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type = "fixed",
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fixed = {
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--Lamp Base
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{-0.15,-0.5,-0.15, 0.15,-0.45,0.15},
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{-0.05,-0.45,-0.05, 0.05,-0.4,0.05},
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{-0.025,-0.4,-0.025, 0.025,-0.1,0.025},
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{-0.0125,-0.125,-0.2, 0.0125,-0.1,0.2},
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{-0.2,-0.125,-0.0125, 0.2,-0.1,0.0125},
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--Lamp Shade
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{-0.2,-0.1,-0.2, -0.175,0.3,0.2},
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{0.175,-0.1,-0.2, 0.2,0.3,0.2},
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{-0.175,-0.1,-0.2, 0.175,0.3,-0.175},
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{-0.175,-0.1,0.175, 0.175,0.3,0.2},
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},
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},
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sunlight_propagates = true,
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walkable = false,
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light_source = 16,
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5,0.5, 0.5},
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},
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groups = {cracky=2,oddly_breakable_by_hand=1,},
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drop = "3dforniture:table_lamp_off",
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drop = "3dforniture:table_lamp_off",
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light_source = light_level,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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minetest.swap_node(pos,
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{name="3dforniture:table_lamp_"..lamp_states[i%#lamp_states +1]})
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end,
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})
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})
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light_level = light_level + 4
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nocr = 1
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end
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-- Bathroom Kit
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-- Bathroom Kit
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@ -362,7 +221,10 @@
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},
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},
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},
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},
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drop ="3dforniture:toilet",
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drop ="3dforniture:toilet",
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groups = {cracky=3,}
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groups = {cracky=3, not_in_creative_inventory=1},
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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minetest.swap_node(pos, {name="3dforniture:toilet_open", param2=node.param2})
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end,
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})
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})
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minetest.register_node("3dforniture:toilet_open",
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minetest.register_node("3dforniture:toilet_open",
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@ -394,8 +256,15 @@
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},
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},
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},
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},
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drop = "3dforniture:toilet",
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drop = "3dforniture:toilet",
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groups = {cracky = 3,},
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groups = {cracky = 3, not_in_creative_inventory=1},
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sounds = {dig = "3dforniture_dig_toilet", gain=0.5},
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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minetest.swap_node(pos, {name="3dforniture:toilet", param2=node.param2})
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minetest.sound_play("3dforniture_dig_toilet", {
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pos=pos,
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max_hear_distance = 10,
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gain = 0.5,
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})
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end,
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})
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})
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--Sink
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--Sink
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@ -703,7 +572,7 @@
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groups = {cracky=1}
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groups = {cracky=1}
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})
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})
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--Torch Wakll
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--Torch Wall
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minetest.register_node("3dforniture:torch_wall",
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minetest.register_node("3dforniture:torch_wall",
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{ description = 'Torch Wall',
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{ description = 'Torch Wall',
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drawtype = "nodebox",
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drawtype = "nodebox",
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