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*~

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GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc., <http://fsf.org/>
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
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License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
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When we speak of free software, we are referring to freedom, not
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nm = {}
nm.playerdb = {}
nm.inspect_mode = {}
nm.inspect_query = {}
nm.write_cache = {}
nm.write_cache_thresh = 20
nm.write_cache_timeout = 30 -- seconds
local function try_load(libname)
local success, lib
success, lib = pcall(require, libname)
if success then
return lib
else
return nil
end
end
local bit32, bit
bit32 = try_load("bit32")
bit = try_load("bit")
-- Test whether libraries are usable for our purpose
local bit32_big = true
if bit32 then
local t = 67
if bit32.lshift(t + 32768, 32) ~= 141025251164160 then
bit32_big = false -- broken
end
end
local bit_big = true
if bit then
local t = 67
if bit.lshift(t + 32768, 32) ~= 141025251164160 then
bit_big = false -- broken
end
end
local function write_u16(f, n)
local s
if bit32 then
s = string.char(bit32.band(n, 255), bit32.rshift(n, 8))
elseif bit then
s = string.char(bit.band(n, 255), bit.rshift(n, 8))
else
s = string.char(n % 256, math.floor(n / (2 ^ 8)))
end
f:write(s)
end
local function read_u16(f)
local s = f:read(2)
if not s then
return nil
end
local a, b = string.byte(s, 1, 2)
if bit32 then
return a + bit32.lshift(b, 8)
elseif bit then
return a + bit.lshift(b, 8)
else
return a + b * (2 ^ 8)
end
end
local function write_s16(f, n)
write_u16(f, n + 32768)
end
local function read_s16(f)
local v = read_u16(f)
if v then
return v - 32768
else
return nil
end
end
local function hash_node_pos(x, y, z)
if bit32 and bit32_big then
return (x + 32768) + bit32.lshift(y + 32768, 16) + bit32.lshift(z + 32768, 32)
elseif bit and bit_big then
return (x + 32768) + bit.lshift(y + 32768, 16) + bit.lshift(z + 32768, 32)
else
return (x + 32768) + ((y + 32768) * (2 ^ 16)) + ((z + 32768) * (2 ^ 32))
end
end
local function player_db_load()
local f = io.open(minetest.get_worldpath().."/nm_players.db", "r")
if not f then
nm.player_nid = 0
return
end
local id = 0
for ent in f:lines() do
nm.playerdb[ent] = id
id = id + 1
end
nm.player_nid = id
f:close()
end
local function player_db_add(name)
local f = io.open(minetest.get_worldpath().."/nm_players.db", "a")
if not f then
minetest.log("error", "[NM] Failed to open player database")
error()
end
f:write(name .. "\n")
f:close()
end
local function player_db_lookup(name, no_new_entry)
local id = nm.playerdb[name]
if not id and not no_new_entry then
id = nm.player_nid
nm.playerdb[name] = id
nm.player_nid = nm.player_nid + 1
player_db_add(name)
end
return id
end
local function player_db_lookup_pid(spid)
local sname
for name, pid in pairs(nm.playerdb) do
if pid == spid then
sname = name
break
end
end
return sname
end
local function nm_db_index()
nm.overwrite_cache = {}
local f = io.open(minetest.get_worldpath().."/nm.db", "rb")
if not f then
f = io.open(minetest.get_worldpath().."/nm.db", "wb")
f:write("NMDB") -- char[4] magic value
f:write(string.char(1)) -- u8 version
f:close()
nm.info = "Fresh database was created"
return
end
local m = f:read(4)
if m ~= "NMDB" then
error("Wrong magic value '" .. m .. "', expected 'NMDB'")
end
local v = string.byte(f:read(1))
if v == 1 then
-- ok
else
error("Unsupported version " .. v)
end
local seen = {}
local i = 0
local x, y, z, ph
local stime = os.time()
local sclock = os.clock()
while true do
x = read_s16(f) -- s16 x
if not x then
break
end
z = read_s16(f) -- s16 z
y = read_s16(f) -- s16 y
f:read(2) -- u16 pid
ph = hash_node_pos(x, y, z)
if seen[ph] ~= nil then
table.insert(nm.overwrite_cache, seen[ph])
end
seen[ph] = i
i = i + 1
end
f:close()
seen = nil
local eclock = os.clock()
local etime = os.time()
nm.info = string.format("%ds(%.2fs CPU time), %d(%.2f%% outdated entries), %d total entries",
os.difftime(etime, stime), eclock - sclock, #nm.overwrite_cache, (#nm.overwrite_cache / i) * 100, i)
minetest.log("action", "[NM] Read NM database in " .. nm.info)
end
local function nm_db_lookup(sx, sy, sz)
local f = io.open(minetest.get_worldpath().."/nm.db", "rb")
if not f then
minetest.log("error", "[NM] Failed to open database")
error()
end
local m = f:read(4)
if m ~= "NMDB" then
error("Wrong magic value '" .. m .. "', expected 'NMDB'")
end
local v = string.byte(f:read(1))
if v == 1 then
-- ok
else
error("Unsupported version " .. v)
end
local x, y, z
while true do
x = read_s16(f) -- x
if x == nil then
break
end
if x ~= sx then
f:read(6) -- z, y, pid
else
z = read_s16(f) -- z
if z ~= sz then
f:read(4) -- y, pid
else
y = read_s16(f) -- y
if y ~= sy then
f:read(2) -- pid
else
local pid = read_u16(f)
f:close()
return pid
end
end
end
end
f:close()
return nil
end
local function nm_db_lookup_multiple(poslist)
local res = {}
for i = 1, #poslist do
res[i] = -1
end
local f = io.open(minetest.get_worldpath().."/nm.db", "rb")
if not f then
minetest.log("error", "[NM] Failed to open database")
error()
end
local m = f:read(4)
if m ~= "NMDB" then
error("Wrong magic value '" .. m .. "', expected 'NMDB'")
end
local v = string.byte(f:read(1))
if v == 1 then
-- ok
else
error("Unsupported version " .. v)
end
local x, y, z, found
while true do
x = read_s16(f) -- x
if x == nil then
break
end
found = false
for _, spos in ipairs(poslist) do
if x == spos.x then
found = true
end
end
if not found then
f:read(6) -- z, y, pid
else
z = read_s16(f) -- z
found = false
for _, spos in ipairs(poslist) do
if x == spos.x and z == spos.z then
found = true
end
end
if not found then
f:read(4) -- y, pid
else
y = read_s16(f) -- y
found = 0
for i, spos in ipairs(poslist) do
if x == spos.x and z == spos.z and y == spos.y then
found = i
end
end
if found == 0 then
f:read(2)
else
res[found] = read_u16(f)
end
end
end
end
f:close()
return res
end
local function nm_db_add(x, y, z, pid, fidx)
local f
if fidx then
f = io.open(minetest.get_worldpath().."/nm.db", "r+b")
else
f = io.open(minetest.get_worldpath().."/nm.db", "ab")
end
if not f then
minetest.log("error", "[NM] Failed to open database")
error()
end
if fidx then
f:seek("set", 4 + 1 + (8 * fidx))
end
write_s16(f, x)
write_s16(f, z)
write_s16(f, y)
write_u16(f, pid)
f:close()
end
local function fire_node_modify_raw(name, pos)
local pid = player_db_lookup(name)
if #nm.overwrite_cache > 0 then
local fidx = table.remove(nm.overwrite_cache)
nm_db_add(pos.x, pos.y, pos.z, pid, fidx)
else
nm_db_add(pos.x, pos.y, pos.z, pid)
end
end
local function clean_write_cache()
if #nm.write_cache <= 0 then return end
for _, e in ipairs(nm.write_cache) do
fire_node_modify_raw(e.name, e.pos)
end
nm.write_cache = {}
end
local write_cache_timer = 0
minetest.register_globalstep(function(dtime)
write_cache_timer = write_cache_timer + dtime
if write_cache_timer > nm.write_cache_timeout then
clean_write_cache()
write_cache_timer = 0
end
end)
local function fire_node_modify(name, pos)
if nm.write_cache_thresh > 0 then
table.insert(nm.write_cache, {name=name, pos=pos})
if #nm.write_cache > nm.write_cache_thresh then
clean_write_cache()
end
else
fire_node_modify_raw(name, pos)
end
end
local function get_node_modify(pos)
clean_write_cache()
local pid = nm_db_lookup(pos.x, pos.y, pos.z)
if pid == nil then
return ""
end
local pname = player_db_lookup_pid(pid)
if pname == nil then
return -1
end
return pname
end
local function get_node_modify_multiple(poslist)
clean_write_cache()
local pids = nm_db_lookup_multiple(poslist)
local res = {}
for _, pid in ipairs(pids) do
if pid == -1 then
table.insert(res, "")
else
local pname = player_db_lookup_pid(pid)
if pname == nil then
table.insert(res, -1)
else
table.insert(res, pname)
end
end
end
return res
end
local function get_node_ret2human(v, pos)
if v == "" then
return "No information available for " .. pos .. "."
elseif v == -1 then
return "Found an entry for " .. pos .. " but no matching player name mapping, the database might be corrupted."
else
return pos .. " was last touched by " .. v .. "."
end
end
minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack, pointed_thing)
if not placer or not placer:is_player() then
return
end
fire_node_modify(placer:get_player_name(), pos)
end)
minetest.register_on_dignode(function(pos, oldnode, digger)
if not digger or not digger:is_player() then
return
end
fire_node_modify(digger:get_player_name(), pos)
end)
minetest.register_chatcommand("nm", {
params = "<x> <y> <z>",
description = "Check who modified a node last",
privs = {basic_privs=true},
func = function(name, param)
local x, y, z = param:match('(.-) (.-) (.*)')
x = tonumber(x)
y = tonumber(y)
z = tonumber(z)
if x == nil or y == nil or z == nil then
minetest.chat_send_player(name, "Invalid coordinates.")
return
end
local pname = get_node_modify({x=x, y=y, z=z})
local ps = minetest.pos_to_string({x=x, y=y, z=z})
minetest.chat_send_player(name, get_node_ret2human(pname, ps))
end,
})
minetest.register_chatcommand("nm_inspect", {
params = "",
description = "Check who modified a node last (inspection mode)",
privs = {basic_privs=true},
func = function(name, param)
if nm.inspect_mode[name] then
nm.inspect_mode[name] = false
if #nm.inspect_query[name] == 0 then
minetest.chat_send_player(name, "Inspection mode disabled.")
return
end
minetest.chat_send_player(name, "Inspection mode disabled, executing search.")
local res = get_node_modify_multiple(nm.inspect_query[name])
for i, pos in ipairs(nm.inspect_query[name]) do
local pname = res[i]
local ps = minetest.pos_to_string(pos)
minetest.chat_send_player(name, get_node_ret2human(pname, ps))
end
nm.inspect_query[name] = {}
else
nm.inspect_mode[name] = true
nm.inspect_query[name] = {}
minetest.chat_send_player(name, "Inspection mode enabled.")
end
end,
})
minetest.register_on_punchnode(function(pos, node, puncher, pointed_thing)
if not puncher:is_player() then return end
local name = puncher:get_player_name()
if nm.inspect_mode[name] then
table.insert(nm.inspect_query[name], pointed_thing.under)
end
end)
minetest.register_chatcommand("nm_info", {
params = "",
description = "Get information about NM database & configuration",
privs = {basic_privs=true},
func = function(name, param)
minetest.chat_send_player(name, string.format("Info: Database was read in %s, "
.. "%d outdated entries queued for overwriting, %d unsaved changes", nm.info, #nm.overwrite_cache, #nm.write_cache))
local cfg = string.format("Write cache size: %d, Write cache timeout: %ds, Libraries -> bit: ",
nm.write_cache_thresh, nm.write_cache_timeout)
if bit then
cfg = cfg .. "available (big numbers: "
if bit_big then
cfg = cfg .. "working"
else
cfg = cfg .. "broken"
end
cfg = cfg .. "), "
else
cfg = cfg .. "unavailable, "
end
cfg = cfg .. "bit32: "
if bit32 then
cfg = cfg .. "available (big numbers: "
if bit32_big then
cfg = cfg .. "working"
else
cfg = cfg .. "broken"
end
cfg = cfg .. ")"
else
cfg = cfg .. "unavailable"
end
minetest.chat_send_player(name, "Config Info: " .. cfg)
end,
})
minetest.register_chatcommand("nm_reindex", {
params = "",
description = "Reindex the NM database",
privs = {basic_privs=true},
func = function(name, param)
clean_write_cache()
nm_db_index()
minetest.chat_send_player(name, "Read database in " .. nm.info)
end,
})
player_db_load()
nm_db_index()