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# WorldEdit HUD Helper [worldedit_hud_helper]
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> A helpful HUD that shows the name of the node you're pointing at and the direction you're pointing in.
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> Makes using WorldEdit that little bit easier :-)
Despite the name, it doesn't actually depend on `worldedit` at all!
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**Forum Link:** https://forum.minetest.net/viewtopic.php?f=9& t=20804
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![](https://gitlab.com/sbrl/worldedit_hud_helper/raw/master/screenshots/screenshot_a.png)
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## Usage
After installing the mod and restarting your server, you should see it appear automagically above your hotbar.
To toggle its display, use the `//hud` command - it takes no arguments.
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## Changelog
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- v0.1: 14th September 2018
- Initial release.
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- v0.2: 16th September 2018
- Fix undeclared global variable access.
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- v0.3: 2nd May 2020
- Fix potential bug in raycast
- Ignore `wielded_light:*` nodes when raycasting
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- v0.4: 31st May 2021
- Fix deprecation warning for `getpos` → `get_pos` (#2)
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- v0.5: 31st July 2021
- Add `//hudoffset [<offset_in_pixels>]` chat command to adjust the vertical offset of the HUD (fixes #1 )
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- Persist per-player settings to disk
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## More Screenshots
![](https://gitlab.com/sbrl/worldedit_hud_helper/raw/master/screenshots/screenshot_b.png)
![](https://gitlab.com/sbrl/worldedit_hud_helper/raw/master/screenshots/screenshot_c.png)
![](https://gitlab.com/sbrl/worldedit_hud_helper/raw/master/screenshots/screenshot_d.png)
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## Todo
- Add a setting based on [this code ](https://github.com/Pilcrow182/flying_saucer/blob/master/init.lua#L21-L30 ) to change whether the node id or the display text is shown to the user
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## License
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This mod is licensed under the _Mozilla Public License 2.0_ , a copy of which (along with a helpful summary as to what you can and can't do with it) can be found in the [`LICENSE` ](https://gitlab.com/sbrl/worldedit_hud_helper/blob/master/LICENSE ) file in this repository.
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If you'd like to do something that the license prohibits, please get in touch as it's possible we can negotiate something.