kpg_mobs/init.lua

539 lines
13 KiB
Lua

-- horse functions
local function is_ground(pos)
local nn = minetest.get_node(pos).name
return minetest.get_item_group(nn, "crumbly") ~= 0
end
local function get_sign(i)
if i == 0 then
return 0
else
return i/math.abs(i)
end
end
local function get_velocity(v, yaw, y)
local x = math.cos(yaw)*v
local z = math.sin(yaw)*v
return {x=x, y=y, z=z}
end
local function get_v(v)
return math.sqrt(v.x^2+v.z^2)
end
function merge(a, b)
if type(a) == 'table' and type(b) == 'table' then
for k,v in pairs(b) do if type(v)=='table' and type(a[k] or false)=='table' then merge(a[k],v) else a[k]=v end end
end
return a
end
-- HORSE go go goooo :)
local horse = {
physical = true,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
visual = "mesh",
stepheight = 1.1,
visual_size = {x=1,y=1},
mesh = "mobs_horseh1.x",
driver = nil,
v = 0,
on_rightclick = function(self, clicker)
if not clicker or not clicker:is_player() then
return
end
if self.driver and clicker == self.driver then
self.driver = nil
clicker:set_detach()
elseif not self.driver then
self.driver = clicker
clicker:set_attach(self.object, "", {x=0,y=5,z=0}, {x=0,y=0,z=0})
self.object:setyaw(clicker:get_look_yaw())
end
end,
on_activate = function(self, staticdata, dtime_s)
self.object:set_armor_groups({immortal=1})
print (self.texture, self.jmp)
end,
on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, direction)
if puncher and puncher:is_player() then
puncher:get_inventory():add_item("main", self.name)
self.object:remove()
end
end,
on_step = function(self, dtime)
self.v = get_v(self.object:getvelocity())*get_sign(self.v)
if self.driver then
local ctrl = self.driver:get_player_control()
if ctrl.up then
self.v = self.v + self.jmp
end
if ctrl.down then
self.v = self.v-0.1
end
if ctrl.left then
self.object:setyaw(self.object:getyaw()+math.pi/120+dtime*math.pi/120)
end
if ctrl.right then
self.object:setyaw(self.object:getyaw()-math.pi/120-dtime*math.pi/120)
end
if ctrl.jump then
local p = self.object:getpos()
p.y = p.y-0.5
if is_ground(p) then
local pos = self.object:getpos()
pos.y = math.floor(pos.y)+4
self.object:setpos(pos)
self.object:setvelocity(get_velocity(self.v, self.object:getyaw(), 0))
end
end
end
local s = get_sign(self.v)
self.v = self.v - 0.02*s
if s ~= get_sign(self.v) then
self.object:setvelocity({x=0, y=0, z=0})
self.v = 0
return
end
if math.abs(self.v) > 4.5 then
self.v = 4.5*get_sign(self.v)
end
local p = self.object:getpos()
p.y = p.y-0.5
if not is_ground(p) then
if minetest.registered_nodes[minetest.get_node(p).name].walkable then
self.v = 0
end
self.object:setacceleration({x=0, y=-10, z=0})
self.object:setvelocity(get_velocity(self.v, self.object:getyaw(), self.object:getvelocity().y))
else
p.y = p.y+1
if is_ground(p) then
self.object:setacceleration({x=0, y=3, z=0})
local y = self.object:getvelocity().y
if y > 2 then
y = 2
end
if y < 0 then
self.object:setacceleration({x=0, y=10, z=0})
end
self.object:setvelocity(get_velocity(self.v, self.object:getyaw(), y))
else
self.object:setacceleration({x=0, y=0, z=0})
if math.abs(self.object:getvelocity().y) < 1 then
local pos = self.object:getpos()
pos.y = math.floor(pos.y)+0.5
self.object:setpos(pos)
self.object:setvelocity(get_velocity(self.v, self.object:getyaw(), 0))
else
self.object:setvelocity(get_velocity(self.v, self.object:getyaw(), self.object:getvelocity().y))
end
end
end
end,
}
--END HORSE
-- backup table
local hbak = horse
-- Brown Horse
local hrs = {
textures = {"mobs_horseh1.png"},
jmp = 2,
}
minetest.register_entity("kpg_mobs:horseh1", merge(hrs, horse))
-- White Horse
horse = hbak
local peg = {
textures = {"mobs_horsepegh1.png"},
jmp = 2,
}
minetest.register_entity("kpg_mobs:horsepegh1", merge(peg, horse))
-- Black Horse
horse = hbak
local ara = {
textures = {"mobs_horsearah1.png"},
jmp = 3,
}
minetest.register_entity("kpg_mobs:horsearah1", merge(ara, horse))
-- tamed horse spawn eggs
mobs:register_egg("kpg_mobs:horseh1", "Tamed Brown Horse", "mobs_horse_inv.png", 0)
mobs:register_egg("kpg_mobs:horsepegh1", "Tamed White Horse", "mobs_horse_peg_inv.png", 0)
mobs:register_egg("kpg_mobs:horsearah1", "Tamed Arabic Horse", "mobs_horse_ara_inv.png", 0)
-- saddle
minetest.register_craftitem("kpg_mobs:saddle", {
description = "Saddle",
inventory_image = "mobs_saddle.png",
})
minetest.register_craft({
output = "kpg_mobs:saddle",
recipe = {
{'mobs:leather', 'mobs:leather', 'mobs:leather'},
{'mobs:leather', 'default:steel_ingot', 'mobs:leather'},
{'mobs:leather', 'default:steel_ingot', 'mobs:leather'},
}
})
mobs:register_mob("kpg_mobs:horse", {
type = "animal",
hp_min = 15,
hp_max = 25,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
pushable = true,
textures = {
{"mobs_horse.png"},
},
visual = "mesh",
mesh = "mobs_horse.x",
makes_footstep_sound = true,
walk_velocity = 1,
armor = 100,
drops = {
{name = "mobs:meat_raw",
chance = 1,
min = 2,
max = 3,},
},
drawtype = "front",
water_damage = 1,
lava_damage = 5,
light_damage = 0,
animation = {
speed_normal = 15,
stand_start = 25, stand_end = 75,
walk_start = 75, walk_end = 100,
},
follow = "farming:wheat",
view_range = 5,
on_rightclick = function(self, clicker)
local tool = clicker:get_wielded_item()
if tool:get_name() == "kpg_mobs:saddle" then
clicker:get_inventory():remove_item("main", "kpg_mobs:saddle")
local pos = self.object:getpos()
self.object:remove()
minetest.add_entity(pos, "kpg_mobs:horseh1")
end
end,
})
mobs:register_spawn("kpg_mobs:horse", {"default:dirt_with_grass"}, 20, 8, 22000, 1, 31000)
mobs:register_mob("kpg_mobs:horse2", {
type = "animal",
hp_min = 15,
hp_max = 25,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
pushable = true,
textures = {
{"mobs_horsepeg.png"},
},
visual = "mesh",
mesh = "mobs_horse.x",
makes_footstep_sound = true,
walk_velocity = 1,
armor = 100,
drops = {
{name = "mobs:meat_raw",
chance = 1,
min = 2,
max = 3,},
},
drawtype = "front",
water_damage = 1,
lava_damage = 5,
light_damage = 0,
animation = {
speed_normal = 15,
stand_start = 25, stand_end = 75,
walk_start = 75, walk_end = 100,
},
follow = "farming:wheat",
view_range = 10,
on_rightclick = function(self, clicker)
local tool = clicker:get_wielded_item()
if tool:get_name() == "kpg_mobs:saddle" then
clicker:get_inventory():remove_item("main", "kpg_mobs:saddle")
local pos = self.object:getpos()
self.object:remove()
minetest.add_entity(pos, "kpg_mobs:horsepegh1")
end
end,
})
mobs:register_spawn("kpg_mobs:horse2", {"default:dirt_with_grass"}, 20, 8, 22000, 1, 31000)
mobs:register_mob("kpg_mobs:horse3", {
type = "animal",
hp_min = 15,
hp_max = 25,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
pushable = true,
textures = {
{"mobs_horseara.png"},
},
visual = "mesh",
mesh = "mobs_horse.x",
makes_footstep_sound = true,
walk_velocity = 1,
armor = 100,
drops = {
{name = "mobs:meat_raw",
chance = 1,
min = 2,
max = 3,},
},
drawtype = "front",
water_damage = 1,
lava_damage = 5,
light_damage = 0,
animation = {
speed_normal = 15,
stand_start = 25, stand_end = 75,
walk_start = 75, walk_end = 100,
},
follow = "farming:wheat",
view_range = 10,
on_rightclick = function(self, clicker)
local tool = clicker:get_wielded_item()
if tool:get_name() == "kpg_mobs:saddle" then
clicker:get_inventory():remove_item("main", "kpg_mobs:saddle")
local pos = self.object:getpos()
self.object:remove()
minetest.add_entity(pos, "kpg_mobs:horsearah1")
end
end,
})
mobs:register_spawn("kpg_mobs:horse3", {"default:desert_sand"}, 20, 8, 11000, 1, 31000)
-- wild horse spawn eggs
mobs:register_egg("kpg_mobs:horse", "Brown Horse", "mobs_horse_inv.png", 0)
mobs:register_egg("kpg_mobs:horse2", "White Horse", "mobs_horse_peg_inv.png", 0)
mobs:register_egg("kpg_mobs:horse3", "Arabic Horse", "mobs_horse_ara_inv.png", 0)
mobs:register_mob("kpg_mobs:jeraf", {
type = "animal",
hp_min = 15,
hp_max = 25,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
pushable = true,
textures = {
{"mobs_jeraf.png"},
},
visual = "mesh",
mesh = "mobs_jeraf.x",
makes_footstep_sound = true,
walk_velocity = 2,
armor = 100,
drops = {
{name = "mobs:meat_raw",
chance = 1,
min = 2,
max = 3,},
},
drawtype = "front",
water_damage = 1,
lava_damage = 5,
light_damage = 0,
animation = {
speed_normal = 15,
stand_start = 0, stand_end = 30,
walk_start = 70, walk_end = 100,
},
follow = "farming:wheat",
view_range = 15,
})
mobs:register_spawn("kpg_mobs:jeraf", {"default:dirt_with_dry_grass"}, 20, 8, 11000, 1, 31000)
mobs:register_egg("kpg_mobs:jeraf", "Giraffe", "wool_yellow.png", 1)
mobs:register_mob("kpg_mobs:medved", {
type = "monster",
hp_min= 20,
hp_max = 30,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
pushable = true,
damage = 6,
attack_type = "dogfight",
passive = false,
textures = {
{"mobs_medved.png"},
},
visual = "mesh",
mesh = "mobs_medved.x",
makes_footstep_sound = true,
sounds = {
random = "mob_bear_random0",
attack = "mob_bear_random1",
damage = "mob_bear_random2",
death = "mob_bear_random2",
},
view_range = 7,
walk_velocity = 1,
run_velocity = 2,
armor = 80,
attack_type = "dogfight",
drops = {
{name = "mobs:meat_raw",
chance = 1,
min = 2,
max = 3,},
},
drawtype = "front",
water_damage = 1,
lava_damage = 5,
light_damage = 0,
animation = {
speed_normal = 15, speed_run = 15,
stand_start = 0, stand_end = 30,
walk_start = 35, walk_end = 65,
run_start = 105, run_end = 135,
punch_start = 70, punch_end = 100,
},
})
mobs:register_spawn("kpg_mobs:medved", {"default:dirt_with_grass","default:dirt"}, 20, 0, 15000, 3, 31000)
mobs:register_egg("kpg_mobs:medved", "Bear", "wool_brown.png", 1)
mobs:register_mob("kpg_mobs:deer", {
type = "animal",
hp_min = 10,
hp_max = 20,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
pushable = true,
textures = {
{"mobs_deer.png"},
},
visual = "mesh",
mesh = "mobs_deer2.x",
makes_footstep_sound = true,
walk_velocity = 1,
run_velocity = 3,
runaway = true,
armor = 100,
drops = {
{name = "mobs:meat_raw",
chance = 1,
min = 1,
max = 2,},
},
drawtype = "front",
water_damage = 1,
lava_damage = 5,
light_damage = 0,
animation = {
speed_normal = 15,
stand_start = 25, stand_end = 75,
walk_start = 75, walk_end = 100,
},
follow = "farming:wheat",
view_range = 10,
})
mobs:register_spawn("kpg_mobs:deer", {"default:dirt_with_grass"}, 20, 8, 9000, 1, 31000)
mobs:register_egg("kpg_mobs:deer", "Deer", "wool_violet.png", 1)
-- Wolf
mobs:register_mob("kpg_mobs:wolf", {
type = "monster",
hp_min = 10,
hp_max = 15,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
pushable = true,
textures = {
{"mobs_wolf.png"},
},
visual = "mesh",
mesh = "mobs_wolf.x",
makes_footstep_sound = true,
sounds = {
attack = "animal_wolf_attack",
damage = "animal_wolf_hit",
death = "animal_wolf_hit_4",
},
group_attack = true,
docile_by_day = true,
view_range = 10,
walk_velocity = 2,
run_velocity = 3,
damage = 4,
attacks_monsters = true,
armor = 100,
attack_type = "dogfight",
drops = {
{name = "mobs:meat_raw",
chance = 1,
min = 1,
max = 2,},
},
drawtype = "front",
water_damage = 1,
lava_damage = 5,
light_damage = 0,
animation = {
speed_normal = 15, speed_run = 15,
stand_start = 10, stand_end = 20,
walk_start = 75, walk_end = 100,
run_start = 100, run_end = 130,
punch_start = 135, punch_end = 155,
},
on_rightclick = function(self, clicker)
local item = clicker:get_wielded_item()
if item:get_name() == "mobs:meat_raw" then
if not minetest.setting_getbool("creative_mode") then
item:take_item()
clicker:set_wielded_item(item)
end
self.food = (self.food or 0) + 1
if self.food >= 8 and self.tamed ~= true then
self.food = 0
self.tamed = true
self.type = "npc"
self.state = "stand"
self.follow = "mobs:meat_raw"
self.following = nil
self.base_texture = {"mobs_medved.png"}
self.object:set_properties({
textures = self.base_texture,
})
else
local hp = self.object:get_hp()
self.follow = "mobs:meat_raw"
if hp + 4 > self.hp_max then return end
self.object:set_hp(hp+4)
end
end
end,
})
mobs:register_spawn("kpg_mobs:wolf", {"default:dirt_with_grass","default:dirt"}, 10, -1, 15000, 4, 31000)
mobs:register_egg("kpg_mobs:wolf", "Wolf", "wool_green.png", 1)
if minetest.setting_get("log_mods") then
minetest.log("action", "kpg_mobs loaded")
end