Commit Graph

  • de664b1c6d Fix PlayerSAO deletion warning (0eede97af2927dcda3545192403b0a44f30bcd1f) master sfan5 2017-02-04 13:31:21 +01:00
  • 047168ca83 Mgv6: Add fallback node for gravel paramat 2017-02-04 06:03:04 +00:00
  • 8e4c11406e Mgv6: Add stairs to desert stone dungeons paramat 2017-02-04 04:28:02 +00:00
  • 2d03cfd24c MapgenBasic node resolver: Various fixes paramat 2017-02-04 04:04:03 +00:00
  • 03b34cb3dd Serverlist: Add ping indicators (#5164) kilbith 2017-02-03 14:53:43 +01:00
  • 3b9ae409c7 Tell on_punch to expect a return value Duane Robertson 2017-01-30 22:37:04 -06:00
  • 326cc5df74 Mgvalleys: Fix missing decorations and incorrect function order paramat 2017-01-30 18:06:17 +00:00
  • d873545ac7 Fix anticheat resetting client position after the client is teleported Ekdohibs 2017-01-30 07:58:43 +01:00
  • 3e355ab7d5 Make facedir_to_dir and wallmounted_to_dir work with coloured nodes as well. (#5153) Nathanaël Courant 2017-02-01 00:02:30 +01:00
  • 74afe6fe6b Fix fog weirdness (#5146) numberZero 2017-01-31 11:42:39 +04:00
  • cdc538e0a2 Plantlike visual scale: Send sqrt(visual_scale) to old clients paramat 2017-01-29 06:29:40 +00:00
  • e761b9f486 Add multiply texture modifier sapier 2017-01-14 23:16:58 +01:00
  • 6642c8583a Use fabs() instead of abs() (#5141) Dániel Juhász 2017-01-30 08:18:18 +01:00
  • f0e3abc64d Re-add halo highlight (#5130) Dániel Juhász 2017-01-30 02:47:36 +01:00
  • 0c9189d109 Add console height setting (#5136) Ezhh 2017-01-29 16:10:17 +00:00
  • 707e27b5c2 Rename height to scale for openConsole() (#5139) Zeno- 2017-01-29 19:26:00 +10:00
  • 3eecc6ff44 Fix AIX threading build ShadowNinja 2017-01-28 17:23:30 -05:00
  • c93f7f5cea Fix synchronization issue at thread start ShadowNinja 2017-01-28 17:02:43 -05:00
  • 79d752ba4f from_table: Fix crash for missing inventory or field SmallJoker 2017-01-02 15:17:28 +01:00
  • 814ee971f7 Make entity on_punch have same signature and behaviour as player on_punch sapier 2017-01-21 15:58:07 +01:00
  • 953cbb3b15 Plantlike: Fix visual_scale being applied squared (#5115) Paramat 2017-01-28 10:07:35 +00:00
  • b7a98e9850 Implement player attribute backend (#4155) Loïc Blot 2017-01-27 08:59:30 +01:00
  • 2a89531071 Dungeongen: Fix selection of diagonal corridors paramat 2017-01-26 15:38:18 +00:00
  • ae929ce2fd Dungeons: Add nodebox stairs to desert and sandstone dungeons paramat 2017-01-23 08:07:34 +00:00
  • c268db7b46 Fix after hardware node coloring (#5114) Dániel Juhász 2017-01-26 16:10:56 +01:00
  • 9f108b56d3 Dungeongen: Fix out-of-voxelmanip access segfault paramat 2017-01-25 15:23:29 +00:00
  • 08911160aa Block spam messages before calling on_chatmessage callbacks (#4805) rubenwardy 2017-01-25 09:57:33 +00:00
  • 33e0eedbfb Add smooth lighting for all nodes number Zero 2017-01-25 00:33:01 +03:00
  • 87e9466caf Wrap to positive degree values (#5106) raymoo 2017-01-24 08:25:11 -08:00
  • 0cde270bf5 Initialize TileAnimationParams to prevent crashes/bugs for legacy invocations of add_particle{,spawner} (fixes #5108) sfan5 2017-01-24 15:19:29 +01:00
  • 59fdf57134 Zoom FOV: Reduce minimum zoom FOV to 7 degrees paramat 2017-01-22 04:21:29 +00:00
  • d413dfe87c Dungeons: Support nodebox stairs wider than 1 node paramat 2017-01-21 06:30:33 +00:00
  • 7fc6719968 core: Add dir_to_yaw and yaw_to_dir helpers Auke Kok 2017-01-12 11:56:41 -08:00
  • 2d7a6f2cc0 Vector: Add vector.sort(a, b): return box edges Auke Kok 2017-01-12 11:27:39 -08:00
  • d04d8aba70 Add hardware node coloring. Includes: - Increase ContentFeatures serialization version - Color property and palettes for nodes - paramtype2 = "color", "colored facedir" or "colored wallmounted" Dániel Juhász 2017-01-12 15:46:30 +01:00
  • 43822de5c6 Fix potential crash in chat handling (since 2f56a00d9eef82052614e5854a07b39b087efd0b) sfan5 2017-01-22 20:17:13 +01:00
  • 39123fcce5 Remove os.exit from the Lua secure sandbox (#5090) Loïc Blot 2017-01-21 22:05:54 +01:00
  • 6d5a407133 Add show_statusline_on_connect setting (#5084) Loïc Blot 2017-01-21 19:30:42 +01:00
  • bc29e03b59 Revert "Detach the player from entities on death." (#5087) Loïc Blot 2017-01-21 17:30:55 +01:00
  • b9c1a758a1 Fix unknown command message not providing number of cmd sapier 2017-01-21 17:11:06 +01:00
  • c57b4ff9b5 Add Entity get_texture_mod() to Lua API Send texture modifier to clients connecting later too sapier 2017-01-14 19:32:10 +01:00
  • 72535d3328 Detach the player from entities on death. (#5077) red-001 2017-01-21 15:11:55 +00:00
  • 0eede97af2 Warning fix for 2ea60156437962d7d29d20606bf5d9189059f76b (#5082) Loïc Blot 2017-01-21 11:29:18 +01:00
  • 2ea6015643 Do not force deletion of players when mapblock is full (#5081) Loïc Blot 2017-01-21 10:41:00 +01:00
  • 0dada51a55 Remove mathconstants.h and use the correct way to get M_PI in MSVC. (#5072) red-001 2017-01-20 22:19:41 +00:00
  • efa54f9c46 Add chatcommand unregister and override API (#5076) Elijah Duffy 2017-01-20 10:49:20 -08:00
  • dd282e646c Fix MSVC build Build broken by 98e36d7 SmallJoker 2017-01-18 21:03:15 +01:00
  • 7279f0b373 Add particle animation, glow sfan5 2017-01-14 16:48:49 +01:00
  • c5967f75f0 Add minetest.player_exists() (#5064) rubenwardy 2017-01-18 10:19:57 +00:00
  • a378e32751 Add search to advanced settings (#4806) rubenwardy 2017-01-18 06:48:25 +00:00
  • 51746ca910 Fix typo in alias for deprecated settexturemod sapier 2017-01-17 19:41:52 +01:00
  • d218baa3ac Improve priv descriptions (#5047) Ezhh 2017-01-17 14:41:25 +00:00
  • 2f56a00d9e Remove client-side chat prediction. (#5055) red-001 2017-01-16 23:09:47 +00:00
  • d2f5732f89 Adjust formspec spacing on the Client tab of the mainmenu rubenwardy 2017-01-16 15:15:43 +00:00
  • 63c892eedf Rename ObjectRef methods to be consistent and predictable rubenwardy 2017-01-16 13:08:59 +00:00
  • f3bd4c405d Add keyword based search to serverlist red-001 2017-01-06 20:29:29 +00:00
  • f5070b4454 Added lua tracebacks to some errors where you have been blind to what… (#5043) sapier 2017-01-15 13:36:53 +01:00
  • e12019cfd9 Documentation: Correct biome heat / humidity noise parameters paramat 2017-01-15 01:21:36 +00:00
  • d03b4fb627 Add color names from web page referenced in luaapi doc sapier 2017-01-14 22:30:03 +01:00
  • c41352a1c7 Only set material flag on rendered meshes (#5023) lhofhansl 2017-01-14 13:30:14 -08:00
  • f0c6feca97 Fix build with freetype support disabled sfan5 2017-01-14 12:28:43 +01:00
  • ee9b59a7fe Fix another missing const reported by clang & @sfan5 Loic Blot 2017-01-14 12:20:59 +01:00
  • ee6d8c10ce Fix missing const in ServerActiveObject::getStaticData Loic Blot 2017-01-14 12:03:50 +01:00
  • 8002366097 Organize defaultsettings.cpp ShadowNinja 2015-10-15 13:16:26 -04:00
  • bb154c2e1c Main menu tweaks ShadowNinja 2015-10-15 13:05:33 -04:00
  • ef0aa7d5b5 Optimize SAO getStaticData by using std::string pointer instead of return copy Loic Blot 2017-01-11 22:48:14 +01:00
  • e2dd96b432 Cleanup content_sao by factorizing similar code parts Rogier 2017-01-12 04:25:25 +09:00
  • 7ae7f1ea4c Enable mod security by default ShadowNinja 2016-10-09 14:36:22 -04:00
  • 25ba96fcac Meshes: Make object mesh face shading consistent paramat 2016-12-24 06:40:57 +00:00
  • 5d60a6c533 Make nametag removable with set_nametag_attributes (#5021) Rui 2017-01-12 04:25:25 +09:00
  • 430d3b28e4 Cleanup some header inclusions to improve compilation times Loic Blot 2017-01-11 09:03:07 +01:00
  • 6647939403 Performance fix + SAO factorization Rogier 2017-01-10 04:39:45 +09:00
  • ec30d49e02 Add staticdata parameter to add_entity (#5009) Rui 2017-01-10 04:39:45 +09:00
  • 8e7449e092 Environment & IGameDef code refactoring (#4985) Ner'zhul 2017-01-09 20:39:22 +01:00
  • 11df7e886a support older PostGreSQL versions (#4999) zeuner 2017-01-09 17:03:13 +01:00
  • 73fdb63597 builtin/.../falling.lua: Avoid crash when hitting unknown nodes sfan5 2017-01-09 16:39:40 +01:00
  • 8c1b4f298e Map generation limit: Cache as 'const' not 'const static' paramat 2017-01-07 21:24:31 +00:00
  • ddcf8422a2 Map generation limit: Fix checks for block/sector over-limit paramat 2016-12-27 17:00:47 +00:00
  • 1fee649f15 Minor: Fix indentation in serverenvironment.cpp Lars Hofhansl 2017-01-08 09:32:16 -08:00
  • 98e36d7d68 Move ServerEnvironment to dedicated cpp/header files Loic Blot 2017-01-08 11:01:35 +01:00
  • eb2c19bbed Move ClientEnvironment to dedicated cpp/header files Loic Blot 2017-01-08 10:49:47 +01:00
  • b0746834cc Get neighbor from same map block if possible in ABMHandler (#4998) lhofhansl 2017-01-07 23:42:25 -08:00
  • 8f9611bcb2 Make column alignment consistent in advanced settings (#5004) Ezhh 2017-01-07 11:33:38 +00:00
  • ce106a4113 Revert "Extend minetest.is_yes()" sfan5 2017-01-07 11:05:05 +01:00
  • c435eabf3f Extend minetest.is_yes() red-001 2016-12-03 11:38:07 +00:00
  • b387f95ed3 README.txt: Update the License to 2010-2017 LNJ 2017-01-05 21:28:58 +01:00
  • 545c37f613 lua_api.txt: Add registered_chatcommands to global tables LNJ 2017-01-05 22:38:43 +01:00
  • 8f22272df5 Add raycast.cpp and tileanimation.cpp to Android.mk Wayward1 2017-01-04 19:44:11 -05:00
  • e8b7179ccd Expose and document chatcommands as minetest.registered_chatcommands rubenwardy 2016-12-28 13:01:32 +00:00
  • ca3629637c Fixes for using std:vector in ABMHander and further perf improvements Lars Hofhansl 2017-01-04 11:11:55 -08:00
  • ad10b8b762 Use std::vector instead of std::map in class ABMHandler Rogier-5 2017-01-03 21:23:22 -08:00
  • 3f8261830e Improve getPointedThing() (#4346) Dániel Juhász 2017-01-04 19:18:40 +01:00
  • 8aadc62856 Travis: Build server too for UNIX Loïc Blot 2017-01-04 14:36:51 +01:00
  • 7387b19021 Pull occlusion check out of loop, and minor code cleanups. Lars Hofhansl 2016-12-31 12:40:31 -08:00
  • 6718a95103 Fix display gamma documentation Thomas--S 2017-01-02 22:42:50 +01:00
  • a07b032245 Add 2D sheet animation for nodes sfan5 2016-12-23 14:43:56 +01:00
  • 7057c196c4 Added "[sheet" to the texture special commands. Luke Puchner-Hardman 2014-09-23 14:39:34 +02:00
  • 523f0e8c5b Move TileAnimation code to seperate file sfan5 2016-12-23 13:48:32 +01:00
  • e2e8da5ee4 Fix non reverted change on TOSERVER_BREATH compat Loic Blot 2017-01-01 23:57:37 +01:00
  • 52ba1f867e Breath cheat fix: server side Loic Blot 2017-01-01 16:13:01 +01:00