mcserver/source/packets/cPacket_EntityStatus.cpp

20 lines
330 B
C++

#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "cPacket_EntityStatus.h"
void cPacket_EntityStatus::Serialize(AString & a_Data) const
{
AppendByte (a_Data, m_PacketID);
AppendInteger(a_Data, m_UniqueID);
AppendByte (a_Data, m_Status);
}