29 lines
769 B
C++
29 lines
769 B
C++
#pragma once
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#include "cPacket.h"
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class cPacket_Thunderbolt : public cPacket
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{
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public:
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cPacket_Thunderbolt()
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: m_UniqueID( 0 )
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, m_Unknown( 0 )
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, m_xLBPos( 0 )
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, m_yLBPos( 0 )
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, m_zLBPos( 0 )
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{ m_PacketID = E_THUNDERBOLT; m_Unknown = true; }
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cPacket_Thunderbolt( const cPacket_Thunderbolt & a_Copy );
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virtual cPacket* Clone() const { return new cPacket_Thunderbolt(*this); }
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bool Send(cSocket & a_Socket);
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int m_UniqueID; // The entity ID of the thunderbolt
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bool m_Unknown; // Always true. Might have a meaning in the future...
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int m_xLBPos; // Thunderbolt X as Absolute Integer
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int m_yLBPos; // Thunderbolt Y as Absolute Integer
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int m_zLBPos; // Thunderbolt Z as Absolute Integer
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static const unsigned int c_Size = 1 + 4 + 1 + 4 + 4 + 4;
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};
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