mcserver/source/cSlime.h

15 lines
232 B
C++

#pragma once
#include "cAggressiveMonster.h"
class cSlime : public cAggressiveMonster
{
public:
cSlime();
~cSlime();
virtual bool IsA( const char* a_EntityType );
virtual void KilledBy( cEntity* a_Killer );
};