mcserver/source/Mobs/Slime.cpp

31 lines
373 B
C++

#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Slime.h"
// TODO: Implement sized slimes
cSlime::cSlime(void)
{
m_MobType = 55;
GetMonsterConfig("Slime");
}
void cSlime::GetDrops(cItems & a_Drops, cPawn * a_Killer)
{
// TODO: only when tiny
AddRandomDropItem(a_Drops, 0, 2, E_ITEM_SLIMEBALL);
}