mcserver/source/Mobs/Zombie.h

26 lines
326 B
C++

#pragma once
#include "AggressiveMonster.h"
class cZombie :
public cAggressiveMonster
{
typedef cAggressiveMonster super;
public:
cZombie();
CLASS_PROTODEF(cZombie);
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
} ;