mcserver/source/Mobs/Skeleton.h

32 lines
369 B
C++

#pragma once
#include "AggressiveMonster.h"
class cSkeleton :
public cAggressiveMonster
{
typedef cAggressiveMonster super;
public:
cSkeleton(bool IsWither);
CLASS_PROTODEF(cSkeleton);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
bool IsWither(void) const { return m_bIsWither; };
private:
bool m_bIsWither;
} ;